Difference between revisions of "Books"

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'''Books''' are collections of pages containing information (in the form of text, images, or both), bound together to form a singular object.
 
'''Books''' are collections of pages containing information (in the form of text, images, or both), bound together to form a singular object.
  
As items, the primary purpose of a book is relieving [[Stress]]. When reading a book, the player will be prompted to roll a 1d8 then multiply the result by 5: this is the amount of turns the character will spend reading. For every turn spent reading, the character will lose 0.1% Stress.
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As items, the primary purpose of a book is relieving [[Stress]]. When reading, roll '''(1d41+39)*0.1'''; the result is the amount of [[Stress]] the character heals. Reading a book will also cause [[time]] to advance by one period.
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Reading a book should only be done outside of combat and in a relatively safe environment; the GM may declare it's not the time if they feel the situation is not appropriate.
  
 
Books are infinitely reusable and re-readable, it is therefore safe to keep one in the inventory for reading during downtime or safe situations. There exist many different book titles and genres, which can be seen by using the '''[[Tsuchinoko (bot)|&book]]''' command.
 
Books are infinitely reusable and re-readable, it is therefore safe to keep one in the inventory for reading during downtime or safe situations. There exist many different book titles and genres, which can be seen by using the '''[[Tsuchinoko (bot)|&book]]''' command.

Revision as of 01:46, 30 December 2020

Navigation: Main Page Items Miscellaneous items Books




Books are collections of pages containing information (in the form of text, images, or both), bound together to form a singular object.

As items, the primary purpose of a book is relieving Stress. When reading, roll (1d41+39)*0.1; the result is the amount of Stress the character heals. Reading a book will also cause time to advance by one period.

Reading a book should only be done outside of combat and in a relatively safe environment; the GM may declare it's not the time if they feel the situation is not appropriate.

Books are infinitely reusable and re-readable, it is therefore safe to keep one in the inventory for reading during downtime or safe situations. There exist many different book titles and genres, which can be seen by using the &book command.

Bookshelves

Bookshelf and Bookshelves redirects here.

A bookshelf is a piece of furniture designed to hold and organize books.

In most town facilities except libraries, bookshelves hold between 1 and 4 books and are generally free to take. In a library, a typical bookshelf may hold over 100 books but they are not free to take, as the purpose of a library is to trade books.