Uncivilized Area

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The Uncivilized Area (often shortened to UA) is the name given to any of the rooms and areas not part of a town or an intersection.

The UA is composed of an immense, maze-like array of rooms of many different styles, in varying states of decay, interconnected with each other seemingly indefinitely, creating a maze-like world, giving meaning to the name of the world: the Mazes. The only semblance of coherence in the UA is found in the network of roads connecting Civilized Areas, which guide the Mazes' inhabitants in the right direction.

Theoretically, there is no known end to the depth of the Mazes, and there are many more unseen and unexplored roads than those depicted on the world map. Exploring outside of the known world is a dangerous and lethal endeavor.

Rooms in the UA are in a constant state of flux, making no two trips between towns and intersections the same and affecting every aspect: the room types and states of decay, the contents of each room, and even the number of rooms separating you from your next destination. There is no known explanation for this constant state of flux; the most widely-accepted theory is that an unknown chaotic force is responsible for it.

The Theoretical Science Team has theorized that the effects of the chaotic force can be repelled by settling communities and gathering people in the same area. This results in the formation of a new Civilized Area, such as a town or an intersection. A controversial theory suggests that people who live in the UA for extended periods of time may be exposed to the chaotic force, resulting in the development of mental issues and aggressive, self-destructive behavior. This theory may explain the amount of hostile creatures living in the UA, but it has not been definitely proven to be true, as there are many examples of creatures that do not exhibit hostile behavior.


Traveling in the Uncivilized Area

(wip)