Difference between revisions of "Police Sergeant"
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Revision as of 02:39, 29 March 2022
Navigation: | Main Page → Creatures → Occupations → Police Sergeant |
Police Sergeant | |||||
Disposition | Faction: Maze Police | ||||
Can be found in the UA? | |||||
This occupation is open to: | |||||
A Police Sergeant (uncapitalized form is also acceptable, also known as a cop, or simply a sergeant) is a member of the Maze Police.
Equipment
Clothing and armor
Human/Halfling clothing and armor:
- Headgear: Cop hat
- Top: Cop shirt
- Body armor: Heavy K armor vest
- Trauma plate: Ceramic plate
- Bottom: Cop trousers
- Footwear: Regular shoes
Load-bearing equipment
- Tactical vest: TT-1B Utility vest
- Utility belt: LE Duty belt
Equipment and inventory
Police sergeants may have one of four different sets of items (roll 1d4 per cop to determine):
Set 1
Equipped weapons:
- LE Duty belt, Handgun holster: Glock 22 (15+1 /15, 16x .40 S&W, Standard JHP) - IS 3
- Combined effects: 1.8x damage against unarmored ACs, 0.5x damage against armored ACs, FT +1
- Holster 1: Taser X26c (1 /1, 1x Taser cartridge) - IS 2
- Combined effects: FT +1
- Holster 2: Nightstick - IS 3
Inventory:
- LE Duty belt:
- Key item pouch: Handcuffs
- General carrying: 3x Taser cartridges
- Ammunition 1: 2x Glock .40/.357 15-round magazine (Each: 15 /15, 15x .40 S&W, Standard JHP)
Set 2
Equipped weapons:
- LE Duty belt, Handgun holster: Manurhin MR 73 (6 /6, 6x .357 Magnum, Standard LSWCHP) - IS 3
- Combined effects: 1.6x Pain, 2x Limb Damage against unarmored ACs, 0.4x damage against armored ACs, FT +1
- Holster 1: Taser X26c (1 /1, 1x Taser cartridge) - IS 2
- Combined effects: FT +1
- Holster 2: Nightstick - IS 3
Inventory:
- TT-1B Utility vest:
- General carrying: 3x .357 Magnum/.38 Special 6-round speedloader (Each: 6 /6, 6x .357 Magnum, Standard LSWCHP)
- LE Duty belt:
- Key item pouch: Handcuffs
- General carrying: 3x Taser cartridges
Set 3
Equipped weapons:
- Auxiliary: Heckler & Koch MP5A3 (30+1 /30, 31x 9x19mm Parabellum, Standard FMJ) - IS 9
- Combined effects: 1.2x damage
- Holster 1: Taser X26c (1 /1, 1x Taser cartridge) - IS 2
- Combined effects: FT +1
- Holster 2: Nightstick - IS 3
Inventory:
- TT-1B Utility vest:
- Ammunition: 3x MP5 9mm 30-round magazine (Each: 30 /30, 30x 9x19mm Parabellum, Standard FMJ)
- LE Duty belt:
- Key item pouch: Handcuffs
- General carrying: 3x Taser cartridges
Set 4
Equipped weapons:
- Auxiliary: Mossberg 500 Persuader (5+1 /5, 6x 12 gauge, Standard Plated Buckshot) - IS 14
- Combined effects: FT -1
- Holster 1: Taser X26c (1 /1, 1x Taser cartridge) - IS 2
- Combined effects: FT +1
- Holster 2: Nightstick - IS 3
Inventory:
- TT-1B Utility vest:
- General carrying: 20x 12 gauge, Standard Plated Buckshot
- LE Duty belt:
- Key item pouch: Handcuffs
- General carrying: 3x Taser cartridges
Other information
Skills: Species' natural skills + the following:
- Combat skills: Skilled (Semi-auto pistol, Semi-auto rifle, Automatic rifle, DA revolver, SA revolver, Pump-action, One-handed club)
- At the GM's discretion, a Police Sergeant may be SRT-qualified and have the following combat skills instead: Expert (Semi-auto pistol, Semi-auto rifle, Semi-auto shotgun, Automatic rifle, DA revolver, SA revolver, Pump-action, One-handed club, Thrown weapons)
Overview
This article or section contains lore-related information. Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe. |
A Police Sergeant is a member of the Maze Police, and the commanding officer of a police squad, in charge of 8 subordinate officers. They may also request the formation of a tactical team of 5 SRT officers to their superiors, should the situation require it.
Within the Police hierarchy, sergeants rank above regular police officers and SRT officers and under that of Detective.
Duties of a Sergeant are largely the same as those of a regular officer; they simply take on the role of a field supervisor capable of giving orders, with the responsibility of managing their squad, setting routines, and patrol routes. Sergeants (and all ranks above) also have the right to call in a tactical team, if they believe the current situation is high-risk. One sergeant is assigned to prison guard duty, leading the squad of officers assigned to the prison.