Difference between revisions of "Captain (Phantom)"

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=== Equipment and inventory ===
 
=== Equipment and inventory ===
  
Phantom Privates may have one of '''four''' different sets of items (roll '''1d4''' per soldier to determine):
+
Phantom Captains may have one of '''four''' different sets of items (roll '''1d4''' per soldier to determine):
  
 
==== Set 1 ====
 
==== Set 1 ====
  
 
Equipped [[weapons]]:
 
Equipped [[weapons]]:
* Primary 1: [[Colt M4A1]] with [[Red dot sights|CompM4 red dot sight]] (30+1 /30, 31x [[5.56x45mm NATO]], Standard SAP)
+
* Primary 1: [[Colt M4A1]] with [[Red dot sights|CompM4 red dot sight]] (30+1 /30, 31x [[5.56x45mm NATO]], Standard SAP) - IS 18
** Underbarrel grenade launcher: [[M203]] (1 /1, 1x [[40mm NATO grenade]], M381 HE)
+
** Mounted UGL: [[M203]] (1 /1, 1x [[40mm NATO grenade]], M381 HE)
* Holster 1: [[Heckler & Koch USP45]] (12+1 /12, 13x [[.45 ACP]], Standard FMJ)
+
** Combined effects: 0.8x damage against unarmored ACs, 1.3x damage against armored ACs, IS tier +1 (from UGL), can use [[Multiple targeting]]
* Holster 2: [[Kizlyar DV-2]]
+
* Holster 1: [[Heckler & Koch USP45]] (12+1 /12, 13x [[.45 ACP]], Standard FMJ) - IS 3
 +
** Combined effects: FT +1
 +
* Holster 2: [[Kizlyar DV-2]] - IS 3
 +
* RM23 TARZAN tactical vest, Class 4 pouch: 1x [[M67]] grenade (IS 2)
  
 
Inventory:
 
Inventory:
* RM23 TARZAN tactical vest:
+
* RM23 TARZAN tactical vest, Ammunition: 6x [[STANAG magazines|STANAG 30-round magazine]] (Each: 30 /30, 30x [[5.56x45mm NATO]], Standard SAP)
** Class 4 pouch: 1x [[M67]] grenade
+
* Field pack: 1x [[Food|Ration L1]]
** Ammunition: 6x [[STANAG magazines|STANAG 30-round magazine]] (Each: 30 /30, 30x [[5.56x45mm NATO]], Standard SAP)
+
* 40mm BDS rig, Ammunition: 8x [[40mm NATO grenade]], M381 HE
* Field pack:
+
* Pistol mag rig, Ammunition: 3x [[USP .45 magazines|USP .45 12-round magazine]] (Each: 12 /12, 12x [[.45 ACP]], Standard FMJ)
** 1x [[Food|Ration L1]]
+
* 40mm BDS rig
+
** Ammunition: 8x [[40mm NATO grenade]], M381 HE
+
* Pistol mag rig:
+
** Ammunition: 3x [[USP .45 magazines|USP .45 12-round magazine]] (Each: 12 /12, 12x [[.45 ACP]], Standard FMJ)
+
  
 
==== Set 2 ====
 
==== Set 2 ====
  
 
Equipped [[weapons]]:
 
Equipped [[weapons]]:
* Primary 1: [[Heckler & Koch HK21]] with [[Red dot sights|CompM4 red dot sight]] (50 /50, 50x [[7.62x51mm NATO]], Standard SAP)
+
* Primary 1: [[Heckler & Koch HK21]] with [[Red dot sights|CompML-XD red dot sight]] (50 /50, 50x [[7.62x51mm NATO]], Standard SAP) - IS 26 / IS 30 (bipod deployed)
* Holster 1: [[Heckler & Koch USP45]] (12+1 /12, 13x [[.45 ACP]], Standard FMJ)
+
** Combined effects: 0.8x damage against unarmored ACs, 1.3x damage against armored ACs, can use [[Multiple targeting]]
* Holster 2: [[Kizlyar DV-2]]
+
** Combined effects (bipod deployed): 0.8x damage against unarmored ACs, 1.3x damage against armored ACs, can use [[Multiple targeting]], FT -1, Recoil -1, IS tier +1
 +
* Holster 1: [[Heckler & Koch USP45]] (12+1 /12, 13x [[.45 ACP]], Standard FMJ) - IS 3
 +
** Combined effects: FT +1
 +
* Holster 2: [[Kizlyar DV-2]] - IS 3
 +
* RM23 TARZAN tactical vest, Class 4 pouch: 1x [[M67]] grenade (IS 2)
  
 
Inventory:
 
Inventory:
* RM23 TARZAN tactical vest:
+
* RM23 TARZAN tactical vest, General carrying: 3x [[M13 ammo belt|M13 ammo belt box]] (Each: 50 /50, 50x [[7.62x51mm NATO]], Standard SAP)
** Class 4 pouch: 1x [[M67]] grenade
+
* Field pack: 1x [[Food|Ration L2]]
** General carrying: 3x [[M13 ammo belt|M13 ammo belt box]] (Each: 50 /50, 50x [[7.62x51mm NATO]], Standard SAP)
+
* Pistol mag rig, Ammunition: 3x [[USP .45 magazines|USP .45 12-round magazine]] (Each: 12 /12, 12x [[.45 ACP]], Standard FMJ)
* Field pack:
+
** 1x [[Food|Ration L2]]
+
* Pistol mag rig:
+
** Ammunition: 3x [[USP .45 magazines|USP .45 12-round magazine]] (Each: 12 /12, 12x [[.45 ACP]], Standard FMJ)
+
  
 
==== Set 3 ====
 
==== Set 3 ====
  
 
Equipped [[weapons]]:
 
Equipped [[weapons]]:
* Primary 1: [[Barrett M98B]] (10+1 /10, 10x [[.338 Lapua Magnum]], Standard AP)
+
* Primary 1: [[Barrett M98B]] with a [[Weapon accessories#Scopes|PM II 12x scope]] (10+1 /10, 10x [[.338 Lapua Magnum]], Standard AP) - IS 26 / IS 30 (bipod deployed)
* Holster 1: [[Heckler & Koch USP45]] (12+1 /12, 13x [[.45 ACP]], Standard FMJ)
+
** Combined effects: 0.6x damage against unarmored ACs, 1.5x damage against armored ACs, FT -3, IR -2, Recoil +4, can use [[Concentration]]
* Holster 2: [[Kizlyar DV-2]]
+
** Combined effects (bipod deployed): 0.6x damage against unarmored ACs, 1.5x damage against armored ACs, FT -4, IR -2, Recoil +3, IS tier +1, can use [[Concentration]]
 +
* Holster 1: [[Heckler & Koch USP45]] (12+1 /12, 13x [[.45 ACP]], Standard FMJ) - IS 3
 +
** Combined effects: FT +1
 +
* Holster 2: [[Kizlyar DV-2]] - IS 3
 +
* RM23 TARZAN tactical vest, Class 4 pouch: 1x [[M67]] grenade (IS 2)
  
 
Inventory:
 
Inventory:
 
* RM23 TARZAN tactical vest:
 
* RM23 TARZAN tactical vest:
** Class 4 pouch: 1x [[M67]] grenade
 
 
** Ammunition: 2x [[M98B magazines|M98B 10-round magazine]] (Each: 10 /10, 10x [[.338 Lapua Magnum]], Standard AP)
 
** Ammunition: 2x [[M98B magazines|M98B 10-round magazine]] (Each: 10 /10, 10x [[.338 Lapua Magnum]], Standard AP)
 
* Field pack:
 
* Field pack:
Line 96: Line 97:
  
 
Equipped [[weapons]]:
 
Equipped [[weapons]]:
* Primary 1: [[H&K CAWS]] (10+1 /10, 11x [[12 gauge CAWS]], Standard FMJ Slug)
+
* Primary 1: [[Heckler & Koch CAWS]] (10+1 /10, 11x [[12 gauge CAWS]], Standard FMJ Slug) - IS 9
* Holster 1: [[Heckler & Koch USP45]] (12+1 /12, 13x [[.45 ACP]], Standard FMJ)
+
** Combined effects: IS tier -1
* Holster 2: [[Kizlyar DV-2]]
+
* Holster 1: [[Heckler & Koch USP45]] (12+1 /12, 13x [[.45 ACP]], Standard FMJ) - IS 3
 +
** Combined effects: FT +1
 +
* Holster 2: [[Kizlyar DV-2]] - IS 3
 +
* RM23 TARZAN tactical vest, Class 4 pouch: 1x [[M67]] grenade (IS 2)
  
 
Inventory:
 
Inventory:
 
* RM23 TARZAN tactical vest:
 
* RM23 TARZAN tactical vest:
** Class 4 pouch: 1x [[M67]] grenade
 
 
** Ammunition: 4x [[CAWS magazines|CAWS 10-round magazine]] (Each: 10 /10, 10x [[12 gauge CAWS]], Standard FMJ Slug)
 
** Ammunition: 4x [[CAWS magazines|CAWS 10-round magazine]] (Each: 10 /10, 10x [[12 gauge CAWS]], Standard FMJ Slug)
 
* Field pack:
 
* Field pack:

Revision as of 07:04, 24 March 2022

Disambiguation.png You may be looking for other things called soldier or captain.
Navigation: Main Page Creatures Occupations Captain (Phantom)




Captain (Phantom)
Unknown creature.png
Disposition Faction: Maze Military
Can be found in the UA? Yes box.png
This occupation is open to:
Human icon.png Yes box.png
Halfling icon.png Yes box.png
Youkai icon.png No box.png


A Phantom Forces Captain (also called Phantom Captain, PF Captain; abbreviated to Cpt.) is a commanding officer within the Maze Military's main branch. All members of the Military may be generally referred to as soldiers as well.


Equipment

Clothing and armor

Human/Halfling clothing and armor:

  • Headgear: D armor helmet
  • Top: Military T-shirt, desert camo
  • Body armor: Heavy D armor vest
  • Bottom: Military pants, desert camo
  • Footwear: Military boots

Load-bearing equipment

Equipment and inventory

Phantom Captains may have one of four different sets of items (roll 1d4 per soldier to determine):

Set 1

Equipped weapons:

Inventory:

Set 2

Equipped weapons:

Inventory:

Set 3

Equipped weapons:

  • Primary 1: Barrett M98B with a PM II 12x scope (10+1 /10, 10x .338 Lapua Magnum, Standard AP) - IS 26 / IS 30 (bipod deployed)
    • Combined effects: 0.6x damage against unarmored ACs, 1.5x damage against armored ACs, FT -3, IR -2, Recoil +4, can use Concentration
    • Combined effects (bipod deployed): 0.6x damage against unarmored ACs, 1.5x damage against armored ACs, FT -4, IR -2, Recoil +3, IS tier +1, can use Concentration
  • Holster 1: Heckler & Koch USP45 (12+1 /12, 13x .45 ACP, Standard FMJ) - IS 3
    • Combined effects: FT +1
  • Holster 2: Kizlyar DV-2 - IS 3
  • RM23 TARZAN tactical vest, Class 4 pouch: 1x M67 grenade (IS 2)

Inventory:

Set 4

Equipped weapons:

Inventory:


Other information

Skills: Species' natural skills + the following:

  • Combat skills: Skilled (All combat skills)

Occupation traits:

  • Restricted occupation: The amount of characters that can hold this occupation is restricted to max 1 per PF town.


Overview

Lorebook.png
This article or section contains lore-related information.
Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe.


A Phantom Forces Captain is a senior member of the Maze Military As the name of the occupation indicates, they are part of the Phantom Forces branch of the Military and hold the rank of Captain.

The Phantom Forces are the elite branch of the Maze Military, composed of the recruits with the highest scores during basic training.

The rank of Captain is the third of the military officer ranks and the highest practical rank that can normally be reached by a typical soldier. This position is special; there is only one captain per company, thus there can only be six Phantom Forces captains at any given moment - one for each of the four towns with a Phantom base, and two in Fort Wight.

Within the Military hierarchy, captains are above lieutenants. The only person that outranks a captain is the Colonel, the leader of the entire Military. A captain is in charge of a 225-man company, composed of themselves and four platoons (a total of 4 lieutenants, 20 sergeants, and 200 privates).

Captains are seldom seen on the field, usually processing paperwork, training new recruits, giving orders over the radio, or overseeing briefings and debriefings for various operations. However, as skilled leaders with a long military career behind them, Captains are more often than not extremely capable and very experienced and should not be underestimated.

To be promoted to Captain, a Lieutenant within the company must be designated by the current Captain to be their successor, typically within a month of retiring. Very rarely, there can be situations where the current Captain has died (either of old age or killed in action) without designating a successor. In such situations, an election is held, with the remaining Lieutenants as candidates. Privates and Sergeants must vote for the Lieutenant they wish to see promoted to Captain. Immediately after the election, the first traditional task of the newly-elected Captain is to fill the vacant Lieutenant position they left behind.

Commander

Bestowed only at the discretion of the Colonel, a Captain may receive an honorific promotion to the rank of Commander (abbreviated to Cmdr.), as a reward for exceptional acts of leadership, courage, bravery, or otherwise impressive performance. This honorific promotion is reserved for the oldest and best-performing captains, and is a mark of honor and proof of military excellence.