Difference between revisions of "Beadsor"

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** [[Restaurant|Restaurants]]: 1 ; ''Dragon River'' (Dim Sum, #1)
 
** [[Restaurant|Restaurants]]: 1 ; ''Dragon River'' (Dim Sum, #1)
 
** Others: [[Convenience store]] (''Fusco's Bodega''), [[Dojo]], [[Library]], [[Shooting range]]
 
** Others: [[Convenience store]] (''Fusco's Bodega''), [[Dojo]], [[Library]], [[Shooting range]]
* Special facility: [[Police station]] - Southern Zone
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* Special facility: [[Police station]] - Southern and Western Zones
  
 
[[Category:Police towns]]
 
[[Category:Police towns]]

Revision as of 23:32, 4 December 2020

Navigation: Main Page Civilized Areas Beadsor




Beadsor
Southern Zone
Town facts
Settled in E7-415, Quartema 16
Population size Medium
Local laws Standard Law
Police town rules
Geographic connections
North N/A
East Intersection 20
South Ferland Sector
West Saker
How to read (S/F/D) route notation


Beadsor (pronounced bead-sir) is a medium Police town located in the Southern Zone.

Beadsor was founded in E7-415, Quartema 16, as part of the Police Protection Plan, which expanded the reach of the Maze Police and introduced the Regional Coverage Plan, a system which would divide the world map into Standard Law enforcement "regions"; each one being the responsibility of one police station.

Beadsor was assigned to law enforcement in the Southern and Western Zones.

The local population is largely composed of humans and halflings, with a very small youkai minority.


Local laws

Beadsor largely works the same way any town following Standard Law would, but as a Police town, there are a few extra rules in place:


Local town facilities

If a local shop or facility has a name or belongs to a particular chain, it is italicized.