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Navigation: Main Page Creatures Wolf

Threat level 1
Basic statistics
Disposition Hostile
Armor Class C1
Pain Sensitivity 125%
Max Blood 8
Agility +0
Limb groups
HEAD Head - 4 HP
BODY Body - 28 HP
LIMB 4 legs - 8 HP
1 tail - 8 HP
WEAK POINTS 2 eyes (Head)
Secondary statistics
Skeleton type Has bones.png
Can use Weapons/LBE? No box.png
Can use Clothing and armor? No box.png

The wolf is a creature belonging to the Canines category.

Attacks and techniques

This creature has two attacks: Bite and Claws.


Damage type Range MAPT IS LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Sharp Melee 2 9 -1 20% 18% 16% 13% 10% 5% 1%


Damage type Range MAPT IS LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Sharp Melee 4 5 -1 15% 14% 12% 10% 8% 4% 1%


This article or section contains lore-related information.
Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe.

Wolves are the smallest of the canine species in the Mazes. Type-designated canis lupus, 11 different subspecies (called races or breeds) have been identified as native to the Mazes, all of which have been domesticated or tamed at some point by sapients. The wolf breed pictured in the infobox is the brown wolf (canis lupus lupus - known in the real world as the Eurasian wolf), the most common and therefore the nominate subspecies. On average, a typical wolf will be between 2 and 4 feet tall, and weighs 45 to 90 pounds, depending on subspecies and specific individuals.

Wolves are social creatures that usually travel in packs, each one composed of about 20 to 40 individuals and usually led by an alpha, the wolf considered the leader of its pack. Four out of five alphas are male, but all are generally the most respected among their peers, if not the oldest and strongest. Wolf packs split into squads, usually one to five wolves in each, and these squads roam the Mazes as hunters and scavengers. On occasion, "rogue" squads form, splitting off from larger packs and traveling on their own, eventually forming new packs in time.

In the Mazes, wolves have retained their semi-nomadic nature, frequently traveling from place to place and displacing their "territory" as they move out and about. However, like many other creatures, they have evolved to understand the concept of doors, and frequently jump on door handles to pass through into the next area, even letting the last members of their packs close doors behind themselves.

This intelligence is appreciated by the sapient inhabitants of the Mazes, who have tamed and domesticated them since the beginning of recorded history. Domesticated wolves, particularly those used as work animals or as pets, are referred to as dogs or hounds.

Many sapient species, such as lupians, canine halflings or guhin, share a certain degree of genetic similarities with the wolf.

Nominally considered hostile due to their territorial and protective nature, it is relatively easy to pacify a wolf through non-violent means; they enjoy playing, they will rarely refuse a nice slab of meat, and will appreciate your efforts to treat them with respect. As such, it is generally considered wasteful to attack wolves, unless one is hunting for sustenance. Despite their status as a commonly domesticated species, many adventurers have no qualms hunting them for food, and many wolf meat-based recipes exist.

As an amusing anecdote, the Old Tongue word for wolf is auu; pronounced awoo, presumably after the sound that a howling wolf makes.


Besides the nominate subspecies, the brown wolf, the other 10 subspecies of wolf are as follows:

  • Black wolf (Canis lupus nigris); wolves with completely black fur, sometimes with grayish or white tufts. Nearly all have amber or golden eyes.
  • Blue wolf (Canis lupus caeruleum); wolves with silvery-blue fur and usually black eyes.
  • Hunting wolf (Canis lupus venator); tall wolves, roughly 125% as large as a brown wolf, with a lean body, muscular legs. Fur is bicolor, usually dark tan to brown with one large black or dark brown spot. They resemble the real-world Belgian Malinois, and are said to be the most skilled hunters among all wolves.
  • Night-stalker (Canis lupus horribilis); furless wolves, with flesh-colored skins. They usually have red eyes. The name comes from an ancient medieval children's story featuring these creatures, where they are portrayed as bloodthirsty creatures who take away children that stay up too late at night. In reality, night-stalkers are not any more violent than any other wolf species, and many have been adopted as pets for their scary appearance.
  • Red wolf (Canis lupus rufus); wolves with reddish fur and long, black-tipped tails, and usually brown or black eyes.
  • Shaggy wolf or Hobo wolf (Canis lupus hirsutus); wolves with unusually long and shaggy fur, usually tan in color, but frequently darkened by dirt, dust and other elements picked up by their long fur. Due to their appearance and preference for scavening over hunting, shaggy wolves have sometimes been referred to as "hobo wolves".
  • Silver wolf (Canis lupus argentum); wolves with gray or grayish fur, usually black or blue eyes.
  • Spotted wolf (Canis lupus maculosus); wolves with large dark spots (brown to black) over a lightly-colored fur (usually beige or tan). Eye color varies.
  • Toy wolf (Canis lupus dulcis); miniature wolves, about 75% the size of a brown wolf, with a short snout, a short and curved, fluffy tail, and white fur with yellowish accents. Considered to be the easiest to tame, they were often kept and bred as pets. During medieval times, they were seen as a symbol of wealth.
  • White wolf or Albino wolf (Canis lupus album); wolves with completely white fur. Eyes are usually blue or green, more rarely red. The white wolf is the subspecies said to be most closely related to the guhin.