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|town_pop=Large | |town_pop=Large | ||
|town_laws=[[Standard Law]]<br/>Military rule | |town_laws=[[Standard Law]]<br/>Military rule | ||
− | |travel_north=[[Intersection 12]] | + | |travel_north=[[Intersection 12]] '''(_/_/<span style="color:#FF0000">D</span>)''' |
− | |travel_east=[[Ellen Sector]] | + | |travel_east=[[Ellen Sector]] '''(<span style="color:#00AA00">S</span>/<span style="color:#0000FF">F</span>/<span style="color:#FF0000">D</span>)''' |
− | |travel_south=[[Saker]] | + | |travel_south=[[Saker]] '''(_/_/<span style="color:#FF0000">D</span>)''' |
− | |travel_west=[[Intersection 19]] | + | |travel_west=[[Intersection 19]] '''(<span style="color:#00AA00">S</span>/<span style="color:#0000FF">F</span>/<span style="color:#FF0000">D</span>)''' |
}} | }} | ||
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* Residential hub: | * Residential hub: | ||
** [[Residential area]] levels: 14 | ** [[Residential area]] levels: 14 | ||
− | ** [[Hotel]]: | + | ** [[Hotel]]: Yes - ''First Force Hotel'' |
* Shop hub: 8 of 10 emplacements open | * Shop hub: 8 of 10 emplacements open | ||
** [[Clothing shop]], [[Delicatessen]], [[Engineering workshop]], [[Forge]] (''Whipman's''), [[Gun shop]] (''Marksman & Sniper''), [[Restaurant]] (''Wow, 'Za!'', Trattoria), [[Style shop]], [[Weapon shop]] (''Boom Bang & Beyond'') | ** [[Clothing shop]], [[Delicatessen]], [[Engineering workshop]], [[Forge]] (''Whipman's''), [[Gun shop]] (''Marksman & Sniper''), [[Restaurant]] (''Wow, 'Za!'', Trattoria), [[Style shop]], [[Weapon shop]] (''Boom Bang & Beyond'') |
Latest revision as of 20:03, 30 October 2022
Navigation: | Main Page → Civilized Areas → Fort Cobalt |
Fort Cobalt | |||||
Western Zone | |||||
Town facts | |||||
Settled in | E5-151 | ||||
Population size | Large | ||||
Local laws | Standard Law Military rule | ||||
Geographic connections | |||||
North | Intersection 12 (_/_/D) | ||||
East | Ellen Sector (S/F/D) | ||||
South | Saker (_/_/D) | ||||
West | Intersection 19 (S/F/D) | ||||
How to read (S/F/D) route notation |
Fort Cobalt is a large Military town located in the Western Zone.
After the modern incarnation of the Maze Military was founded, the faction grew and found itself unable to house all of its troops. To give the new soldiers a new home as well as expand the reach of the Military, new towns had to be founded. Fort Cobalt was the first of six new Military towns founded during Era 5, and it is home to the Regular Forces 1st Company.
Interestingly, Fort Cobalt is also home to a mass baking factory, which largely produces items destined for use in military rations, such as edible bars, crackers, and related bread- or biscuit-based food items.
The local population almost exclusively consists of humans and halflings, with a tiny minority of youkai.
Local laws
For most crime and law enforcement issues, Fort Cobalt follows Standard Law, but as a military town, additional rules are in place:
- Known members of the Youkai Nation and individuals associated with them will be arrested on sight; any resistance will be punished with extreme prejudice.
Local town facilities
If a local shop or facility has a name or belongs to a particular chain, it is italicized.
- Food production: Food factory (Mass baking factory)
- Residential hub:
- Residential area levels: 14
- Hotel: Yes - First Force Hotel
- Shop hub: 8 of 10 emplacements open
- Clothing shop, Delicatessen, Engineering workshop, Forge (Whipman's), Gun shop (Marksman & Sniper), Restaurant (Wow, 'Za!, Trattoria), Style shop, Weapon shop (Boom Bang & Beyond)
- Social Square facilities:
- Bars: 1 ; The Veterans' Lounge (#1)
- Restaurants: 1 ; Cobalt Steakhouse (Diner, #1)
- Others: Convenience store (24-Seven), Dojo, Shooting range, Strip club
- Special facility: Military base (Headquarters of the Regular Forces 1st Company)
- Miscellaneous:
- Memorial to the fallen, listing the names and ranks of town locals who died during Operation Needle Poke.