Difference between revisions of "Kallwolf"
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= Attacks and techniques = | = Attacks and techniques = | ||
− | This creature has three attacks: '''Bite''', '''Claws''' and '''Frostblast'''. | + | This creature has three attacks: '''Bite''', '''Claws''', and '''Frostblast'''. |
=== Bite === | === Bite === | ||
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Another notable particularity of kallwolves is that they are very solitary creatures, only rarely seen with other members of their own species; and usually only during mating season. The rest of the time, they are extremely hostile to just about anyone and anything else, including their own. If prey becomes scarce, they have even been known to engage in cannibalistic behavior. | Another notable particularity of kallwolves is that they are very solitary creatures, only rarely seen with other members of their own species; and usually only during mating season. The rest of the time, they are extremely hostile to just about anyone and anything else, including their own. If prey becomes scarce, they have even been known to engage in cannibalistic behavior. | ||
− | The "kall" particle in the species' name is derived from an [[Languages|Old Tongue]] word, '''''kal''''', which means "Ice". Kallwolves existed during the [[History of the Mazes|medieval eras]], and were referred to as '''''kalauu''''' (pronounced ''cal-awoo'', from '''''kal''''' and '''''auu''''', meaning "[[wolf]]"), which can be | + | The "kall" particle in the species' name is derived from an [[Languages|Old Tongue]] word, '''''kal''''', which means "Ice". Kallwolves existed during the [[History of the Mazes|medieval eras]], and were referred to as '''''kalauu''''' (pronounced ''cal-awoo'', from '''''kal''''' and '''''auu''''', meaning "[[wolf]]"), which can be translated to the rather apt name of "ice wolf". The reason behind the doubled Ls is obscure, and thought to have come from an early translation error. |
[[Category:Creatures]] | [[Category:Creatures]] |
Latest revision as of 06:36, 10 May 2023
Navigation: | Main Page → Creatures → Kallwolf |
Canines Threat level 4 | |||||||
Kallwolf | |||||||
Basic statistics | |||||||
Disposition | Hostile | ||||||
Armor Class | C1 | ||||||
Pain Sensitivity | 55% | ||||||
Max Blood | 12 | ||||||
Agility | +3 | ||||||
Limb groups | |||||||
HEAD | Head - 6 HP | ||||||
BODY | Body - 42 HP | ||||||
LIMB | 4 legs - 12 HP 1 tail - 12 HP | ||||||
EXTREMITY | N/A | ||||||
WEAK POINTS | 2 eyes (Head) | ||||||
Secondary statistics | |||||||
Skeleton type | |||||||
Can use Weapons/LBE? | |||||||
Can use Clothing and armor? |
The kallwolf (pronounced cal-wolf) is a creature belonging to the Canines category.
Attacks and techniques
This creature has three attacks: Bite, Claws, and Frostblast.
Bite
Damage type | Range | MAPT | IS | LDV | Pain (C1) | Pain (C2) | Pain (A1) | Pain (A2) | Pain (A3) | Pain (A4) | Pain (A5) |
---|---|---|---|---|---|---|---|---|---|---|---|
Sharp | Melee | 2 | 9 | +1 | 40% | 36% | 32% | 26% | 20% | 10% | 2% |
Claws
Damage type | Range | MAPT | IS | LDV | Pain (C1) | Pain (C2) | Pain (A1) | Pain (A2) | Pain (A3) | Pain (A4) | Pain (A5) |
---|---|---|---|---|---|---|---|---|---|---|---|
Sharp | Melee | 4 | 5 | +1 | 32% | 29% | 26% | 21% | 16% | 8% | 2% |
Frostblast
Damage type | Range | MAPT | IS | LDV | Pain (All ACs) |
---|---|---|---|---|---|
Spec-Ice | Ranged | 1 | 14 | +3 | 35% |
Scent detect
Damage type | Range | MAPT | IS | LDV | Pain (All ACs) |
---|---|---|---|---|---|
Special | Special | 1 | 1 | N | N/A |
- Inflicts no Pain or Limb Damage.
- Upon using this technique, the creature will target a particular Side of the room other than their own. They will detect whether there are any creatures on that Side, but won't be able to tell how many nor what they are.
Other information
Creature traits:
- Drops items on death: Upon being defeated, this creature will drop the following items:
- 1d4 Beast fangs
- 1d2-1 Frost crystal
Overview
This article or section contains lore-related information. Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe. |
Kallwolves are canine creatures resembling wargs, but with completely white fur and blue eyes instead of red. Like wargs, their average height is 4 feet, and adults weigh 100 to 120 pounds.
Very much unlike wargs, however, is their ability to perform a frostblast attack, which consists of them firing a beam of elemental energy from their mouths, which freezes or at least severely reduces the temperature of anything it hits. Creatures struck by a frostblast beam sustain sharp pains, and the beam's freezing effect is known to cause instant third-degree frostbite, resulting in severe damage to flesh and tissue. Watch for patches of ice of frozen objects seemingly randomly strewn about; this is a good indicator that a creature capable of firing these beams has recently passed through the area, and there is a chance it may be a kallwolf.
Besides this fearsome capability, they remain big, large, canines that will use big, large claws and teeth. It seems that the preferred attack pattern of a kallwolf is to first soften targets from a distance using the frostblast attack, then to finish them off with claws and teeth while they are still frost-slowed. Another notable particularity of kallwolves is that they are very solitary creatures, only rarely seen with other members of their own species; and usually only during mating season. The rest of the time, they are extremely hostile to just about anyone and anything else, including their own. If prey becomes scarce, they have even been known to engage in cannibalistic behavior.
The "kall" particle in the species' name is derived from an Old Tongue word, kal, which means "Ice". Kallwolves existed during the medieval eras, and were referred to as kalauu (pronounced cal-awoo, from kal and auu, meaning "wolf"), which can be translated to the rather apt name of "ice wolf". The reason behind the doubled Ls is obscure, and thought to have come from an early translation error.