Difference between revisions of "Factory"
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* [[Baden Town]] (Textiles) | * [[Baden Town]] (Textiles) | ||
* [[Calfair Sector]] (Weapons) | * [[Calfair Sector]] (Weapons) | ||
− | * [[Ellen Sector]] (Ammunition | + | * [[Ellen Sector]] (Ammunition) |
* [[Ferron City]] (Metal) | * [[Ferron City]] (Metal) | ||
− | * [[Garica Block]] (Plastics, polymers and | + | * [[Garica Block]] (Plastics, polymers and rubbers) |
* [[Kijirou]] (Weapons) | * [[Kijirou]] (Weapons) | ||
* [[Littleton]] (Explosives and propellants) | * [[Littleton]] (Explosives and propellants) | ||
Line 49: | Line 49: | ||
* Furniture: Counters, work tables, fridges, freezers, food cabinets, shelves, [[stoves]] | * Furniture: Counters, work tables, fridges, freezers, food cabinets, shelves, [[stoves]] | ||
* [[Cover]]: | * [[Cover]]: | ||
− | |||
** Side 3: '''Fridge''' (60 health, A3) | ** Side 3: '''Fridge''' (60 health, A3) | ||
+ | ** Side 4: '''Kitchen counter''' (60 health, A3) | ||
==== Lobby ==== | ==== Lobby ==== |
Latest revision as of 06:15, 23 March 2022
Navigation: | Main Page → Civilized Areas → Facilities → Factory |
A factory is a type of special facility, transforming raw materials into processed items. Factories require specialized machinery and personnel; they are operated by the Engineering Corps's Production Crew. A food factory is a distinct type of factory, specialized in the processing and production of food, with its own subtypes.
Locations
The following towns possess a factory:
- Aosaidan (Ammunition)
- Baden Town (Textiles)
- Calfair Sector (Weapons)
- Ellen Sector (Ammunition)
- Ferron City (Metal)
- Garica Block (Plastics, polymers and rubbers)
- Kijirou (Weapons)
- Littleton (Explosives and propellants)
- Masatomo (Metal)
- Sirvarris (Weapon accessories and ancillary equipment)
Map
Keys
- Keycard A: Carried by all personnel working in this facility.
Rooms
Break room
- Personnel: None, but may be occasionally visited by engineers on break
- Furniture: Couch, widescreen TV, radio, table, chairs, bookshelves
- Cover:
- Side 1: Couch (36 health, A1)
- Side 2: Table (36 health, A1)
Corridor
- Personnel: None
- Furniture: Posters, notes, announcement boards
- Cover:
- All sides: None
Kitchen
- Personnel: None, but may be occasionally visited by engineers cooking their meals
- Furniture: Counters, work tables, fridges, freezers, food cabinets, shelves, stoves
- Cover:
- Side 3: Fridge (60 health, A3)
- Side 4: Kitchen counter (60 health, A3)
Lobby
- Personnel: Engineer
- Furniture: Desk, computer, file cabinets, flower pots, chairs
- Cover:
- Side 4: Desk (36 health, A1)
- Locked doors:
- East: Electronic lock A, to Corridor 1
- South: Electronic lock A, to Corridor 6
Machine room
- Personnel: Engineer (1-4)
- Furniture: Factory machinery, conveyor belts, industrial shelves
- Cover:
- All sides: Factory machines (90 health, A5)
Mess hall
- Personnel: None, but may be occasionally visited by engineers eating their meals
- Furniture: 2 long tables, several chairs
- Cover:
- Side 1: Long metal table (44 health, A2)
- Side 2: Long metal table (44 health, A2)
Pantry
- Personnel: None, but may be occasionally visited by engineers cooking their meals
- Furniture: Shelves, food cabinets, crates
- Cover:
- All sides: Food crates (40 health, A1)
Storage room
- Personnel: Engineer (1-3)
- Furniture: Industrial shelves, storage boxes, dumpster
- Cover:
- All sides: Storage boxes (66 health, A3)