Cultist
Navigation: | Main Page → Creatures → Occupations → Cultist |
Cultist | |||||
Disposition | Neutral | ||||
Can be found in the UA? | |||||
This occupation is open to: | |||||
A cultist is a junior member of the Followers of Asica.
Equipment
Clothing and armor
Human/Halfling clothing and armor:
- Top: Hooded robe
- Body armor: Heavy K armor vest
- Trauma plate: Aramid plate
- Bottom: Regular pants
- Footwear: Regular shoes
Load-bearing equipment
- Tactical vest: AK chest rig
Equipment and inventory
Cultists may have one of three different sets of items (roll 1d3 per cultist to determine):
Set 1
Equipped weapons:
- Primary 1: Enfield RSAF L85A2 (30+1 /30, 31x 5.56x45mm NATO, Standard FMJ) - IS 18
- Combined effects: 1.15x damage
- AK chest rig, Class 4 pouch: 2x M84 Flashbang - IS 2
Inventory:
- AK chest rig, Ammunition: 3x STANAG 30-round magazine (Each: 30 /30, 30x 5.56x45mm NATO, Standard FMJ)
Set 2
Equipped weapons:
- Primary 1: GIAT FAMAS G1 (25+1 /25, 26x 5.56x45mm NATO, Standard FMJ) - IS 14
- Combined effects: 1.15x damage
- AK chest rig, Class 4 pouch: 2x M84 Flashbang - IS 2
Inventory:
- AK chest rig, Ammunition: 3x FAMAS 25-round magazine (Each: 25 /25, 25x 5.56x45mm NATO, Standard FMJ)
Set 3
Equipped weapons:
- Primary 1: Steyr AUG A1 (30+1 /30, 31x 5.56x45mm NATO, Standard FMJ) - IS 18
- Combined effects: 1.15x damage, FT -1, IR -1, Recoil +1
- AK chest rig, Class 4 pouch: 2x M84 Flashbang - IS 2
Inventory:
- AK chest rig, Ammunition: 3x AUG 30-round magazine (Each: 30 /30, 30x 5.56x45mm NATO, Standard FMJ)
Other information
Skills: Species' natural skills + the following:
- Combat skills: Basic (Semi-auto rifle, Automatic rifle, Thrown weapons)
Overview
This article or section contains lore-related information. Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe. |
A cultist is a junior member of the Followers of Asica. They are either humans or halflings (youkai are not accepted into the cult), and most are aged 18 to 30. Most are recruited voluntarily, after a period of initiation lasting 6 to 8 weeks, at the end of which the recruit is tasked by a cult priest to perform an act of loyalty towards Asica. Typically, they are given a specific target (usually someone related to them, such as a family member, a romantic partner, or a close friend). To complete the act of loyalty and seal the candidate's membership into the cult, the designated target must abduct them, take them to a secret location, then perform a ritual sacrifice on them before the eyes of their cult priest. If the priest deems the ritual to be satisfactory, the initiate is officially ordained into the priest's chapter, officially becoming a Follower of Asica.
A small percentage of cultists are recruited among the cult's captured individuals, generally as part of a deal; convert and keep your life, or die in a ritual. These cultists often bear the scars and marks of their life during captivity; they are sometimes known as the "broken ones", after their physical appearance and the metaphor of having been "broken" into joining the cult.