Factory

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Navigation: Main Page Civilized Areas Facilities Factory




A factory is a site used for the production of items, transforming raw materials into processed items. Factories require specialized machinery and personnel; they are operated by the Engineering Corps Production Crew. A food factory is a distinct type of factory, specialized in the processing and production of food, with its own subtypes.


Locations

The following towns possess a factory:


Map

Click to expand.

Rooms

Break room

  • Personnel: None, but may be occasionally visited by engineers on break
  • Furniture: Couch, widescreen TV, table, chairs, bookshelves
  • Cover:
    • Side 1: Couch (36 health, A1)
    • Side 2: Table (36 health, A1)

Corridor

  • Personnel: None
  • Furniture: Posters, notes, announcement boards
  • Cover:
    • All sides: None

The doors connecting the Lobby with Corridors 1 and 6 (and in turn, most of the facility) are restricted by an electronic lock. The corresponding keycard can be used to open both doors and is carried by every engineer who works here.

Kitchen

  • Personnel: None, but may be occasionally visited by engineers cooking their meals
  • Furniture: Counters, work tables, fridges, freezers, food cabinets, shelves
  • Cover:
    • Side 4: Kitchen counter (60 health, A3)
    • Side 3: Fridge (60 health, A3)

Lobby

  • Personnel: Engineer
  • Furniture: Desk, computer, file cabinets, flower pots, chairs
  • Cover:
    • Side 4: Desk (36 health, A1)

Machine room

  • Personnel: Engineer (1-4)
  • Furniture: Factory machinery, conveyor belts, industrial shelves
  • Cover:
    • All sides: Factory machines (90 health, A5)

Mess hall

  • Personnel: None, but may be occasionally visited by engineers eating their meals
  • Furniture: 2 long tables, several chairs
  • Cover:
    • Side 1: Long metal table (44 health, A2)
    • Side 2: Long metal table (44 health, A2)

Pantry

  • Personnel: None, but may be occasionally visited by engineers cooking their meals
  • Furniture: Shelves, food cabinets, crates
  • Cover:
    • All sides: Food crates (40 health, A1)

Storage room

  • Personnel: Engineer (1-3)
  • Furniture: Industrial shelves, storage boxes, dumpster
  • Cover:
    • All sides: Storage boxes (66 health, A3)

Toilets

  • Personnel: None
  • Furniture: Sink, mirror, urinals, toilet seats
  • Cover:
    • All sides: None