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  • ...hort, and Handgear (shortened to 5L, 5S, HG) are roughly referred to as '''melee weapons''' (even if they include weapons capable of ranged attacks, such as '''Melee weapons:'''
    22 KB (3,357 words) - 02:19, 8 April 2024
  • ...firearm, a bayonet allows the host firearm to be used as a more effective melee weapon than simply bashing an enemy with it. ...e of usage to the weapon it is attached to; namely, a relatively effective melee option, as well as the ability to perform a [[Charging|bayonet charge]].
    36 KB (5,812 words) - 02:56, 30 April 2023
  • * '''&wpn-melee''': Random weapon generator, melee only (Class 5 Long, 5 Short, Handgear) * '''&wpn-melee-e''': Random weapon generator, melee only (Class 5 Long, 5 Short, Handgear) / '''Equivalent chances''' version (
    18 KB (2,608 words) - 18:41, 6 April 2024
  • '''Version 6.9.1.1''' - Melee Repair Kit hotfix * Melee repair kits can now repair shields. The formula to calculate shield HP repa
    60 KB (8,391 words) - 01:16, 10 April 2024
  • ...it with tools suited for [[repairing|repairing melee weapons]]. Restores a melee weapon's Condition by (400 + Repair skill bonus) per use.<br/>Can be used t
    24 KB (3,462 words) - 12:46, 16 April 2024
  • | '''Half melee damage''' || Halves the the amount of damage sustained from melee [[Damage types|damage types]]; Blunt-type, Sharp-type and Piercing-type.
    26 KB (3,954 words) - 01:40, 15 April 2024
  • | Piercing || Melee || '''<span style="color:#274e13">3</span>''' || '''<span style="color:#0c5 | Blunt || Melee || '''<span style="color:#274e13">5</span>''' || '''<span style="color:#0c5
    13 KB (1,972 words) - 02:02, 27 December 2023
  • ...' that could be referred to as primary weapons, or in a rough sense, "long melee weapons". On the character's inventory sheet, Class 5 Long weapons are equi Most of the weapons in this category are 'true' melee weapons. All melee weapons are affected by the [[Strength]] statistic, which acts as a direct
    24 KB (3,162 words) - 00:27, 10 April 2024
  • ...''' that could be referred to as side weapons, or in a rough sense, "short melee weapons". On the character's inventory sheet, Class 5 Short weapons are equ Most of the weapons in this category are 'true' melee weapons. All melee weapons are affected by the [[Strength]] statistic, which acts as a direct
    20 KB (2,743 words) - 07:54, 16 October 2022
  • ...ned to '''CHG''' or just '''handgear''') contains a particular class of '''melee weapons''' which are all worn on the hands. They include various pairs of g All weapons in this category are 'true' melee weapons, and all melee weapons are affected by the '''Strength''' statistic, which acts as a direc
    7 KB (965 words) - 03:26, 11 October 2022
  • {{Melee
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  • {{Melee | wpn_category=Exotic melee weapon
    2 KB (242 words) - 05:28, 17 May 2021
  • * The regular [[Chainsaw]], a Class 5 Long exotic melee weapon * The [[Combat Chainsaw]], a crafting-only Class 5 Long exotic melee weapon
    449 B (58 words) - 16:29, 25 April 2019
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  • {{Melee ...the vast majority of katana found today are mass-produced alongside other melee weapons. While purists may scoff at a blade that wasn't produced using the
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  • {{Melee |quotetext=Hi! Hebizuka here! Are you a melee focused adventurer? Do you dislike the idea of learning how to use a conven
    2 KB (257 words) - 18:09, 25 October 2022
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