Difference between revisions of "Raider"

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(Created page with "__NOTOC__ {{Navigation | nav=Main Page '''→''' Creatures '''→''' Occupations '''→''' [[{{PAGENAME}}]] }} {{UnderConstruction |users=Tempest |flavortext=WIP...")
 
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* Footwear: Harness boots
 
* Footwear: Harness boots
  
'''Youkai [[List of youkai outfits|outfit]]''': Traditional outfit (any, as long as body type matches wearer)
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'''Youkai [[List of youkai outfits|outfit]]''': Leather outfit
  
 
=== [[Load-bearing equipment]] ===
 
=== [[Load-bearing equipment]] ===
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Equipped [[weapons]]:
 
Equipped [[weapons]]:
*  
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* Holster 1: [[MAC-10]] (30 /30, 30x [[.45 ACP]], Standard FMJ)
  
 
Inventory:
 
Inventory:
*  
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* TT-1E Pistol vest, Ammunition 1: 3x [[MAC-10 magazines|MAC-10 30-round magazine]] (Each: 30 /30, 30x [[.45 ACP]], Standard FMJ)
  
 
==== Set 3 ====
 
==== Set 3 ====
  
 
Equipped [[weapons]]:
 
Equipped [[weapons]]:
*  
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* Holster 1: [[Smith & Wesson Model 24]] (6 /6, 6x [[.44 Special]], Standard FMJ)
  
 
Inventory:
 
Inventory:
*  
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* TT-1E Pistol vest, General carrying: 3x [[Speedloaders|.44 Magnum/Special 6-round speedloader]] (Each: 6 /6, 6x [[.44 Special]], Standard FMJ)
  
 
==== Set 4 ====
 
==== Set 4 ====
  
 
Equipped [[weapons]]:
 
Equipped [[weapons]]:
*  
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* Holster 1: [[Remington Spartan 220]] (2 /2, 2x [[12 gauge]], Standard Buckshot)
  
 
Inventory:
 
Inventory:
*  
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* TT-1E Pistol vest, General carrying: 10x [[12 gauge]], Standard Buckshot
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[[Skills]]: Species' natural skills + the following:
 
[[Skills]]: Species' natural skills + the following:
* Combat skills: '''Basic''' (Bolt-action, Pump-action, Lever-action, Single-action revolver)
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* Combat skills: '''Basic''' (All combat skills)
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Occupation traits:
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* '''Junkie''': If characters of this occupation find addictive [[meds]], they will use them at the first opportunity.
  
  
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{{Lore}}
 
{{Lore}}
  
Being less an organization and more of a movement, the [[Duster Bandits]] do not have a formal hierarchy; they instead form temporary squads, only organizing themselves into [[Bandit|Bandits]] and [[Bandit chief|Bandit chiefs]] as needed.
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The term ''raider'' refers, in a general sense, to members of [[Raider gangs|small-time gangs and criminal groups]]. There are many different raider gangs, each with different names, rules, and leaders, though the majority share certain common traits; customized outfits (usually leather jackets) bearing large symbols or logos representing their gang, a simple two-tiered hierarchy (one [[raider boss|boss]] ruling over many subordinates), and a propensity for violence and [[meds|drug usage]]. Gangs of all kinds exist; some are open to all species so long as they respect the boss, some are single-species, some require passing a test or surviving initiation, some simply welcome all those who seek to join them.
  
Bandit chiefs are typically elected or designated as the leader of their particular group. They may be designated as chief for only one job or operation, or for as long as the group agrees to consider them their leader. Other members of the group are then simply called Bandits.
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The typical activities and objectives of a raider vary depending on the gang. Some are simple thrill-seekers who enjoy getting into fights and shooting at the first groups of people they find, while others are better organized and attempt more coordinated acts such as theft, highway robbery, kidnapping and ransoming.
  
 
[[Category:Occupations]]
 
[[Category:Occupations]]

Revision as of 12:08, 24 July 2020

Navigation: Main Page Creatures Occupations Raider




noframe This page is actively under construction!
Please ask the following users for permission before editing this page: Tempest
WIP


Raider
Unknown creature.png
Disposition Neutral
Can be found in the UA? Yes box.png
This occupation is open to:
Human icon.png Yes box.png
Halfling icon.png Yes box.png
Youkai icon.png Yes box.png


A raider is a member of one of many Raider gangs.


Equipment

Clothing and armor

Human/Halfling clothing and armor:

  • Top: Leather jacket
  • Bottom: Leather pants
  • Footwear: Harness boots

Youkai outfit: Leather outfit

Load-bearing equipment

Equipment and inventory

Raiders may have one of four different sets of items (roll 1d4 per raider to determine):

Set 1

Equipped weapons:

Inventory:

Set 2

Equipped weapons:

Inventory:

Set 3

Equipped weapons:

Inventory:

Set 4

Equipped weapons:

Inventory:

  • TT-1E Pistol vest, General carrying: 10x 12 gauge, Standard Buckshot


Other information

Skills: Species' natural skills + the following:

  • Combat skills: Basic (All combat skills)

Occupation traits:

  • Junkie: If characters of this occupation find addictive meds, they will use them at the first opportunity.


Overview

Lorebook.png
This article or section contains lore-related information.
Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe.


The term raider refers, in a general sense, to members of small-time gangs and criminal groups. There are many different raider gangs, each with different names, rules, and leaders, though the majority share certain common traits; customized outfits (usually leather jackets) bearing large symbols or logos representing their gang, a simple two-tiered hierarchy (one boss ruling over many subordinates), and a propensity for violence and drug usage. Gangs of all kinds exist; some are open to all species so long as they respect the boss, some are single-species, some require passing a test or surviving initiation, some simply welcome all those who seek to join them.

The typical activities and objectives of a raider vary depending on the gang. Some are simple thrill-seekers who enjoy getting into fights and shooting at the first groups of people they find, while others are better organized and attempt more coordinated acts such as theft, highway robbery, kidnapping and ransoming.