Difference between revisions of "Bandit"

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Revision as of 16:26, 23 July 2020

Navigation: Main Page Creatures Occupations Bandit




Bandit
Unknown creature.png
Disposition Neutral
Can be found in the UA? Yes box.png
This occupation is open to:
Human icon.png Yes box.png
Halfling icon.png Yes box.png
Youkai icon.png Yes box.png


A Bandit (always capitalized) is a member of the Duster Bandits movement.


Equipment

Clothing and armor

Human/Halfling clothing and armor:

  • Headgear: Cowboy hat
  • Top: Duster coat
  • Body armor: Light T armor vest
  • Bottom: Jeans
  • Footwear: Cowboy boots

Youkai outfit: Bandit outfit

Load-bearing equipment

Equipment and inventory

Bandits may have one of three different sets of items (roll 1d3 per Bandit to determine):

Set 1

Equipped weapons:

Inventory:

Set 2

Equipped weapons:

Inventory:

Set 3

Equipped weapons:

Inventory:


Other information

Skills: Species' natural skills + the following:

  • Combat skills: Basic (Bolt-action, Pump-action, Lever-action, Single-action revolver)


Overview

Lorebook.png
This article or section contains lore-related information.
Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe.


A Bandit is a member of the Duster Bandits.

Being less an organization and more of a movement, Duster Bandits do not have a formal hierarchy; they instead form temporary squads, only organizing themselves into bandits and bandit chiefs for as long as their mutual agreement lasts.