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| ammosg_weight=0.05 | | ammosg_weight=0.05 | ||
| ammosg_qty= 10 / 200 | | ammosg_qty= 10 / 200 | ||
− | | ammosg_hlprimer= | + | | ammosg_hlprimer=Shotshell |
| ammosg_hlpowder=Pistol powder | | ammosg_hlpowder=Pistol powder | ||
| ammosg_hlwad=12 gauge wad | | ammosg_hlwad=12 gauge wad | ||
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'''12 gauge''' is a type of [[ammunition]] for firearms. It is classified as a <span style="color:#00AA00">'''(S)'''</span>hotgun caliber. | '''12 gauge''' is a type of [[ammunition]] for firearms. It is classified as a <span style="color:#00AA00">'''(S)'''</span>hotgun caliber. | ||
− | 12 gauge is the most popular type of shotgun caliber in the Mazes, with the greatest variety in projectile types and weapons capable of firing shells of this caliber. | + | 12 gauge is the most popular type of shotgun caliber in the Mazes, with the greatest variety in projectile types and weapons capable of firing shells of this caliber. All 12 gauge shells in the Mazes are 2 ¾ inch (70mm) long. |
This caliber may also be called '''12 ga.''' or '''12G'''. | This caliber may also be called '''12 ga.''' or '''12G'''. | ||
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{| class="wikitable" style="font-size:10pt;text-align:center" width="900" | {| class="wikitable" style="font-size:10pt;text-align:center" width="900" | ||
|- | |- | ||
− | ! Damage type !! Projectiles !! LDV !! Pain (C1) !! Pain (C2 | + | ! Damage type !! Projectiles !! LDV !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5) |
|- | |- | ||
− | | Bullet || 9 || '''+0''' | + | | Bullet || 9 || '''+0''' || 18% || 16% || 14% || 12% || 9% || 4% || 1% |
|} | |} | ||
+ | |||
+ | * Dragon's buckshot (D-Buck) uses '''7 pellets per shell''' instead of 9 due to the incendiary charge. See [[Ammunition types]] for damage. | ||
== Slug == | == Slug == | ||
− | The table below assumes '''Full metal jacketed slug (F-Slug)''' | + | The table below assumes '''Full metal jacketed slug (F-Slug)'''. |
{| class="wikitable" style="font-size:10pt;text-align:center" width="900" | {| class="wikitable" style="font-size:10pt;text-align:center" width="900" | ||
|- | |- | ||
− | ! Damage type !! LDV !! Pain (C1) !! Pain (C2 | + | ! Damage type !! LDV !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5) |
|- | |- | ||
− | | Bullet || '''+6''' || | + | | Bullet || '''+6''' || 160% || 144% || 128% || 104% || 80% || 40% || 12% |
|} | |} | ||
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=== Flechette === | === Flechette === | ||
+ | Shooting this ammunition type applies a '''[[FT]] -1''' effect. | ||
+ | |||
Pain and Limb Damage listed are per projectile; multiply by the amount of projectiles that hit. | Pain and Limb Damage listed are per projectile; multiply by the amount of projectiles that hit. | ||
{| class="wikitable" style="font-size:10pt;text-align:center" width="900" | {| class="wikitable" style="font-size:10pt;text-align:center" width="900" | ||
|- | |- | ||
− | ! Damage type !! Projectiles !! LDV !! Pain (C1) !! Pain (C2 | + | ! Damage type !! Projectiles !! LDV !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5) |
|- | |- | ||
− | | Bullet || 20 || '''+1''' || | + | | Bullet || 20 || '''+1''' || 12% || 11% || '''15%''' || '''12%''' || '''9%''' || '''5%''' || '''2%''' |
|} | |} | ||
+ | |||
+ | * Flechette ammunition is more efficient against armored ACs than against unarmored ACs. To reflect this, damage against armored ACs is bolded. | ||
=== FRAG-12 (explosive slug) === | === FRAG-12 (explosive slug) === | ||
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=== Coin shot === | === Coin shot === | ||
+ | Shooting this ammunition type applies a '''[[FT]] -1''' effect. | ||
+ | |||
Pain and Limb Damage listed are per projectile; multiply by the amount of projectiles that hit. | Pain and Limb Damage listed are per projectile; multiply by the amount of projectiles that hit. | ||
{| class="wikitable" style="font-size:10pt;text-align:center" width="900" | {| class="wikitable" style="font-size:10pt;text-align:center" width="900" | ||
|- | |- | ||
− | ! Damage type !! Projectiles !! LDV !! Pain (C1) !! Pain (C2 | + | ! Damage type !! Projectiles !! LDV !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5) |
|- | |- | ||
− | | Bullet || 20 || '''-1''' | + | | Bullet || 20 || '''-1''' || 13% || 12% || 11% || 9% || 7% || 3% || 1% |
|} | |} | ||
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|- | |- | ||
| 12 gauge slug, JHP || 1 || <span style="color:#4444CC">'''HP-Slug'''</span> shell | | 12 gauge slug, JHP || 1 || <span style="color:#4444CC">'''HP-Slug'''</span> shell | ||
+ | |- | ||
+ | | 12 gauge slug, AP || 1 || <span style="color:#19826b">'''AP-Slug'''</span> shell | ||
|- | |- | ||
|colspan=3 style="text-align:center"| '''Exotic shells''' | |colspan=3 style="text-align:center"| '''Exotic shells''' | ||
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== Base weapons == | == Base weapons == | ||
− | There are ''' | + | There are '''52''' base weapons chambered in this caliber. |
'''[[Class 1 weapons]]:''' | '''[[Class 1 weapons]]:''' | ||
Line 128: | Line 138: | ||
* [[Benelli M3 Super 90 Convertible]] | * [[Benelli M3 Super 90 Convertible]] | ||
* [[Benelli M4 Super 90]] | * [[Benelli M4 Super 90]] | ||
− | * [[Benelli Nova]] | + | * [[Benelli Nova Tactical]] |
* [[Benelli SuperNova Tactical]] | * [[Benelli SuperNova Tactical]] | ||
+ | * [[Beretta M3P]] | ||
+ | * [[Black Aces Tactical Pro L]] | ||
* [[Browning Auto-5]] | * [[Browning Auto-5]] | ||
* [[Chiappa Triple Threat 12]] | * [[Chiappa Triple Threat 12]] | ||
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* [[Franchi SPAS-12]] | * [[Franchi SPAS-12]] | ||
* [[Franchi SPAS-15]] | * [[Franchi SPAS-15]] | ||
+ | * [[High Standard Model 10B]] | ||
+ | * [[Ithaca 37 Defense]] | ||
* [[IZHMEKH Baikal MP-27M]] | * [[IZHMEKH Baikal MP-27M]] | ||
* [[IZHMEKH Baikal MP-153]] | * [[IZHMEKH Baikal MP-153]] | ||
* [[KBP MTs-255]] | * [[KBP MTs-255]] | ||
* [[Kel-Tec KSG-25]] | * [[Kel-Tec KSG-25]] | ||
+ | * [[Marlin Model 55 Goose Gun]] | ||
* [[Merkel 2010D]] (Caliber Mode 2) | * [[Merkel 2010D]] (Caliber Mode 2) | ||
* [[Mossberg 500 Persuader]] | * [[Mossberg 500 Persuader]] | ||
− | |||
* [[Mossberg 590A1]] | * [[Mossberg 590A1]] | ||
* [[MPS AA-12]] | * [[MPS AA-12]] | ||
* [[Remington 870 Marine Magnum]] | * [[Remington 870 Marine Magnum]] | ||
* [[Remington 870 MCS]] | * [[Remington 870 MCS]] | ||
+ | * [[Remington 870 Wingmaster]] | ||
* [[Savage Arms Stevens Model 67]] | * [[Savage Arms Stevens Model 67]] | ||
+ | * [[TriStar Tac 12]] | ||
* [[Uzkon UNG12]] | * [[Uzkon UNG12]] | ||
* [[Winchester Model 1912 Trench Gun]] | * [[Winchester Model 1912 Trench Gun]] | ||
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* [[Mossberg 500 Cruiser]] | * [[Mossberg 500 Cruiser]] | ||
* [[Serbu Super-Shorty]] | * [[Serbu Super-Shorty]] | ||
+ | * [[Truvelo Armory NeoStead 2000]] | ||
+ | * [[UTAS UTS-15]] | ||
* [[Winchester Model 1887 sawed-off]] | * [[Winchester Model 1887 sawed-off]] | ||
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* [[Fragmentalizer]] (Shotgun strike mode, crafting-only) | * [[Fragmentalizer]] (Shotgun strike mode, crafting-only) | ||
+ | '''[[List of underbarrel shotguns#Underbarrel shotguns|Underbarrel shotguns]]:''' | ||
+ | * [[Lockhart UBS-12]] | ||
+ | * [[M26 MASS]] | ||
+ | * [[Masterkey]] | ||
+ | * [[SIX12]] | ||
+ | * [[Ten-X Tactical TX-12 STW]] | ||
= Barrel length groups = | = Barrel length groups = | ||
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! Group name !! Barrel length range !! Damage multiplier | ! Group name !! Barrel length range !! Damage multiplier | ||
|- | |- | ||
− | | '' | + | | Super-short || Up to 10" || 0.65x |
+ | |- | ||
+ | | Short || 10.1" - 15.9" || 0.9x | ||
+ | |- | ||
+ | | ''Combat'' || ''16" - 23.9"'' || ''1.0x'' | ||
+ | |- | ||
+ | | Hunting || 24" and up || 1.1x | ||
|} | |} | ||
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! Brand name !! Composition !! Available projectile types | ! Brand name !! Composition !! Available projectile types | ||
|- | |- | ||
− | | Standard || Reg/SP || <span style="color:#CC0000">'''P-Buck'''</span> ([[File:Parallar symbol.png|10px]]7.00)<br/> <span style="color:#880000">'''Buck'''</span> ([[File:Parallar symbol.png|10px]]6.00)<br/> <span style="color:#CC00CC">'''R-Buck'''</span> ([[File:Parallar symbol.png|10px]]3.00)<br/> <span style="color:#00CC00">'''F-Slug'''</span> ([[File:Parallar symbol.png|10px]]8.00)<br/> <span style="color:#008800">'''Slug'''</span> ([[File:Parallar symbol.png|10px]]7.00)<br/> <span style="color:#880088">'''R-Slug'''</span> ([[File:Parallar symbol.png|10px]]3.00)<br/> <span style="color:#4444CC">'''HP-Slug'''</span> ([[File:Parallar symbol.png|10px]]10.00)<br/> <span style="color:#0000CC">'''Flech'''</span> ([[File:Parallar symbol.png|10px]]12.00 | + | | Standard || Reg/SP || <span style="color:#CC0000">'''P-Buck'''</span> ([[File:Parallar symbol.png|10px]]7.00)<br/> <span style="color:#880000">'''Buck'''</span> ([[File:Parallar symbol.png|10px]]6.00)<br/> <span style="color:#CC00CC">'''R-Buck'''</span> ([[File:Parallar symbol.png|10px]]3.00)<br/> <span style="color:#00CC00">'''F-Slug'''</span> ([[File:Parallar symbol.png|10px]]8.00)<br/> <span style="color:#008800">'''Slug'''</span> ([[File:Parallar symbol.png|10px]]7.00)<br/> <span style="color:#880088">'''R-Slug'''</span> ([[File:Parallar symbol.png|10px]]3.00)<br/> <span style="color:#4444CC">'''HP-Slug'''</span> ([[File:Parallar symbol.png|10px]]10.00)<br/> <span style="color:#0000CC">'''Flech'''</span> ([[File:Parallar symbol.png|10px]]12.00) |
|- | |- | ||
| Tactical || Reg/'''-P''' || <span style="color:#CC0000">'''P-Buck'''</span> ([[File:Parallar symbol.png|10px]]6.30)<br/> <span style="color:#880000">'''Buck'''</span> ([[File:Parallar symbol.png|10px]]5.40)<br/> <span style="color:#CC00CC">'''R-Buck'''</span> ([[File:Parallar symbol.png|10px]]2.70)<br/> <span style="color:#00CC00">'''F-Slug'''</span> ([[File:Parallar symbol.png|10px]]7.20)<br/> <span style="color:#008800">'''Slug'''</span> ([[File:Parallar symbol.png|10px]]6.30)<br/> <span style="color:#880088">'''R-Slug'''</span> ([[File:Parallar symbol.png|10px]]2.70)<br/> <span style="color:#4444CC">'''HP-Slug'''</span> ([[File:Parallar symbol.png|10px]]9.00) | | Tactical || Reg/'''-P''' || <span style="color:#CC0000">'''P-Buck'''</span> ([[File:Parallar symbol.png|10px]]6.30)<br/> <span style="color:#880000">'''Buck'''</span> ([[File:Parallar symbol.png|10px]]5.40)<br/> <span style="color:#CC00CC">'''R-Buck'''</span> ([[File:Parallar symbol.png|10px]]2.70)<br/> <span style="color:#00CC00">'''F-Slug'''</span> ([[File:Parallar symbol.png|10px]]7.20)<br/> <span style="color:#008800">'''Slug'''</span> ([[File:Parallar symbol.png|10px]]6.30)<br/> <span style="color:#880088">'''R-Slug'''</span> ([[File:Parallar symbol.png|10px]]2.70)<br/> <span style="color:#4444CC">'''HP-Slug'''</span> ([[File:Parallar symbol.png|10px]]9.00) | ||
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{| class="wikitable" style="text-align:center;font-size:8pt" width="700" | {| class="wikitable" style="text-align:center;font-size:8pt" width="700" | ||
− | |style="font-size:10pt" colspan= | + | |style="font-size:10pt" colspan=12| Availability of '''{{PAGENAME}}''' as a Customs family chambering: |
|- | |- | ||
− | | [[File:1911SS.png|noframe|50px]]<br/>1911SS || [[File:1911DS.png|noframe|50px]]<br/>1911DS || [[File:Blackhawk.png|noframe|50px]]<br/>Blackhawk || [[File:Redhawk.png|noframe|50px]]<br/>Redhawk || [[File:Glock-SF.png|noframe|50px]]<br/>Glock-SF || [[File:Glock-LF.png|noframe|50px]]<br/>Glock-LF || [[File:MP5.png|noframe|50px]]<br/>MP5 || [[File:AR-15.png|noframe|50px]]<br/>AR-15 || [[File:Ak.png|noframe|50px]]<br/>AK || [[File:Rem700.png|noframe|50px]]<br/>Rem700 || [[File:BlackArrow.png|noframe|50px]]<br/>BA | + | | [[File:1911SS.png|noframe|50px]]<br/>1911SS || [[File:1911DS.png|noframe|50px]]<br/>1911DS || [[File:Blackhawk.png|noframe|50px]]<br/>Blackhawk || [[File:Redhawk.png|noframe|50px]]<br/>Redhawk || [[File:Glock-SF.png|noframe|50px]]<br/>Glock-SF || [[File:Glock-LF.png|noframe|50px]]<br/>Glock-LF || [[File:MP5.png|noframe|50px]]<br/>MP5 || [[File:AR-15.png|noframe|50px]]<br/>AR-15 || [[File:Ak.png|noframe|50px]]<br/>AK || [[File:AR-10.png|noframe|50px]]<br/>AR-10 || [[File:Rem700.png|noframe|50px]]<br/>Rem700 || [[File:BlackArrow.png|noframe|50px]]<br/>BA |
|- | |- | ||
− | | [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] | + | | [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] || [[File:No_box.png|noframe|50px]] |
|} | |} | ||
− | + | == Real life information == | |
− | * | + | |
− | * '' | + | Real-life origins: |
− | + | * Country of origin: [[File:United Kingdom.png|25px]] United Kingdom | |
− | * | + | * Year of origin: Mid- to late 19th century |
− | + | ||
− | * | + | Ballistics data for '''12 gauge buckshot''': |
− | + | * Projectile dimensions: 00 buckshot (0.330" spherical pellet), 53 grains (x9) | |
− | * | + | * Muzzle velocity: 433 m/s (1419 ft/s) |
− | * | + | * Muzzle energy per projectile: 321 Joule (237 ft-lbf) |
+ | |||
+ | Ballistics data for '''12 gauge slug''': | ||
+ | * Projectile dimensions: 0.680", 438 grains (1 ounce slug) | ||
+ | * Muzzle velocity: 472 m/s (1548 ft/s) | ||
+ | * Muzzle energy: 3202 Joule (2362 ft-lbf) | ||
+ | |||
+ | Ballistics data for '''12 gauge flechette''': | ||
+ | * Projectile dimensions: 1-inch steel penetrator flechette, 10 grains (x20) | ||
+ | * Muzzle velocity: 466 m/s (1530 ft/s) | ||
+ | * Muzzle energy per projectile: 70 Joule (52 ft-lbf) | ||
+ | Ballistics data for '''12 gauge coin shot''': | ||
+ | * Projectile dimensions: [[Parallar#Nickel coins|Nickel coin]], ~26 grains (x20) | ||
+ | * Muzzle velocity: 427 m/s (1401 ft/s) | ||
+ | * Muzzle energy per projectile: 154 Joule (114 ft-lbf) | ||
[[Category:Ammunition]] | [[Category:Ammunition]] |
Latest revision as of 12:35, 15 May 2024
Navigation: | Main Page → Items → Ammunition → 12 gauge |
12 gauge | |||||||||
Slug shell | |||||||||
Game information | |||||||||
All information listed assumes Standard ammo (Reg/SP) | |||||||||
Category | (S)hotgun caliber | ||||||||
Recoil level | 4 | ||||||||
Cost per round | See page | ||||||||
Weight per round (units) | 0.05 | ||||||||
Quantity (retail box/bulk can) | 10 / 200 | ||||||||
Damage tables | |||||||||
Varies depending on projectile type See page for details | |||||||||
Handloading information | |||||||||
Primer type | Shotshell | ||||||||
Powder type | Pistol powder | ||||||||
Wad type | 12 gauge wad | ||||||||
Projectile type | Varies, see page | ||||||||
Cost per case | 1.717 | ||||||||
Standard load (SP) | 515 pwdr | ||||||||
Cold load (-P) | 464 pwdr | ||||||||
Hot load (+P) | 567 pwdr | ||||||||
Super load (+P+) | N/A pwdr | ||||||||
Real world information | |||||||||
See page for details |
12 gauge is a type of ammunition for firearms. It is classified as a (S)hotgun caliber.
12 gauge is the most popular type of shotgun caliber in the Mazes, with the greatest variety in projectile types and weapons capable of firing shells of this caliber. All 12 gauge shells in the Mazes are 2 ¾ inch (70mm) long.
This caliber may also be called 12 ga. or 12G.
Damage tables
Buckshot
The table below assumes Plated buckshot (P-Buck). Pain and Limb Damage listed are per projectile; multiply by the amount of projectiles that hit.
Damage type | Projectiles | LDV | Pain (C1) | Pain (C2) | Pain (A1) | Pain (A2) | Pain (A3) | Pain (A4) | Pain (A5) |
---|---|---|---|---|---|---|---|---|---|
Bullet | 9 | +0 | 18% | 16% | 14% | 12% | 9% | 4% | 1% |
- Dragon's buckshot (D-Buck) uses 7 pellets per shell instead of 9 due to the incendiary charge. See Ammunition types for damage.
Slug
The table below assumes Full metal jacketed slug (F-Slug).
Damage type | LDV | Pain (C1) | Pain (C2) | Pain (A1) | Pain (A2) | Pain (A3) | Pain (A4) | Pain (A5) |
---|---|---|---|---|---|---|---|---|
Bullet | +6 | 160% | 144% | 128% | 104% | 80% | 40% | 12% |
Exotic projectiles
Flechette
Shooting this ammunition type applies a FT -1 effect.
Pain and Limb Damage listed are per projectile; multiply by the amount of projectiles that hit.
Damage type | Projectiles | LDV | Pain (C1) | Pain (C2) | Pain (A1) | Pain (A2) | Pain (A3) | Pain (A4) | Pain (A5) |
---|---|---|---|---|---|---|---|---|---|
Bullet | 20 | +1 | 12% | 11% | 15% | 12% | 9% | 5% | 2% |
- Flechette ammunition is more efficient against armored ACs than against unarmored ACs. To reflect this, damage against armored ACs is bolded.
FRAG-12 (explosive slug)
FRAG-12 shells cause localized explosions. See Explosives for more details.
Damage type | LDV | Pain (all ACs) |
---|---|---|
Explosion | +11 | 78% |
Coin shot
Shooting this ammunition type applies a FT -1 effect.
Pain and Limb Damage listed are per projectile; multiply by the amount of projectiles that hit.
Damage type | Projectiles | LDV | Pain (C1) | Pain (C2) | Pain (A1) | Pain (A2) | Pain (A3) | Pain (A4) | Pain (A5) |
---|---|---|---|---|---|---|---|---|---|
Bullet | 20 | -1 | 13% | 12% | 11% | 9% | 7% | 3% | 1% |
Handloading information
Load the listed projectiles in order to obtain the corresponding shell type:
Projectile | Qty | Shell type |
---|---|---|
Buckshot shells | ||
00 buckshot, copper-plated | 9 | P-Buck shell |
00 buckshot, lead | 9 | Buck shell |
00 buckshot, rubber | 9 | R-Buck shell |
Slug shells | ||
12 gauge slug, FMJ | 1 | F-Slug shell |
12 gauge slug, lead | 1 | Slug shell |
12 gauge slug, rubber baton | 1 | R-Slug shell |
12 gauge slug, lead/incendiary | 1 | I-Slug shell |
12 gauge slug, JHP | 1 | HP-Slug shell |
12 gauge slug, AP | 1 | AP-Slug shell |
Exotic shells | ||
Flechette, 1 inch | 20 | Flech shell |
12 gauge slug, FRAG-12 explosive | 1 | FRAG-12 shell |
0.05 coins | 20 | Coin shell |
Compatibility
Base weapons
There are 52 base weapons chambered in this caliber.
- Benelli M2 Super 90 3-Gun
- Benelli M3 Super 90 Convertible
- Benelli M4 Super 90
- Benelli Nova Tactical
- Benelli SuperNova Tactical
- Beretta M3P
- Black Aces Tactical Pro L
- Browning Auto-5
- Chiappa Triple Threat 12
- Daewoo USAS-12
- Franchi SPAS-12
- Franchi SPAS-15
- High Standard Model 10B
- Ithaca 37 Defense
- IZHMEKH Baikal MP-27M
- IZHMEKH Baikal MP-153
- KBP MTs-255
- Kel-Tec KSG-25
- Marlin Model 55 Goose Gun
- Merkel 2010D (Caliber Mode 2)
- Mossberg 500 Persuader
- Mossberg 590A1
- MPS AA-12
- Remington 870 Marine Magnum
- Remington 870 MCS
- Remington 870 Wingmaster
- Savage Arms Stevens Model 67
- TriStar Tac 12
- Uzkon UNG12
- Winchester Model 1912 Trench Gun
- DP-12 "Super Shotgun" (Specs-docs only)
- XM2XI "X-Shotgun" (Specs-docs only)
- Armsel Protecta
- FABARM Martial Ultra-Short
- Ithaca 37 Stakeout
- IZHMASH Saiga-12K
- Kel-Tec KSG-12
- Mossberg 500 Cruiser
- Serbu Super-Shorty
- Truvelo Armory NeoStead 2000
- UTAS UTS-15
- Winchester Model 1887 sawed-off
- KBP OTs-62 "Revolver Shotgun"
- Remington Spartan 220 sawed-off
- Super LeMat (Caliber Mode 2, crafting-only)
- Fragmentalizer (Shotgun strike mode, crafting-only)
Barrel length groups
The reference barrel length belongs to the group listed in italics.
Group name | Barrel length range | Damage multiplier |
---|---|---|
Super-short | Up to 10" | 0.65x |
Short | 10.1" - 15.9" | 0.9x |
Combat | 16" - 23.9" | 1.0x |
Hunting | 24" and up | 1.1x |
Retail information
12 gauge ammunition can be purchased in gun shops and weapon shops in boxes of 10 rounds or bulk cans of 200 rounds.
The following brands and projectile types are available in retail:
The values listed in parentheses correspond to the value of a single shell of the corresponding brand and projectile type. They are included on this table as a convenience, in order to tell at a glance the cost of a given brand and projectile combination.
Maze Customs
Availability of 12 gauge as a Customs family chambering: | |||||||||||
1911SS |
1911DS |
Blackhawk |
Redhawk |
Glock-SF |
Glock-LF |
MP5 |
AR-15 |
AK |
AR-10 |
Rem700 |
BA |
Real life information
Real-life origins:
Ballistics data for 12 gauge buckshot:
- Projectile dimensions: 00 buckshot (0.330" spherical pellet), 53 grains (x9)
- Muzzle velocity: 433 m/s (1419 ft/s)
- Muzzle energy per projectile: 321 Joule (237 ft-lbf)
Ballistics data for 12 gauge slug:
- Projectile dimensions: 0.680", 438 grains (1 ounce slug)
- Muzzle velocity: 472 m/s (1548 ft/s)
- Muzzle energy: 3202 Joule (2362 ft-lbf)
Ballistics data for 12 gauge flechette:
- Projectile dimensions: 1-inch steel penetrator flechette, 10 grains (x20)
- Muzzle velocity: 466 m/s (1530 ft/s)
- Muzzle energy per projectile: 70 Joule (52 ft-lbf)
Ballistics data for 12 gauge coin shot:
- Projectile dimensions: Nickel coin, ~26 grains (x20)
- Muzzle velocity: 427 m/s (1401 ft/s)
- Muzzle energy per projectile: 154 Joule (114 ft-lbf)