Style shop

From MazeWorld
Revision as of 05:28, 22 December 2020 by Tempest (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Navigation: Main Page Civilized Areas Facilities Individual shop Style shop




noframe This page is actively under construction!
Please ask the following users for permission before editing this page: Tempest
No directives entered.


A style shop is a type of individual shop which specializes in creating custom clothing and armor.


Shop rules

Opening hours:

  • Towns: 24 hours a day, six days per week. Closed on Watersday for inventory.
  • Intersections: 12 hours a day (day shift only), six days per week. Closed on Watersday for inventory.

Style shops sell the following:

  • Clothing customization service

Style shops may also:

  • Does not buy back items. All sales are final.
  • Accept payment in cash or appraised valuables
  • Provide store credit (valid only at the specific location you obtained credit from - each store is independent)
    • Shops do not normally return change; it is automatically converted into store credit instead.
  • Transfer store credit into a customer's bank account (for a fee, see Bank).
  • Provide a delivery service into a customer's bank vault (for a fee and if the vault has enough space remaining, see Bank)


Clothing customization service

This service creates two categories of items: Custom clothing for humans/halflings, and custom youkai outfits. There is no need to bring an existing item to modify; the style shop creates new, completely unique items and outfits from scratch.

After ordering an item, it takes 1d6 time periods for the style shop to complete it, at which point it can be picked up if it hasn't been delivered to the item vault.

Custom human clothing

When ordering a new custom piece of clothing, you will be asked to fill out the following details:

  • Name: Give your item a name.
  • Clothing slot: Select a clothing slot in which your piece of clothing is intended to be worn: Headgear, Top, Body armor, Arms addon, Bottom, Legs addon, Footwear.
  • Description: Describe the item with as much detail as possible.
  • Body parts protected: See the relevant section below.
  • Armor Class: Select the Armor Class of your custom piece of clothing: C1, C2, A1, A2, A3, A4, A5
  • Proof ratings: Select the Proof ratings of your custom piece of clothing: whether it protects against Blunt, Sharp, Piercing damage, and at -resistant or -PROOF level.
  • Additional effects: See the relevant section below.
  • Weight: A base Weight is determined by a combination of your selected Clothing slot and Armor Class. Increasing the item's Weight may reduce the price, decreasing it may increase it. See the Pricing section for details.

The exact set of traits and details should be discussed between the GM and players. Custom clothing is ultimately subject to the GM's approval. They also have the power to add effects they feel would be appropriate.

  • Example 1: If the piece of clothing is very revealing or does nothing to protect the wearer's modesty, it could violate exhibitionism laws.
  • Example 2: If the piece of clothing has written statements, particularly if they're aimed at a particular major figure or a faction, such as "I shit on Colonel Wight", it could piss off members of the Military angry on sight.

Body parts protected

x

Additional effects

x

Custom youkai outfits

x


Shop generation

This section is intended for GMs.

Food items other than canteens

The customer is expected to request a particular item. This shop uses the standard price-based generation method to determine the number of items in stock:

  • Less than Parallar symbol.png250: 1d40-5 items in stock.
  • Parallar symbol.png250 - 499.99: 1d30-5 items in stock.
  • Parallar symbol.png500 - 999.99: 1d25-5 items in stock.
  • Parallar symbol.png1000 - 1999.99: 1d15-5 items in stock.
  • Parallar symbol.png2000 and higher: 1d10-5 items in stock.

Canteens

Every deli carries 1d5-1 canteen.