Difference between revisions of "Trident"
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− | |quotetext=This iconic polearm is nothing more than a three-pronged cousin of the [[spear]] and the [[war fork]]. During medieval times, the trident was considered a traditional spearfishing weapon, but it was eventually pressed into military and anti-monster service, | + | |quotetext=This iconic polearm is nothing more than a three-pronged cousin of the [[spear]] and the [[war fork]]. During medieval times, the trident was considered a traditional spearfishing weapon, but it was eventually pressed into military and anti-monster service, like many other polearms. Today's tridents are mass-produced and made of modern steel and wood, but they are no less efficient. The three prongs make it an excellent choice for piercing multiple bleeding wounds into your problems. Alternatively, a solid hit to the head should instantly neutralize most creatures (and people). |
|quoteauthor=Tempest | |quoteauthor=Tempest | ||
}} | }} |
Revision as of 19:22, 16 April 2021
Navigation: | Main Page → Weapons → Class 5 Long weapons → Trident |
"This iconic polearm is nothing more than a three-pronged cousin of the spear and the war fork. During medieval times, the trident was considered a traditional spearfishing weapon, but it was eventually pressed into military and anti-monster service, like many other polearms. Today's tridents are mass-produced and made of modern steel and wood, but they are no less efficient. The three prongs make it an excellent choice for piercing multiple bleeding wounds into your problems. Alternatively, a solid hit to the head should instantly neutralize most creatures (and people)." |
— Hebizuka (quote written by Tempest) |
The trident is a polearm, part of the staff/pole weapon category.
Stats
This weapon has only one mode available, Thrust.
Thrust
Damage type | LDV | Pain (C1) | Pain (C2) | Pain (A1) | Pain (A2) | Pain (A3) | Pain (A4) | Pain (A5) |
---|---|---|---|---|---|---|---|---|
Piercing | +8 | 68% | 61% | 48% | 37% | 27% | 14% | 2% |
- Each hit causing at least 1 Limb Damage will inflict 1d3 Wounds, instead of just 1.