Difference between revisions of "Factory"

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* [[Baden Town]] (Textiles)
 
* [[Baden Town]] (Textiles)
 
* [[Calfair Sector]] (Weapons)
 
* [[Calfair Sector]] (Weapons)
* [[Ellen Sector]] (Ammunition factory)
+
* [[Ellen Sector]] (Ammunition)
 
* [[Ferron City]] (Metal)
 
* [[Ferron City]] (Metal)
* [[Garica Block]] (Plastics, polymers and rubbersy)
+
* [[Garica Block]] (Plastics, polymers and rubbers)
 
* [[Kijirou]] (Weapons)
 
* [[Kijirou]] (Weapons)
 
* [[Littleton]] (Explosives and propellants)
 
* [[Littleton]] (Explosives and propellants)
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= Map =
 
= Map =
 
[[File:CA - F - Factory.png|thumb|right|300px|Click to expand.]]
 
[[File:CA - F - Factory.png|thumb|right|300px|Click to expand.]]
 +
 +
=== Keys ===
 +
 +
* '''[[Keycard]] A''': Carried by all personnel working in this facility.
  
 
=== Rooms ===
 
=== Rooms ===
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==== Break room ====
 
==== Break room ====
 
* Personnel: None, but may be occasionally visited by [[Engineer|engineers]] on break
 
* Personnel: None, but may be occasionally visited by [[Engineer|engineers]] on break
* Furniture: Couch, widescreen TV, table, chairs, [[bookshelves]]
+
* Furniture: Couch, widescreen [[TV]], [[radio]], table, chairs, [[bookshelves]]
 
* [[Cover]]:  
 
* [[Cover]]:  
 
** Side 1: '''Couch''' (36 health, A1)
 
** Side 1: '''Couch''' (36 health, A1)
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* [[Cover]]:  
 
* [[Cover]]:  
 
** All sides: None
 
** All sides: None
 
The doors connecting the Lobby with Corridors 1 and 6 (and in turn, most of the facility) are '''restricted by an [[Lockpicking|electronic lock]]'''. The corresponding [[keycard]] can be used to open both doors and is carried by every [[engineer]] who works here.
 
  
 
==== Kitchen ====
 
==== Kitchen ====
 
* Personnel: None, but may be occasionally visited by [[Engineer|engineers]] cooking their meals
 
* Personnel: None, but may be occasionally visited by [[Engineer|engineers]] cooking their meals
* Furniture: Counters, work tables, fridges, freezers, food cabinets, shelves
+
* Furniture: Counters, work tables, fridges, freezers, food cabinets, shelves, [[stoves]]
 
* [[Cover]]:  
 
* [[Cover]]:  
** Side 4: '''Kitchen counter''' (60 health, A3)
 
 
** Side 3: '''Fridge''' (60 health, A3)
 
** Side 3: '''Fridge''' (60 health, A3)
 +
** Side 4: '''Kitchen counter''' (60 health, A3)
  
 
==== Lobby ====
 
==== Lobby ====
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* [[Cover]]:  
 
* [[Cover]]:  
 
** Side 4: '''Desk''' (36 health, A1)
 
** Side 4: '''Desk''' (36 health, A1)
 +
* '''[[Containers#Lock types|Locked doors]]:'''
 +
** East: '''Electronic lock A''', to Corridor 1
 +
** South: '''Electronic lock A''', to Corridor 6
  
 
==== Machine room ====
 
==== Machine room ====
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==== Toilets ====
 
==== Toilets ====
 
* Personnel: None
 
* Personnel: None
* Furniture: Sink, mirror, urinals, toilet seats
+
* Furniture: [[Sink]], mirror, urinals, [[toilet]] seats
 
* [[Cover]]:  
 
* [[Cover]]:  
 
** All sides: None
 
** All sides: None

Latest revision as of 06:15, 23 March 2022

Navigation: Main Page Civilized Areas Facilities Factory




A factory is a type of special facility, transforming raw materials into processed items. Factories require specialized machinery and personnel; they are operated by the Engineering Corps's Production Crew. A food factory is a distinct type of factory, specialized in the processing and production of food, with its own subtypes.


Locations

The following towns possess a factory:


Map

Click to expand.

Keys

  • Keycard A: Carried by all personnel working in this facility.

Rooms

Break room

  • Personnel: None, but may be occasionally visited by engineers on break
  • Furniture: Couch, widescreen TV, radio, table, chairs, bookshelves
  • Cover:
    • Side 1: Couch (36 health, A1)
    • Side 2: Table (36 health, A1)

Corridor

  • Personnel: None
  • Furniture: Posters, notes, announcement boards
  • Cover:
    • All sides: None

Kitchen

  • Personnel: None, but may be occasionally visited by engineers cooking their meals
  • Furniture: Counters, work tables, fridges, freezers, food cabinets, shelves, stoves
  • Cover:
    • Side 3: Fridge (60 health, A3)
    • Side 4: Kitchen counter (60 health, A3)

Lobby

  • Personnel: Engineer
  • Furniture: Desk, computer, file cabinets, flower pots, chairs
  • Cover:
    • Side 4: Desk (36 health, A1)
  • Locked doors:
    • East: Electronic lock A, to Corridor 1
    • South: Electronic lock A, to Corridor 6

Machine room

  • Personnel: Engineer (1-4)
  • Furniture: Factory machinery, conveyor belts, industrial shelves
  • Cover:
    • All sides: Factory machines (90 health, A5)

Mess hall

  • Personnel: None, but may be occasionally visited by engineers eating their meals
  • Furniture: 2 long tables, several chairs
  • Cover:
    • Side 1: Long metal table (44 health, A2)
    • Side 2: Long metal table (44 health, A2)

Pantry

  • Personnel: None, but may be occasionally visited by engineers cooking their meals
  • Furniture: Shelves, food cabinets, crates
  • Cover:
    • All sides: Food crates (40 health, A1)

Storage room

  • Personnel: Engineer (1-3)
  • Furniture: Industrial shelves, storage boxes, dumpster
  • Cover:
    • All sides: Storage boxes (66 health, A3)

Toilets

  • Personnel: None
  • Furniture: Sink, mirror, urinals, toilet seats
  • Cover:
    • All sides: None