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The town hall is the headquarters of a town's leadership, headed by the mayor. Town halls serve as the workplace of two distinct groups: the local Town Security (TownSec) and the town hall staff, in charge of various administrative duties, such as providing information to visitors, resident allocation, town staff allocation, archiving, and record-keeping.
The town hall can be reached from the residential hub, and is located directly above the town jail.
It is an essential facility; one is guaranteed in each town in the Mazes.
Locations
Every town in the Mazes possesses a town hall. The ones in Roazon and Fort Silver are abandoned.
Map
Keys
- Key A: Carried by all town hall personnel and all TownSec personnel.
- Keycard A: Carried by all TownSec personnel.
- Keycard B: Carried by the TownSec Chief.
Rooms
Admin office
- Personnel:
- Furniture: Desk, chair, computer, file cabinets, potted plants
- Cover:
- Side 1: Desk (36 health, A1)
Break room
- Personnel: None, but often visited by town hall staff relaxing
- Furniture: Couch, television, radio, tables, chairs, bookshelves
- Cover:
- Side 1: Table (36 health, A1)
- Side 2: Table (36 health, A1)
- Side 4: Couch (36 health, A1)
Call operator office
- Personnel: TownSec Guard (1-2, call operator duty)
- Furniture: Desks, chairs, computers, file cabinets
- Cover:
- All sides: File cabinet (57 health, A2)
Conference room
- Personnel: None
- Furniture: 2 long tables, several chairs, videoprojector, bookshelves
- Cover:
- Side 1: Long wooden table (44 health, A2)
- Side 2: Long wooden table (44 health, A2)
Corridor
- Personnel: None
- Furniture: Posters, announcement boards
- Cover:
- All sides: None
Information lobby
- Personnel: Citizen (Town hall staff, information lobby secretary)
- Furniture: Desk, chair, computer, benches, bookshelves, file cabinets, potted plants
- Cover:
- Side 1: Desk (36 health, A1)
- Locked doors:
- South: Mechanical lock A, to Offices corridor 1
- West: Electronic lock A, to the town jail elevator
Mayor's office
- Personnel: Mayor
- Furniture: Large desk, mayor's chair, visitor chairs, computer, file cabinets, potted plants, framed pictures
- Cover:
- Side 1: Large desk (48 health, A1)
Meeting room
- Personnel: None
- Furniture: Table, several chairs, videoprojector, bookshelves
- Cover:
- Side 3: Table (36 health, A1)
Office room
- Personnel:
- Furniture: Desks, chairs, computers, file cabinets, potted plants
- Cover:
- All sides: Desk (36 health, A1)
Records office
- Personnel: None, but may be frequently visited by TAR workers
- Furniture: Industrial shelves, large file cabinets
- Cover:
- All sides: Large file cabinet (71 health, A2)
TAR server room
- Personnel: None, but may be frequently visited by TAR workers
- Furniture: File cabinets, server racks, computer terminals, chairs
- Cover:
- All sides: Server rack (90 health, A5)
Toilets
TownSec armory
- Personnel: None
- Furniture: Industrial shelves, gun cabinets, rifle racks, wooden crates
- Cover:
- All sides: Wooden crate (40 health, A1)
TownSec Chief office
- Personnel: TownSec Chief
- Furniture: Large desk, chief's chair, visitor chairs, computer, file cabinets, potted plants, framed pictures
- Cover:
- Side 1: Large desk (48 health, A1)
- Locked doors:
- West: Electronic lock B, to TownSec armory
TownSec lobby
- Personnel: TownSec Guard
- Furniture: Desk, chair, computer, benches, bookshelves, file cabinets, potted plants
- Cover:
- Side 1: Desk (36 health, A1)
- Locked doors:
- West: Electronic lock A, to TownSec office A
TownSec office
- Personnel: TownSec Guard (1-4)
- Furniture: Desks, chairs, computers, file cabinets, potted plants
- Cover:
- All sides: Desk (36 health, A1)
Vertiports
There are two separate vertiports in the town hall:
- An elevator which can be accessed from the information lobby, leading to Hall A of the town jail
- A flight of stairs accessible from the TownSec office D, leading to Hall B of the town jail.
Levels:
- 0: Town hall
- -1: Town jail