Books

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Books are collections of pages containing information (in the form of text, images, or both), bound together to form a singular object.

Effects

As items, the primary purpose of a book is relieving Stress. A book heals -2.0% Stress. However, the effect is limited to once per title per day. Each title already read during the day should be added to a "Read today" list to keep track of

Books are infinitely reusable and re-readable, it is therefore safe to keep one in the inventory for reading during downtime or safe situations. There are many different book titles and genres, which can be seen by using the &book command.

Object line:

  • [Book] A book. Title: &book - Stress -2.0%, once per day only. (No effect if read again in the same day) - Weight: 1

Bookshelves

Bookshelf and Bookshelves redirects here.

A bookshelf is a piece of furniture designed to hold and organize books.

In most town facilities except libraries, bookshelves hold 1d12 books and are generally free to take. In a library, a typical bookshelf may hold over 100 books but they are not free to take, as the purpose of a library is to trade books.