SF-34000

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Navigation: Main Page Weapons Class 3 weapons SF-34000




Weapon, Class 3
SF-34000
SF-34000.jpg
Game information
Category Pistol
Fire modes Single shot
Caliber N/A
Barrel length (inches) N/A
Feeding system Single barrel
+1 round in chamber? No
Critical failure type Failure to fire
Stock type No stock (N)
Weight (units) 1
Max condition N/A
Shop value / Rarity N/A (see page)
Accessory compatibility
Feeding Single barrel
Standard: 1-round capacity
Muzzle N/A
Standard: None
Optics N/A
Standard: None
Underbarrel mount N/A
Standard: None
Lights N/A
Standard: None
Real world information
Manufacturer N/A
Country of origin Country Unknown.png N/A
Year N/A


"I don't have a witty description for this item yet."
Hebizuka (quote written by Unknown)


The SF-34000 is an artifact Class 5 Short pistol.

Stats

Despite being a Class 5 weapon, the SF-34000 is in the pistol category (therefore making it a ranged weapon by nature), and calls for the use of semi-auto pistol skills.

Damage tables

Damage type LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Piercing N/A 26% 23% 18% 14% 10% 5% 1%
  • This weapon is incapable of dealing Limb Damage.
  • On a hit, it will stun the target creature for 1 turn.
    • Continuous shot: If the target has been successfully hit, you will be asked whether you want to “hold the trigger down.” If you refuse, you will let go of the trigger, causing the wires to retract. If you accept, you will continue delivering electrical energy to the target on the next turn (effectively counts as another attack, same IS as an initial shot, cannot choose another action). This attack always succeeds, delivers double damage, and stuns the target for 2 more turns.
    • Lethal shot: If the target has been successfully hit by a Continuous shot, you will be asked once again whether to hold the trigger down. If you refuse, you will let go of the trigger, causing the wires to retract. If you accept, you will continue delivering even more electrical energy to the target into a third turn (again, counts as another attack with the same IS, cannot choose another action). This attack always succeeds, delivers quadruple damage, sets them on fire, and stuns them for 4 more turns. To avoid burning the wires off, they will retract automatically at that point.


Trivia

  • Despite the presence of an integrated laser sight, it is not counted in the game as it would have no effects on a single-shot weapon.
  • This artifact weapon is based on the original Air Taser 34000. Despite that, it doesn't require Taser cartridges; it effectively has infinite ammunition.