Canine halfling

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Halflings
Threat level 3
Canine halfling
Unknown creature.png
Basic statistics
Disposition Occupation determinant
Armor Class C1
Pain Sensitivity 110%
Max Blood 20
Agility +1
Limb groups
HEAD Head - 10 HP
BODY Upper body - 40 HP
Lower body - 30 HP
LIMB 2 arms - 20 HP
2 legs - 20 HP
1 tail - 20 HP
EXTREMITY 2 hands - 15 HP
2 feet - 15 HP
WEAK POINTS 2 eyes (Head)
Crotch (Lower body)
Secondary statistics
Skeleton type Has bones.png
Can use Weapons/LBE? Yes box.png
Can use Clothing and armor? Human clothing.png

The canine halfling (colloquially, dogperson, dogboy, dog-girl) is a creature belonging to the Halflings category. Halflings are both sapient and sedentary, making them one of the civilized species of the Mazes.

Attacks and techniques

This creature has three attacks: Punch, Kick and Bite.

Punch and kick

Identical to the basic unarmed combat punch and kick. Maximum attacks per turn is determined by the Martial arts combat skill level.

Bite

Damage type Range MAPT IS LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Sharp Melee 2 2 -1 25% 23% 20% 16% 13% 6% 1%
  • The amount of damage this attack deals is not affected by the creature's Strength.


Equipment

A canine halfling's equipment is determined by their occupation.


Other information

Skills: A canine halfling's skills are determined by their occupation.


Overview

Lorebook.png
This article or section contains lore-related information.
Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe.

The term halfling is the colloquial name of an offshoot species of humanity, with the scientific designation of Homo sapiens ex animalis. Halflings first appeared in the Mazes approximately 413 years ago, roughly at the same time as magicians did.

Halflings resemble humans at first glance, but possess several animalistic traits differentiating them from humans, appearing to be a cross between human and animal. They are completely sapient and civilized, and have integrated into settlements and society at large since their discovery. There exists 7 different halfling sub-species, each one possessing traits and elements from a different animal. All halflings are biologically compatible with each other, humans, and by extension, with youkai, and all have retained the human's omnivore diet.

Canine halflings possess, as the name suggests, canine features on an otherwise human-like body, and are genetically related to the wolf. In particular, they possess canine ears and tail (and lack human ears), longer and pointier teeth with prominent fangs, as well as an enhanced sense of smell. They also possess a greater amount of body hair than a human, appearing as patches of fur, though none has ever been observed with a full coat covering the entire body. The nervous system of a dog-person also appears to be slightly denser than that of a human, which renders them slightly more vulnerable to pain.

Colloquially, a canine halfling may be referred to as a dogperson (the terms dogboy and dog-girl are also frequently employed). On average, they are about the same height and weight as humans, averaging at 5 feet 7 inches, 155 pounds for males and 130 pounds for females. Like humans, however, the actual height and weight may vary greatly between individuals.

Although omnivorous, canine halflings tend to have a preference for meat. Contrary to the stereotype, they do not chew or eat bones, and it is just as dangerous for them as it would be to humans. Their enhanced sense of smell allows them to detect and differentiate odors with greater accuracy than a human, and some have used this natural talent to their advantage in careers such as cosmetics (creating perfumes), gastronomy, or detective work; the latter is to the point that the stereotypical detective in Maze pop culture is a dog-person.