Difference between revisions of "Skills"
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All combat skills govern a character's proficiency in one of the many different types of weapons in the game. There are '''29''' combat skills in total, grouped in 3 sub-categories: '''Firearm skills''', '''Heavy weapon skills''' and '''Melee and miscellaneous skills'''. | All combat skills govern a character's proficiency in one of the many different types of weapons in the game. There are '''29''' combat skills in total, grouped in 3 sub-categories: '''Firearm skills''', '''Heavy weapon skills''' and '''Melee and miscellaneous skills'''. | ||
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* '''List of [[Combat skills|combat skills]]''' | * '''List of [[Combat skills|combat skills]]''' |
Revision as of 17:20, 2 February 2020
Navigation: | Main Page → Game mechanics → Skills |
Characters in MazeWorld may have a variety of different skills and skill levels, governing their level of proficiency in a variety of domains. Skills belong to one of two categories: Combat skills and Non-combat skills.
For every skill, there are five levels: Unskilled, Basic, Skilled, Expert, and Master.
A variety of weapons and activities demand the use of certain skills, and one's skill level will determine a number of effects (such as accuracy, abilities, and so on). The term "X calls for Y skill" is frequently used throughout this wiki to denote which skills a particular weapon, item, or activity will cover.
Combat skills
All combat skills govern a character's proficiency in one of the many different types of weapons in the game. There are 29 combat skills in total, grouped in 3 sub-categories: Firearm skills, Heavy weapon skills and Melee and miscellaneous skills.
- List of combat skills
Non-combat skills
There are 9 non-combat skills in total, each is associated with either a special ability or an activity of some kind. Each of these has a dedicated page with more information: