Engineering workshop
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An engineering workshop (often shortened to just workshop) is a type of individual shop. Engineering workshops are outlets operated by the Engineering Corps, offering a variety of item-crafting, weaponsmithing, and weapon customization services.
Contents
Shop rules
Workshops sell the following items and services:
- Crafting services:
- Crafting items: Toolkits, Blueprints, Ingredient items
- Weaponsmithing services:
- Firearm repairs: 0.20 per 1 Condition point to repair, 0.60 if the weapon's Condition is zero.
- Melee weapon repairs: Repair rates depend on the material the weapon is made of:
- Steel: 0.20 per 1 Condition point to repair, 0.40 if the weapon's Condition is zero.
- Iron: 0.15 per 1 Condition point to repair, 0.30 if the weapon's Condition is zero.
- Wood, Plastic: 0.10 per 1 Condition point to repair, 0.20 if the weapon's Condition is zero.
- Leather, Cloth: 0.05 per 1 Condition point to repair, 0.10 if the weapon's Condition is zero.
- Any other material: Cannot be repaired
- Shield repairs: Repair rates depend on the material the shield is made of:
- Fibers: 25 per 1 HP to repair, 37.50 if the shield is broken (0 HP)
- Steel: 20 per 1 HP to repair, 30 if the shield is broken (0 HP)
- Bone, Wicker: 15 per 1 HP to repair, 22.50 if the shield is broken (0 HP)
- Iron: 10 per 1 HP to repair, 15 if the shield is broken (0 HP)
- Leather, Wood: 5 per 1 HP to repair, 7.50 if the shield is broken (0 HP)
- Maze Customs weapon customization services (see article for details)
Workshops may also:
- Buy back items of all types sold here for 25% of their shop value
- Accept payment in cash or appraised valuables
- Provide store credit (valid only at the specific location you obtained credit from - each store is independent)
- Shops do not normally return change; it is automatically converted into store credit instead.
- Transfer store credit into a customer's bank account (for a fee, see Bank).
- Provide a delivery service into a customer's bank vault (for a fee and if the vault has enough space remaining, see Bank)
Underground workshops
Some workshops in the Mazes are ephemeral and operate out of the UA. They aren't always run by legitimate engineers, but sell all of the same services they normally do, with two changes:
- Underground workshops accept cash only; no credit, no bank transfers.
- Underground workshops sell access to a maintenance shaft for 200. Buying this lets you access a Shortcut -8 that is guaranteed to lead to an empty room, if not your destination.
Shop generation
This section is intended for GMs.
The customer is expected to request a particular item.
Crafting items
- Toolkits: Each shop carries 1d6-2 of each toolkit type.
- Blueprints:
- Level 1: 1d8-4 of each Level 1 blueprint
- Level 2: 1d8-5 of each Level 2 blueprint
- Level 3: 1d8-6 of each Level 3 blueprint
- Ingredient items:
Calfair Sector workshop
The engineering workshop in Calfair Sector is also notable for having a Proving Grounds engineer as extra personnel. This engineer is a special liaison with the PG, whose role is to collect the lost or leaked Specs Docs that can occasionally be found in the Mazes. The engineer incentivizes visitors to bring them the documents by offering to build working prototypes of the technology described.
The engineer is only available during opening hours on the day shift.