Police Officer
Navigation: | Main Page → Creatures → Occupations → Police Officer |
Police Officer | |||||
Disposition | Faction: Maze Police | ||||
Can be found in the UA? | |||||
This occupation is open to: | |||||
A Police Officer (uncapitalized form is also acceptable, also known as a cop or simply an officer) is a member of the Maze Police.
Equipment
Clothing and armor
Human/Halfling clothing and armor:
- Headgear: Cop hat
- Top: Cop shirt
- Body armor: Heavy K armor vest
- Trauma plate: Ceramic plate
- Bottom: Cop trousers
- Footwear: Regular shoes
- Combined effects: Agility -1
Load-bearing equipment
- Tactical vest: TT-1B Utility vest
- Utility belt: LE Duty belt
Equipment and inventory
Police officers may have one of four different sets of items (roll 1d4 per cop to determine):
Set 1
Equipped weapons:
- LE Duty belt, Handgun holster: Glock 22 (15+1 /15, 16x .40 S&W, Standard JHP) - IS 3
- Combined effects: 1.8x damage against unarmored ACs, 0.5x damage against armored ACs, FT +1
- Holster 1: Taser X26c (1 /1, 1x Taser cartridge) - IS 2
- Combined effects: FT +1
- Holster 2: Nightstick - IS 3
Inventory:
- LE Duty belt:
- Key item pouch: Handcuffs
- General carrying: 3x Taser cartridges
- Ammunition 1: 2x Glock .40/.357 15-round magazine (Each: 15 /15, 15x .40 S&W, Standard JHP)
Set 2
Equipped weapons:
- LE Duty belt, Handgun holster: Manurhin MR 73 (6 /6, 6x .357 Magnum, Standard LSWCHP) - IS 3
- Combined effects: 1.6x Pain, 2x Limb Damage against unarmored ACs, 0.4x damage against armored ACs, FT +1
- Holster 1: Taser X26c (1 /1, 1x Taser cartridge) - IS 2
- Combined effects: FT +1
- Holster 2: Nightstick - IS 3
Inventory:
- TT-1B Utility vest:
- General carrying: 3x .357 Magnum/.38 Special 6-round speedloader (Each: 6 /6, 6x .357 Magnum, Standard LSWCHP)
- LE Duty belt:
- Key item pouch: Handcuffs
- General carrying: 3x Taser cartridges
Set 3
Equipped weapons:
- Auxiliary: Heckler & Koch MP5A3 (30+1 /30, 31x 9x19mm Parabellum, Standard FMJ) - IS 9
- Combined effects: 1.2x damage
- Holster 1: Taser X26c (1 /1, 1x Taser cartridge) - IS 2
- Combined effects: FT +1
- Holster 2: Nightstick - IS 3
Inventory:
- TT-1B Utility vest:
- Ammunition: 3x MP5 9mm 30-round magazine (Each: 30 /30, 30x 9x19mm Parabellum, Standard FMJ)
- LE Duty belt:
- Key item pouch: Handcuffs
- General carrying: 3x Taser cartridges
Set 4
Equipped weapons:
- Auxiliary: Mossberg 500 Persuader (5+1 /5, 6x 12 gauge, Standard Plated Buckshot) - IS 14
- Combined effects: FT -1
- Holster 1: Taser X26c (1 /1, 1x Taser cartridge) - IS 2
- Combined effects: FT +1
- Holster 2: Nightstick - IS 3
Inventory:
- TT-1B Utility vest:
- General carrying: 20x 12 gauge, Standard Plated Buckshot
- LE Duty belt:
- Key item pouch: Handcuffs
- General carrying: 3x Taser cartridges
Other information
Skills: Species' natural skills + the following:
- Combat skills: Basic (Semi-auto pistol, Semi-auto rifle, Automatic rifle, DA revolver, SA revolver, Pump-action, One-handed club)
Overview
This article or section contains lore-related information. Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe. |
A Police Officer is a member of the Maze Police. All police personnel is assigned to one of several police stations, found in each of the towns under the Police's direct control. The station an officer is assigned to is called the home station or home base, and it is generally called by the name of the city it is found in (e.g. "the Citadel Lambeth station").
Within the Police hierarchy, officers are the lowest-ranked and the most common. They are considered to be of equal rank to SRT officers and under the rank of Sergeant.
All police officers are part of a police squad, composed of 8 officers and led by 1 sergeant.
Officers may be assigned to three broad types of duties: a patrol team, station work, or prison duty.
As part of a patrol team, officers are tasked to go on patrol (nicknamed the beat), which consists of traveling across the UA on a set path, designated by their team's Sergeant. While on patrol, the job of a police officer is, in a general sense, to uphold and enforce Standard Law in all towns where it applies. In a practical sense, this includes tasks such as looking out for raiders and other criminals while patrolling, responding to calls for backup, and apprehending anyone who is breaking the law.
Officers generally do not enter towns or intersections where Standard Law does not apply while on duty, and they are advised to stay entirely away from towns under the control of the Syndicate, even while off-duty, as it would endanger their lives.
When assigned to station work, officers generally stay at their home station and do paperwork (commonly called desk duty). Some may be assigned to call operator duty, acting as a relay between towns requesting backup and any available patrol teams. Other types of station work include information lobby/receptionist duty, cooking/kitchen duty, and armorer duty.
When on prison duty, a police officer will take on the duties of a prison guard, providing overwatch and keeping order inside their home station's correctional facility.