Mining facility
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A mining facility (or simply a mine) is a type of special facility managed by the Engineering Corps's Mining Crew. Mining facilities are located directly above a series of mineshafts, where mineral raw materials - ore - are extracted and stored, before being processed by other industries.
Mining facilities are differentiated by the number of levels they reach underground. It is presently unknown if there is a limit to how deep a mining facility can reach.
Locations
The following towns possess a mining facility:
- Heshbar (24 levels)
- Kazama (28 levels)
- Lenox Corner (18 levels)
Map
Keys
- Keycard A: Carried by the ore banker miner
- Keycard B: Carried by the jeweler
- Keycard C: Carried by the mining supplies store miner
Rooms
Admin office
- Personnel: Miner (2, administrative duty)
- Furniture: Desks, chairs, computers, file cabinets
- Cover:
- Side 3: Desk (36 health, A1)
- Side 4: Desk (36 health, A1)
Ingot foundry
- Personnel: Miner (1-4, ore processing personnel)
- Furniture: Factory machinery, conveyor belts, industrial shelves
- Cover:
- All sides: Factory machines (90 health, A5)
Ingot vault
- Personnel: None, but frequently visited by the ore banker and ore processing personnel.
- Furniture: Wall safes full of ingots, corner table
- Cover:
- All sides: None
Jewelry store
- Personnel: Jeweler
- Furniture: Counter, shelves, advertisement posters and signs
- Cover:
- All sides: Metal shelves (60 health, A1)
- Locked doors:
- North: Electronic lock B, to Jewelry store storage room
This room functions as the shop floor of a jewelry store. See the relevant article for details.
Jewelry store storage room
- Personnel: None
- Furniture: Storage shelves, boxes, crates
- Cover:
- All sides: Storage boxes (66 health, A3)
Lobby
- Personnel: Miner (lobby duty)
- Furniture: Desk, chair, computer, file cabinets, benches
- Cover:
- Side 1: Desk (36 health, A1)
Miners' lounge
- Personnel: None, but may be occasionally visited by miners on break
- Furniture: Couch, widescreen TV, radio, table, chairs, bookshelves
- Cover:
- Side 3: Table (36 health, A1)
- Side 4: Couch (36 health, A1)
- Locked doors:
- East: Requires payment to access, to Vertiports
Mining supplies store
- Personnel: Miner (mining supplies store duty)
- Furniture: Counter, shelves, advertisement posters and signs
- Cover:
- All sides: Metal shelves (60 health, A1)
- Locked doors:
- North: Electronic lock C, to Mining supplies storage room
This room functions as the shop floor of a unique shop, the mining supplies store. See this section for details.
Mining supplies storage room
- Personnel: None
- Furniture: Storage shelves, boxes, crates
- Cover:
- All sides: Storage boxes (66 health, A3)
Ore bank
- Personnel: Miner (ore banker)
- Furniture: Desk, chair, computer, file cabinets, benches
- Cover:
- Side 1: Desk (36 health, A1)
- Locked doors:
- South: Electronic lock A, to Ore bank vault
Ores can be traded here. See this section for details.
Ore bank vault
- Personnel: None, but frequently visited by the ore banker and ore processing personnel.
- Furniture: Wall containers full of ores, corner table
- Cover:
- All sides: None
Ore processing
- Personnel: Miner (1-4, ore processing personnel)
- Furniture: Factory machinery, conveyor belts, industrial shelves
- Cover:
- All sides: Factory machines (90 health, A5)
Shower room
- Personnel: None
- Furniture: Mirror, sink, 12 shower cabins, temporary-use lockers
- Cover:
- All sides: None
The temporary-use lockers are generally empty and possess no locking mechanism. Their purpose is to temporarily stash clothing and equipment while taking a shower, protecting them from water and humidity.
Toilets
Vertiports
The mining facility elevator serves as an access point to the different mine levels. See Mining for details.
Levels:
- 0: Mining facility
- -1 to -xx: Mine level 1 to xx
- The exact number of mine levels depends on the mining facility. See this list to find the levels in each facility.
Mining supplies store
x
Ore bank
x