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A prison is a special facility found directly underneath each police station. The purpose of a prison is to detain prisoners processed by the Police, until their sentences are served or death occurs, whichever comes first.
Locations
Under every police station and the Police HQ.
Map
Keys
- Key A1-A5, B1-B3, C1-C3, D1-D5, S1-S3: Prison cell keys. Each key corresponds to one of the prison cells. If a cell is occupied, the corresponding key is carried by the Police Sergeant on prison guard duty. Otherwise, it is kept in the storage room, in a dedicated key box.
- Key P: Carried by all police personnel on prison guard duty
- Keycard A: Carried by all police personnel on prison guard duty
Rooms
Back corridor
- Personnel: None, occasionally patrolled by Police Officers personnel on prison guard duty.
- Furniture: None
- Cover
- All sides: None
Cleaning supplies storage room
- Personnel: None, but occasionally visited by Police Officers on prison guard duty
- Furniture: Industrial shelves, storage boxes, dumpster, body bag racks, cleaning cabinets
- Cover:
- All sides: Storage boxes (66 health, A3)
Cornerridor
- Personnel: None, occasionally patrolled by Police Officers personnel on prison guard duty.
- Furniture: None
- Cover
- All sides: None
Corridor
- Personnel: None, occasionally patrolled by Police Officers on prison guard duty.
- Furniture: None
- Cover
- All sides: None
- Locked doors:
- Various: Mechanical locks A1-A5, B1-B3, C1-C3, D1-D5, S1-S3, to each respective prison cell.
Guard break room
- Personnel: Police Sergeant (1, prison guard duty), Police Officer (2-4, prison guard duty)
- Furniture: Couch, television, radio, tables, chairs, bookshelves, sergeant's desk, sergeant's chair
- Cover:
- Side 1: Desk (36 health, A1)
- Side 2: Couch (36 health, A1)
- Side 3: Table (36 health, A1)
- Side 4: Table (36 health, A1)
- Locked doors:
- East: Mechanical lock P, to Corridor A3
Hall
- Personnel: None
- Furniture: Announcement boards
- Cover
- All sides: None
- Locked doors:
- North: Electronic lock A, to the police station elevator
Interrogation room
- Personnel: None, occasionally used by police personnel to interrogate prisoners
- Furniture: Table, chairs
- Cover:
- Side 1: Table (36 health, A1)
Inmates gym
- Personnel: None, but may be occasionally visited by prisoners working out and Police Officers on prison guard duty.
- Furniture: Tatami floors, announcement boards, training dummies, training targets, punching bags, gym equipment, training machines
- Cover:
- All sides: None
Inmates mess hall
- Personnel: None, but may be occasionally visited by prisoners eating their meals and Police Officers on prison guard duty.
- Furniture: 2 long tables, several chairs
- Cover:
- Side 1: Long metal table (44 health, A2)
- Side 2: Long metal table (44 health, A2)
Inmates kitchen
- Personnel: None, but may be occasionally visited by prisoners cooking their meals
- Furniture: Counters, work tables, fridges, freezers, food cabinets, shelves, stoves
- Cover:
- Side 3: Kitchen counter (60 health, A3)
- Side 4: Fridge (60 health, A3)
Inmates kitchen storage room
- Personnel: None, but may be occasionally visited by prisoners cooking their meals
- Furniture: Shelves, food cabinets, crates
- Cover:
- All sides: Food crates (40 health, A1)
Prison cell
- Personnel: If occupied, Prisoner (1-4 per cell). Otherwise: None
- Furniture: Prison beds, toilet seat
- Cover
- All sides: None
Solitary cell
- Personnel: If occupied, Prisoner (1 per cell). Otherwise: None
- Furniture: Prison wall bed, soundproofed walls, toilet seat
- Cover
- All sides: None
Storage room
- Personnel: None, but occasionally visited by Police Officers on prison guard duty
- Furniture: Industrial shelves, storage boxes, dumpster, prison cell key box
- Cover:
- All sides: Storage boxes (66 health, A3)
Vertiports
The elevator serves as an access point to the police station above the prison.
Levels:
- 0: Police station
- -1: Prison