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|town_laws=[[Standard Law]]<br/>Police town rules | |town_laws=[[Standard Law]]<br/>Police town rules | ||
|travel_north=N/A | |travel_north=N/A | ||
− | |travel_east=[[Intersection 20]] | + | |travel_east=[[Intersection 20]] '''(_/_/<span style="color:#FF0000">D</span>)''' |
− | |travel_south=[[Ferland Sector]] | + | |travel_south=[[Ferland Sector]] '''(_/_/<span style="color:#FF0000">D</span>)''' |
− | |travel_west=[[Saker]] | + | |travel_west=[[Saker]] '''(_/_/<span style="color:#FF0000">D</span>)''' |
}} | }} | ||
− | '''Beadsor''' (pronounced '' | + | '''Beadsor''' (pronounced ''beed-sir'') is a medium [[Maze Police|Police]] town located in the Southern Zone. |
− | Beadsor was founded in E7-415, Quartema 16, as part of the [[History of the Mazes#Era 7|Police Protection Plan]], which expanded the reach of the Maze Police and introduced the '''Regional Coverage Plan''', a system which would divide the world map into [[Standard Law]] enforcement "regions"; each one being the responsibility of one police station. Beadsor was assigned to law enforcement in the Southern | + | Beadsor was founded in E7-415, Quartema 16, as part of the [[History of the Mazes#Era 7|Police Protection Plan]], which expanded the reach of the Maze Police and introduced the '''Regional Coverage Plan''', a system which would divide the world map into [[Standard Law]] enforcement "regions"; each one being the responsibility of one police station. |
+ | |||
+ | Beadsor was assigned to law enforcement in the Southern and Western Zones. | ||
The local population is largely composed of [[humans]] and [[halflings]], with a very small [[youkai]] minority. | The local population is largely composed of [[humans]] and [[halflings]], with a very small [[youkai]] minority. | ||
Line 36: | Line 38: | ||
* Residential hub: | * Residential hub: | ||
** [[Residential area]] levels: 10 | ** [[Residential area]] levels: 10 | ||
− | ** [[Hotel]]: | + | ** [[Hotel]]: Yes - ''The Hog and Barrel Hostel'' |
* Shop hub: 6 of 10 emplacements open | * Shop hub: 6 of 10 emplacements open | ||
− | ** [[Clothing shop]], [[Delicatessen]], [[Engineering workshop]], [[Forge]], [[Gun shop]], [[Weapon shop]] | + | ** [[Clothing shop]], [[Delicatessen]], [[Engineering workshop]], [[Forge]] (''Slugger's Hardware''), [[Gun shop]] (''Sean's Shotguns''), [[Weapon shop]] (''The Close Quarters Company'') |
* Social Square facilities: | * Social Square facilities: | ||
− | ** [[Bar|Bars]]: 1 ; ''Echo | + | ** [[Bar|Bars]]: 1 ; ''Echo Lounge'' (#1) |
** [[Restaurant|Restaurants]]: 1 ; ''Dragon River'' (Dim Sum, #1) | ** [[Restaurant|Restaurants]]: 1 ; ''Dragon River'' (Dim Sum, #1) | ||
** Others: [[Convenience store]] (''Fusco's Bodega''), [[Dojo]], [[Library]], [[Shooting range]] | ** Others: [[Convenience store]] (''Fusco's Bodega''), [[Dojo]], [[Library]], [[Shooting range]] | ||
− | * Special facility: [[Police station]] - Southern | + | * Special facility: [[Police station]] - Southern and Western Zones |
[[Category:Police towns]] | [[Category:Police towns]] |
Latest revision as of 20:20, 30 October 2022
Navigation: | Main Page → Civilized Areas → Beadsor |
Beadsor | |||||
Southern Zone | |||||
Town facts | |||||
Settled in | E7-415, Quartema 16 | ||||
Population size | Medium | ||||
Local laws | Standard Law Police town rules | ||||
Geographic connections | |||||
North | N/A | ||||
East | Intersection 20 (_/_/D) | ||||
South | Ferland Sector (_/_/D) | ||||
West | Saker (_/_/D) | ||||
How to read (S/F/D) route notation |
Beadsor (pronounced beed-sir) is a medium Police town located in the Southern Zone.
Beadsor was founded in E7-415, Quartema 16, as part of the Police Protection Plan, which expanded the reach of the Maze Police and introduced the Regional Coverage Plan, a system which would divide the world map into Standard Law enforcement "regions"; each one being the responsibility of one police station.
Beadsor was assigned to law enforcement in the Southern and Western Zones.
The local population is largely composed of humans and halflings, with a very small youkai minority.
Local laws
Beadsor largely works the same way any town following Standard Law would, but as a Police town, there are a few extra rules in place:
- Local Town Security is subservient to the officers of the local Police station.
- Individuals and groups known for their affiliations with criminal groups or organizations may be stopped and arrested on sight.
- This includes members of the Yatela Crime Syndicate and the Guild of Silver Larceners.
Local town facilities
If a local shop or facility has a name or belongs to a particular chain, it is italicized.
- Food production: Artificial light farm
- Residential hub:
- Residential area levels: 10
- Hotel: Yes - The Hog and Barrel Hostel
- Shop hub: 6 of 10 emplacements open
- Clothing shop, Delicatessen, Engineering workshop, Forge (Slugger's Hardware), Gun shop (Sean's Shotguns), Weapon shop (The Close Quarters Company)
- Social Square facilities:
- Bars: 1 ; Echo Lounge (#1)
- Restaurants: 1 ; Dragon River (Dim Sum, #1)
- Others: Convenience store (Fusco's Bodega), Dojo, Library, Shooting range
- Special facility: Police station - Southern and Western Zones