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A traditional sea farm is a rare type of food production facility, where various seafood products are farmed or fished. Sea farms have a medium power draw but require constant access to a special type of water called "seawater" (also known as "saltwater"). In turn, the fish and seafood produced are fairly rare and considered luxurious. The fishing spots are in outside areas and are frequently used by local personnel to supplement the facility's farming areas to catch species that cannot be farmed.
Locations
Map
Rooms
Algae and seaweed production
- Personnel: Farmer (1-3)
- Furniture: Farming tanks, industrial shelves
- Cover:
- All sides: Farming tanks (24 health, A1)
Exit corridor
- Personnel: None
- Furniture: Posters, announcement board
- Cover:
- All sides: None
Fish farming area
- Personnel: Farmer (1-3)
- Furniture: Farming tanks, industrial shelves
- Cover:
- All sides: Farming tanks (24 health, A1)
Fishing spot
- Personnel: Farmer (1-2)
- Furniture: Ice boxes, fishing supplies boxes
- Cover:
- Side 4: Sandbag nest (83 health, A4)
- Notes: Outside area, affected by day/night cycle.
Headmaster's office
- Personnel: Farmer (Headmaster)
- Furniture: Desk, chair, computer, shelves, metallic file cabinets full of documents
- Cover:
- Side 3: Desk (36 health, A1)
- All other sides: Metallic file cabinet (full) (57 health, A2)
Hub corridor
- Personnel: None
- Furniture: Posters, announcement board, fishing pole racks, fishing supplies lockers
- Cover:
- All sides: None
Oyster farming area
- Personnel: Farmer (1-3)
- Furniture: Fish farming tanks, industrial shelves
- Cover:
- All sides: Farming tanks (24 health, A1)
Shrimp/prawn farming area
- Personnel: Farmer (1-3)
- Furniture: Farming tanks, industrial shelves
- Cover:
- All sides: Farming tanks (24 health, A1)