List of intersections

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This page lists all of the intersections in the Mazes. All intersections are modeled on the same basic pattern and possess the same shops and facilities, with one of the few differences being which chains operate certain local shops (in particular, the convenience store, forge, gun shop, and weapon shop)


Sortable list

(WIP)

Intersection Zone Geographic connections Convenience store chain Forge chain Gun shop chain Weapon shop chain
Intersection 01 Northwestern North: Roazon
East: Fort Phantom
South: Station Delta
West: N/A
... ... ... ...
Intersection 02 Northeastern North: N/A
East: Mippei Yosai
South: Echizen
West: Kazama
... ... ... ...
Intersection 03 Northeastern North: Kazama
East: Kijirou
South: Yurai
West: Aosaidan
... ... ... ...
Intersection 04 Northwestern North: Fort Phantom
East: Viris Area
South: Alba Radium
West: Station Delta
... ... ... ...
Intersection 05 Northern North: Viris Area
East: Ovis City
South: Nanton
West: Camp Charger
... ... ... ...
Intersection 06 Eastern North: Kijirou
East: Utroba
South: Garica Block
West: Masatomo
... ... ... ...
Intersection 07 Eastern North: Kijirou
East: Utroba
South: Garica Block
West: Masatomo
... ... ... ...
Intersection 08 Central North: Ovis City
East: Murberry
South: Calfair Sector
West: Nanton
... ... ... ...
Intersection 09 Eastern North: Wayward
East: Arnett
South: Semitas
West: Intersection 11
... ... ... ...
Intersection 10 Central North: Littleton
East: Twinleaf City
South: Intersection 13
West: Murberry
... ... ... ...
Intersection 11 Eastern North: Garica Block
East: Intersection 09
South: Semitras
West: Intersection 14
... ... ... ...
Intersection 12
Intersection 13
Intersection 14
Intersection 15
Intersection 16
Intersection 17
Intersection 18
Intersection 19
Intersection 20
Intersection 21
Intersection 22
Intersection 23
Intersection 24
Intersection 25
Intersection 26
Intersection 27
Intersection 28
Intersection 29

Map

Click to expand.

As explained above, all intersections share the same map.

Exits at the North, East, South, and West lead to the corresponding locations listed under Geographic connections in the table above.

Rooms

Intersection center

  • Personnel: None
  • Furniture: Wall benches and tables
  • Cover:
    • All sides: Sandbag nest (83 health, A4)

Streets

Used for all streets (North/East/South/West Street 1-3)

  • Personnel: None
  • Furniture: None
  • Cover:
    • All sides: None

Streets connect to shops and facilities in the intersection.

Toilets

  • Personnel: None
  • Furniture: Mirror, sink, 8 toilet cabins, 8 urinals
  • Cover:
    • All sides: None

Public showers

  • Personnel: None
  • Furniture: Mirror, sink, 12 shower cabins, wall of temporary-use lockers
  • Cover:
    • All sides: None

The temporary-use lockers are generally empty and possess no locking mechanism. Their purpose is to temporarily stash clothing and equipment while taking a shower, protecting them from water and humidity.