Engineering workshop
From MazeWorld
Navigation: | Main Page → Civilized Areas → Facilities → Individual shop → Engineering workshop |
An engineering workshop (often shortened to just workshop) is a type of individual shop. Engineering workshops are outlets operated by the Engineering Corps, offering a variety of item-crafting, weaponsmithing, and weapon customization services.
Shop rules
Opening hours:
- Towns: 24 hours a day, six days per week. Closed on Breakday for inventory.
- Intersections: 12 hours a day (night shift only), six days per week. Closed on Breakday for inventory.
Workshops sell the following items and services:
- Crafting services:
- Crafting items: Toolkits, Blueprints, Ingredient items
- Weaponsmithing services:
- Firearm repairs: 0.20 per 1 Condition point to repair, 0.60 if the weapon's Condition is zero.
- Melee weapon repairs: Repair rates depend on the material the weapon is made of:
- Steel: 0.20 per 1 Condition point to repair, 0.40 if the weapon's Condition is zero.
- Iron: 0.15 per 1 Condition point to repair, 0.30 if the weapon's Condition is zero.
- Wood, Plastic: 0.10 per 1 Condition point to repair, 0.20 if the weapon's Condition is zero.
- Leather, Cloth: 0.05 per 1 Condition point to repair, 0.10 if the weapon's Condition is zero.
- Any other material: Cannot be repaired
- Maze Customs weapon customization services (see article for details)
Workshops may also:
- Buy back items of all types sold here for 25% of their shop value
- Accept payment in cash or appraised valuables
- Provide store credit (valid only at the specific location you obtained credit from - each store is independent)
- Shops do not normally return change; it is automatically converted into store credit instead.
- Transfer store credit into a customer's bank account (for a fee, see Bank).
- Provide a delivery service into a customer's bank vault (for a fee and if the vault has enough space remaining, see Bank)
Shop generation
This section is intended for GMs.
The customer is expected to request a particular item.
Crafting items
- Toolkits: Each shop carries 1d6-2 of each toolkit type.
- Blueprints:
- Level 1: 1d8-4 of each Level 1 blueprint
- Level 2: 1d8-5 of each Level 2 blueprint
- Level 3: 1d8-6 of each Level 3 blueprint
- Ingredient items: