Crafting items
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The broad category of crafting items regroups items that are primarily useful for crafting, though it also includes items that may be useful in other activities, such as repairing or lockpicking.
There are four types of crafting items: Toolkits, blueprints, ingredient items and Specifications Documents (also known as Specs Docs).
Contents
Toolkits
Toolkit and Toolkits also redirect here.
Toolkits (or just kits) are bags with pre-arranged sets of tools and objects suitable for a specific task.
There are six types of toolkits in the game. The purpose of a toolkit is to perform a particular task which requires the use of a certain skill.
Legend:
- Max uses: The maximum amount of times this toolkit can be used before depletion, when brand new.
- Shop type: Shop type(s) where the listed toolkit can be found for sale
- : Item cost
Toolkit name | Max uses | Shop type | Skill type | Weight | Purpose | |
---|---|---|---|---|---|---|
Crafting toolkit | 500 | 20 | Workshop | Crafting | 1 | An essential set of tools needed to craft items. Consumed when it runs out of uses. |
Lockpicking kit | 600 | Unlimited(1) | Workshop | Lockpicking | 1 | An essential set of tools needed to pick mechanical locks. Consumed when it runs out of uses. |
Hacking tool | 800 | 10 | Workshop | Lockpicking | 1 | A disposable battery-powered device with a suite of software designed for defeating electronic locks. Consumed when it runs out of uses. |
Gun Cleaning Kit (GCK) | 300 | 10 | Gun shop Weapon shop |
Repairing | 1 | A kit with tools suited for cleaning firearms. Restores a firearm's Condition by (200 + Repair skill bonus) per use Will not work on firearms with less than 60% Condition. Consumed when it runs out of uses. |
Gun Repair Kit (GRK) | 800 | 10 | Gun shop Weapon shop |
Repairing | 1 | A kit with tools suited for repairing firearms. Restores a firearm's Condition by (400 + Repair skill bonus) per use. Consumed when it runs out of uses. |
Melee Repair Kit (MRK) | 600 | 10 | Forge Weapon shop |
Repairing | 1 | A kit with tools suited for repairing melee weapons. Restores a melee weapon's Condition by (400 + Repair skill bonus) per use. Can be used to repair shields; divide the total Condition bonus by 80 and round up to obtain healed shield HP. Consumed when it runs out of uses. |
Explosives Toolkit (XTK) | 300 | 10 | Workshop | Repairing | 1 | A kit with tools suited for explosive ordnance disposal. One use allows repairing one dud explosive, or performing 2 defusing actions in a single turn. Consumed when it runs out of uses. |
Laptop | 2500 | 20 | Workshop | Data analysis Lockpicking |
14 | A Doorway Solo 2200 portable PC capable of identifying data storage devices. Also doubles as a hacking tool. Can be recharged to full uses with a HITB battery. |
Laptop
The laptop is a special item. It can be used for two activities:
- Reading and identifying the contents of data storage devices on the field, without having to visit a library.
- As a rechargeable, high-capacity hacking tool.
Each activity burns different amounts of laptop battery:
- 1 battery per use when used as a hacking tool.
- 2 battery to identify the contents of a floppy disk
- 3 battery to identify the contents of a zip disk or a camera memory card
- 4 battery to identify the contents of a compact disc (CD)
- 5 battery to identify the contents of a hard drive disk (HDD)
Notes
- (1): While lockpicking kits can be used indefinitely, they have a chance to break after a certain number of guesses depending on the user's Lockpicking skill.
Blueprints
Blueprint and Blueprints also redirect here.
A blueprint is a document detailing technical drawings and instructions on how to build a particular object. Although these documents may not necessarily always be blue in color, they were first made in blue, with white text and details, the name simply stuck since then.
In the Mazes, when a character is trying to craft a particular object, possessing the corresponding blueprint alongside all of the correct ingredient items increases the chances of successful crafting by +15%, thus potentially reducing the amount of crafting toolkit uses needed to build that item. However, blueprints are optional for building crafting-only items; see crafting for more details.
All blueprints have a weight of 0.01 units, as they're simply rolls of paper. Every crafting-only item has a blueprint and all of them have the same information: a codename hinting at the nature of the object, the item's Level, the list of ingredient items, and presumably, all of the information needed to put the item together.
Blueprints can be found for sale at a workshop, and their shop value depends on the Level of the item depicted on it. Level 1 blueprints cost 10, Level 2 blueprints cost 25 and Level 3 blueprints cost 50.
Codename | Level | Corresponding item | Required ingredients | Optional but recommended ingredients |
---|---|---|---|---|
ChlB | Level 1 | Chlorine bomb | 1x M18 smoke grenade + 4x Red cage mushroom | |
D-FL | Level 1 | D armor full leggings | 1x pair of D armor leg pads + Ceramic-plated jockstrap | |
K-FL | Level 1 | K armor full leggings | 1x pair of K armor leg pads + Ceramic-plated jockstrap | |
T-FL | Level 1 | T armor full leggings | 1x pair of T armor leg pads + Titanium-plated jockstrap | |
SRA-FL | Level 1 | SRA full leggings | 1x pair of SRA leg pads + Ceramic-plated jockstrap + Padded butt protector | |
CordR | Level 1 | 550 cord restraints | 1x coil of 550 cord | |
Molotov | Level 1 | Molotov cocktail | 1x bottle of strong alcohol + 1x bottle of motor oil + 1x Rag | |
Stake | Level 1 | Stake | 1x Plank + 1x Butchering-capable weapon (not consumed) | |
Sticks | Level 1 | Wooden stick (x2) | 1x Plank + 1x Butchering-capable weapon (not consumed) | |
SStake | Level 1 | Short stake | 1x Wooden stick + 1x Butchering-capable weapon (not consumed) | |
2SStake | Level 1 | Short stake (x2) | 1x Plank + 1x Butchering-capable weapon (not consumed) | |
NPlank | Level 1 | Nailed plank | 1x Plank + 10 rounds from a Nailgun reload pack | |
NBat | Level 1 | Nailed bat | 1x Plank + 10 rounds from a Nailgun reload pack | |
ImpArrow | Level 1 | Arrows (IMP) (x10) | 1x Wooden stick + 4 units of duct tape + 1x Butchering-capable weapon (not consumed) | |
TqArrow | Level 1 | Arrows (TNQ) (x10) | 10x Arrow (FLD) + 1x Lorazepam | |
VnArrow | Level 1 | Arrows (VNM) (x10) | 10x Arrow (FLD) + 1x Venom | |
CyArrow | Level 1 | Arrows (CYA) (x10) | 10x Arrow (FLD) + 1x Cyanide | |
ImpLBolt | Level 1 | Large bolts (IMP) (x20) | 1x Wooden stick + 4 units of duct tape + 1x Butchering-capable weapon (not consumed) | |
TqLBolt | Level 1 | Large bolts (TNQ) (x20) | 20x Large bolt (FLD) + 1x Lorazepam | |
VnLBolt | Level 1 | Large bolts (VNM) (x20) | 20x Large bolt (FLD) + 1x Venom | |
CyLBolt | Level 1 | Large bolts (CYA) (x20) | 20x Large bolt (FLD) + 1x Cyanide | |
ImpSBolt | Level 1 | Small bolts (IMP) (x30) | 1x Wooden stick + 4 units of duct tape + 1x Butchering-capable weapon (not consumed) | |
TqSBolt | Level 1 | Small bolts (TNQ) (x30) | 30x Small bolt (FLD) + 1x Lorazepam | |
VnSBolt | Level 1 | Small bolts (VNM) (x30) | 30x Small bolt (FLD) + 1x Venom | |
CySBolt | Level 1 | Small bolts (CYA) (x30) | 30x Small bolt (FLD) + 1x Cyanide | |
SkelKeyA | Level 1 | Skeleton key (Recipe #1) | 5x Key (first digit of all serial numbers must be the same). Requires Lockpicking skill Lv2 (Basic) | |
SkelKeyB | Level 1 | Skeleton key (Recipe #2) | 20x Key (any serial numbers). Requires Lockpicking skill Lv3 (Skilled) | |
Kama | Level 1 | Kama | 1x Sickle blade + 1x Wooden stick + 1x Butchering-capable weapon (not consumed) | |
Skull | Level 1 | Skull staff | 1x Wooden lance + 1x Preserved skull + 1x Butchering-capable weapon (not consumed) | |
HmVnmS | Level 1 | 3x Venom syringe | 3x Empty one-use syringe + 1 Small poison gland | |
HmVnmC | Level 1 | 5x Venom syringe | 5x Empty one-use syringe + 1 Chelicera | |
HmVnmM | Level 1 | 6x Venom syringe | 6x Empty one-use syringe + 1 Medium poison gland | |
HmVnmT | Level 1 | 8x Venom syringe | 8x Empty one-use syringe + 1 Telson | |
HmVnmL | Level 1 | 10x Venom syringe | 10x Empty one-use syringe + 1 Large poison gland | |
PenGun | Level 2 | Pen gun | 1x Pen + 1x Tiny pistol barrel | .380 ACP ammunition |
CompArms | Level 2 | Composite armor arm pads | 1x Box of carbon nanotube fibers + 1x Box of super-aramid fibers + 1x pair of D, K or T arm pads | |
CompLegs | Level 2 | Composite armor leg pads | 1x Box of carbon nanotube fibers + 1x Box of super-aramid fibers + 1x pair of D, K or T leg pads | |
CompFL | Level 2 | Composite armor full leggings | 1x Box of carbon nanotube fibers + 1x Box of super-aramid fibers + 1x pair of composite leg pads | |
CompVest | Level 2 | Composite armor vest | 1x Box of carbon nanotube fibers + 1x Box of super-aramid fibers + 1x Heavy D, Heavy K or Heavy T armor vest | |
CordBW | Level 2 | Light bullwhip | 10x coil of 550 cord | |
Monkey | Level 2 | Monkey fist | 1x Steel ball bearing + 4x coil of 550 cord | |
Lance | Level 2 | Wooden lance | 1x Plank + 1x Butchering-capable weapon (not consumed) | |
CordUR | Level 2 | Makeshift utility rig | 6x coil of 550 cord | |
CordUB | Level 2 | Makeshift cartridge carrier | 4x coil of 550 cord | |
SGloves | Level 2 | Shock gloves | 1x pair of Insulated gloves + 1x Stun baton + 3x copper wire + 2 units of duct tape + 1x electronic circuit | Taser cartridges |
ExArrow | Level 2 | Arrows (XPL) (x20) | 20x Arrow (FLD) + 1x Box of Torque arrowheads + 1x Box of contact fuzes + either 3x Mini C4 charge or 1x Small C4 charge | |
ExLBolt | Level 2 | Large bolts (XPL) (x20) | 20x Large bolt (FLD) + 1x Box of Torque arrowheads + 1x Box of contact fuzes + either 3x Mini C4 charge or 1x Small C4 charge | |
Fremen | Level 2 | Crysknife | 1x Worm tooth + 1x Butchering-capable weapon (not consumed) | |
DragonSP | Level 2 | Dragon scale plate | 4x Dragon scale | |
HydraSP | Level 2 | Hydra scale plate | 4x Hydra scale | |
PipeB | Level 3 | Pipe bomb | 2x Small C4 charge + 1x Electronic circuit + 1x Copper wire + 1x Hollow metal pipe + 1 unit of duct tape | |
PhoneB | Level 3 | Phone bomb | 1x Mobile phone + 4x Mobile phone battery + 1x electronic circuit + 2x copper wire | |
Scara | Level 3 | Golden Gun | 1x Golden cuff link + 1x Golden lighter + 1x Golden pen + 1x Golden cigarette case | 4.2x30mm R Golden Gun ammunition |
Drill | Level 3 | Drill Arm | 1x Chainsaw + 1x Giant drill bit + 1x Improved chainsaw engine + 1x electronic circuit + 2x copper wire | |
Joshua | Level 3 | Joshua | 1x Long Titanium Nitride barrel + 1x Long pistol slide + 1x Long pistol frame + 1x Odd recoil spring | Unknown .454 Casull 9-round magazine + .454 Casull ammunition |
Kourin | Level 3 | Super LeMat | 1x Custom 9-round cylinder + 1x Tiny shotgun barrel + 1x pair of stylish old grips + 1x Custom revolver frame | .44 Magnum, .44 Special or 12 gauge ammunition |
Werfer | Level 3 | Flammenwerfer | 1x Aerosol spray + 1x Lighter + 1 unit of duct tape | |
SuperS | Level 3 | SUPER SLAM | 1x SLAM + 1x electronic circuit + 3x copper wire + either 3x Mini C4 charge or 1x Small C4 charge | |
CombatCS | Level 3 | Combat Chainsaw | 1x Chainsaw + 1x set of titanium carbide chainsaw chains + 1x Improved chainsaw engine | |
FragHmr | Level 3 | Fragmentalizer | 1x Breaching sledgehammer + 1x Tiny shotgun barrel + 4x Infrared sensor + 2x electronic circuit + 4x copper wire | 12 gauge ammunition |
HSCutter | Level 3 | HS Power cutter | 1x Power cutter + 1x Improved power cutter engine | A power cutter blade |
Ingredient items
A collection of various items with which mostly serve as ingredient items for crafting recipes, but a few may have additional purposes and may be used on their own.
All of these items can be found for sale in a workshop.
Legend:
Item name | Wgt | Notes | |
---|---|---|---|
Lighter | 25 | 1 | Also counts as a key item. |
Titanium-plated jockstrap | 450 | 1 | |
Ceramic-plated jockstrap | 550 | 1 | |
Giant drill bit | 450 | 5 | |
Mobile phone | 300 | 1 | Also counts as a key item. Sold with a battery already inserted. |
Mobile phone battery | 50 | 0.1 | |
Night vision goggles | 2500 | 1 | Also counts as a key item. |
Long Titanium Nitride barrel | 800 | 1 | Titanium Nitride is shortened to "TiN" |
Long pistol slide | 400 | 1 | |
Long pistol frame | 300 | 3 | |
Custom 9-round revolver cylinder | 600 | 2 | |
Tiny shotgun barrel | 250 | 1 | |
Stylish revolver grips | 300 | 0.1 | |
Electronic circuit | 25 | 0.1 | |
Hollow metal pipe | 100 | 2 | |
Roll of duct tape | 25 | 1 | Holds up to 10 units of duct tape. Found in various colors (use &color to determine) |
Roll of copper wire | 150 | 1 | Holds up to 10 copper wires. |
HITB battery | 600 | 3 | Stands for Hebizuka Industrial Technology Battery, often shortened to "HITB battery" (despite the repetition) |
Odd recoil spring | 100 | 0.1 | |
Custom revolver frame | 500 | 5 | Includes a 6.75 inch barrel and all internal parts except grips, cylinder, and an additional unknown part. |
Aerosol spray | 50 | 1 | |
Tiny pistol barrel | 200 | 1 | |
Bottle of motor oil | 200 | 1 | |
Box of 250 safety matches | 5 | 1 | Strike-anywhere matches that can be used as a consumable source of fire for a variety of items (lighting cigarettes, Molotov cocktails...) |
Portable Stove Kit (PSK) | 200 | 2 | Shortened to PSK. Requires a butane gas canister to use. Can be used to cook raw meat. |
Butane gas canister | 200 | 1 | Holds up to 200 gas fuel units. Fuel for the PSK. |
Padded butt protector | 100 | 1 | |
Camera | 400 | 1 | Requires a camera memory card to save photos. |
Rag | 1 | 1 | See below for long-form notes. |
Box of Magnesium Explosive charges | 100 | 1 | Contains up to 25 charges. Magnesium Explosive is shortened to "MgX". |
Box of Tracer compound charges | 100 | 1 | Contains up to 100 charges. |
Box of plastic sheets | 10 | 1 | Contains up to 50 sheets. |
Box of threaded Torque arrowheads | 100 | 1 | Contains up to 20 arrowheads. |
Box of miniature contact fuzes | 100 | 1 | Contains up to 20 miniature fuzes. |
Coil of 550 cord | 10 | 0.1 | May also be referred to as Paracord. |
Steel ball bearing | 25 | 1 | |
Box of carbon nanotube fiber sheets | 300 | 1 | |
Box of super-aramid fiber sheets | 300 | 1 | |
Empty plastic bottle | 0.10 | 1 | Can also be obtained by emptying bottles of certain drinks (water, milk, coffee, tea, chocolate drink, lemonade, orange drink, vanilla drink, cola drink) |
Set of titanium carbide chainsaw chains | 700 | 3 | |
Improved chainsaw engine | 800 | 3 | Model name: Prototype TM-3C |
Infrared sensor | 100 | 0.1 | |
Mini-bag of 5 safety matches | 0.10 | 1 | Small version of the box of 250. Can also be found inside most rations. |
Sickle blade | 100 | 1 | |
Improved power cutter engine | 500 | 1 | Model name: Prototype TC-9. 9900 RPM. |
Preserved skull | 100 | 1 | |
Disposable bath towel | 7 | 0.5 | Can be used to remove an active Water-soaked effect. A steady supply of these should be available wherever it makes sense (Civilized Area bathrooms, shower rooms, etc.) |
Pack of empty one-use syringes | 10 | 1 | Contains ten empty one-use syringes. Outside of its applications in medicine, these syringes are traditionally used to make homemade Venom syringes from poison glands. |
Floppy disk | 4 | 0.1 | Data storage device for computers. Capacity: 1.44 MB. Brand-new units are sold blank. |
Zip disk | 20 | 0.2 | Data storage device for computers. Capacity: 100 MB. Brand-new units are sold blank. |
Memory card for cameras | 100 | 0.1 | 256 MB capacity, capable of holding up to 110 photos. Brand-new units are sold blank. |
Compact disc (CD) | 100 | 0.5 | Data storage device for computers. Capacity: 700 MB. Brand-new units are sold blank. |
Hard drive disk (HDD) | 200 | 1 | Data storage device for computers. Capacity: 2 GB. Brand-new units are sold blank. |
Long-form notes
Rag:
- This item also counts as a medical item, and may be used as a makeshift individual bandage, to heal 1 Light Wound.
- Chances of success per use are 50% + a bonus from Healing skill. Therefore, the higher the Healing skill, the higher the chances of using a rag as a bandage successfully.
- Many types of clothing can be torn apart and transformed into rags.
Specs Docs
Specifications documents and Specs Docs also redirect here.
Engineering Specifications Documents, or simply Specs Docs, are folders full of advanced technical documentation for various projects and prototypes bearing the mark of the Proving Grounds, but which were lost or leaked out of the secret facility at some point. They contain information about very advanced objects that cannot be crafted directly by a player character.
The purpose of Specs Docs files is to trade them to the special Proving Grounds engineer in the Calfair Sector workshop, in exchange for items exclusively available at that workshop; these items are known as Specs Docs-only items.
- Trading the documents alone is not enough; you will also need to bring money, and in some cases, specific items.
All Specs Docs files have a weight of 0.01 and no shop value - they cannot be purchased or sold anywhere and must be found.
File code | File title |
---|---|
#BC337 | Cutting and shaping boron carbide into plate-shaped objects |
#TP212 | Manufacturing and producing bullet-resistant aramid sleeves and armor layers |
#SR320 | Prototype integrally suppressed sub-carbine blueprints |
#PF617 | Prototype .338-caliber medium machine gun blueprints |
#RD196 | Recoil impulse averaging technology for use in a machine gun |
#DP008 | Prototype hybrid double barrel/pump-action shotgun blueprints |
#ON504 | Prototype caseless light machine gun blueprintss |
#KM991 | Technical guides for conversion of G11 action into other weapon systems |
#FJ051 | 7.62mm caliber heavy barrel specifications cut down to submachine gun length (8.9 inches) |
#XR329 | Prototype shotgun magazine blueprints (Helical, 25-round capacity) |
#GF019 | Prototype magazine device and feeding system for crossbow |
Specs Docs-only items
The following items will be unlocked for sale at the Calfair Sector workshop after bringing certain corresponding Specs Docs:
Item | Specs Docs required | Money required in | Additional requirements | Notes |
---|---|---|---|---|
Composite armor trauma plates | #BC337 #TP212 |
750 | None | |
DP-12 "Super Shotgun" | #DP008 | 750 | None | |
Honey Badger | #SR320 | 500 | None | |
Lambda magazine crossbow | #GF019 | 750 | Bring a BRR Tactical light crossbow | Sold with an empty magazine loaded and three spares. |
LMG11 | #ON504 #KM991 |
500 | Bring a H&K G11K2 | Sold with an empty ammo cassette inserted and one spare. |
LWMMG | #PF617 #RD196 |
1250 | None | Sold with an empty belt box inserted and one spare. |
Vollmer HK51-B | #FJ051 | 175 | Bring a H&K G3A3 and a H&K HK21 | Sold with an empty belt box inserted and one spare. |
XM2XI "X-Shotgun" | #XR329 | 500 | Bring a Benelli M2 Super 90 |