Difference between revisions of "User:GenericArchangel"

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(Special pages)
(Special pages)
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* [[Draft:Two Become One]]
 
* [[Draft:Two Become One]]
 
* [[Draft: List of Named MAIM Personnel]]
 
* [[Draft: List of Named MAIM Personnel]]
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* [[Draft:Mercenary]]
  
 
== Concept Pitch: Magic Drugs ==
 
== Concept Pitch: Magic Drugs ==

Revision as of 07:07, 12 October 2023

GenericArchangel
'
Personal information
Aliases Gen
Real name Gabriel/Ariel B.
Pronouns he/him + she/her
Date of birth 03/27
Hails from AMERICA BABY
Roles Senior GM
Contact
Discord @genericarchangel
E-mail


WASSUP BITCHES IT'S YA BOI/GURL GEN

...I feel disgusted having typed that out. Hi! I'm GenericArchangel, Senior GM for Mazeworld and occasional contributor to game design. Feel free to ping me on the game's Discord server if you want. Or don't, it's not mandatory or anything.

I am genderfluid, when in doubt use the combined he/she and him/her. Singular they is the coward's way out.

Special pages

Concept Pitch: Magic Drugs

Because it's bullshit that only kitsune get to use magic.

Concept: One of the results of Project Mana was that the Science Team managed to isolate what it is about magical creatures that lets them use magic. They have a special protein in their blood plasma that connects them to (insert magical bullshit here) and lets them cast spells. After the fall of Roazon, the Medical Science Team in Raven City took it upon themselves to continue the work of Project Mana, under a new name: Project Magicka. They managed to isolate this protein and find a way for it to be used by other species, but at a cost: the resulting drug is highly addictive, highly dangerous, and making it requires a constant supply of kitsune blood (magician blood simply doesn't work).

New Drug: Magicka It comes in 4 flavors: Pyra, Glacia, Scuta, and Sana (from Latin for fire, ice, shield, and heal). As the names suggest, they give any species access to the matching abilities: Fire Bolt, Ice Beam, Magic Shield, and Self-Heal, which function identically to the way they do for kitsune.

Magicka Withdrawal

  • Substances: Pyra, Glacia, Scuta, Sana
  • Addiction chance per use: 40%

Withdrawal effects:

  • Level 1: Minimum Stress Set to 30%, Minimum Fatigue set to 30%, Disabled natural healing
  • Level 2: Minimum Stress set to 75%, Minimum Fatigue set to 70%, Disabled natural healing, Nausea, Intense Munchies, Intense Thirst, Rage, Hallucinations, Forced Wakefulness, FT +2
  • Level 3: As Level 2, but if it is not treated by the next Daily Reset, the creature dies.