Difference between revisions of "Style shop"

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* Example 2: If the piece of clothing has written statements, particularly if they're aimed at a particular major figure or a faction, such as "I shit on Colonel Wight", it could piss off members of the [[Military]] angry on sight.
 
* Example 2: If the piece of clothing has written statements, particularly if they're aimed at a particular major figure or a faction, such as "I shit on Colonel Wight", it could piss off members of the [[Military]] angry on sight.
  
==== Body parts protected ====
+
==== Body parts protected and base weight ====
  
x
+
Depending on the clothing slot the item belongs to, the list of body parts a custom piece of clothing can protect may vary, as long as the GM approves. Each clothing slot has a mandatory body part (it ''must'' protect at least this part) and a list of optional body parts, which can be added.
 +
 
 +
Certain specific body parts can be specified separately from the limb they belong to (e.g. elbows separately from the full arm, if you want a piece of clothing to only protect the elbows). These body parts are listed in parentheses.
 +
 
 +
'''Headgear'''
 +
* Mandatory body parts: Head
 +
* Optional body parts: N/A
 +
* Base weight (unarmored): 3
 +
* Base weight (armored): 9
 +
 
 +
'''Top'''
 +
* Mandatory body parts: Torso
 +
* Optional body parts: Arms (Shoulders, Elbows), Crotch, Hips, Legs (Knees), Feet
 +
* Base weight (unarmored): 3
 +
* Base weight (armored): 9
 +
 
 +
'''Body armor'''
 +
* Mandatory body parts: Torso
 +
* Optional body parts: Arms (Shoulders, Elbows), Crotch, Hips, Legs (Knees), Feet
 +
* Base weight (unarmored): 5
 +
* Base weight (armored): 14
 +
 
 +
'''Arms add-ons'''
 +
* Mandatory body parts: Arms OR any one or both of: Shoulders, Elbows
 +
* Base weight (unarmored): 5
 +
* Base weight (armored): 9
 +
 
 +
'''Bottom'''
 +
* Mandatory body parts: Crotch
 +
* Optional body parts: Hips, Legs (Knees), Feet
 +
* Base weight (unarmored): 3
 +
* Base weight (armored): 9
 +
 
 +
'''Legs add-ons'''
 +
* Mandatory body parts: Legs OR Knees
 +
* Base weight (unarmored): 3
 +
* Base weight (armored): 9
 +
 
 +
'''Footwear'''
 +
* Mandatory body parts: Feet
 +
* Optional body parts: N/A
 +
* Base weight (unarmored): 3
 +
* Base weight (armored): 9
  
 
==== Additional effects ====
 
==== Additional effects ====
x
+
 
 +
A custom piece of clothing may be given one of many [[effects]] for additional traits and protection, subject to GM approval as well. Depending on the clothing slot the item belongs to, the list of compatible effects may vary.
 +
 
 +
(WIP)
  
 
=== Custom youkai outfits ===
 
=== Custom youkai outfits ===
  
x
+
(WIP)
  
  

Revision as of 05:40, 22 December 2020

Navigation: Main Page Civilized Areas Facilities Individual shop Style shop




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A style shop is a type of individual shop which specializes in creating custom clothing and armor.


Shop rules

Opening hours:

  • Towns: 24 hours a day, six days per week. Closed on Watersday for inventory.
  • Intersections: 12 hours a day (day shift only), six days per week. Closed on Watersday for inventory.

Style shops sell the following:

  • Clothing customization service

Style shops may also:

  • Does not buy back items. All sales are final.
  • Accept payment in cash or appraised valuables
  • Provide store credit (valid only at the specific location you obtained credit from - each store is independent)
    • Shops do not normally return change; it is automatically converted into store credit instead.
  • Transfer store credit into a customer's bank account (for a fee, see Bank).
  • Provide a delivery service into a customer's bank vault (for a fee and if the vault has enough space remaining, see Bank)


Clothing customization service

This service creates two categories of items: Custom clothing for humans/halflings, and custom youkai outfits. There is no need to bring an existing item to modify; the style shop creates new, completely unique items and outfits from scratch.

After ordering an item, it takes 1d6 time periods for the style shop to complete it, at which point it can be picked up if it hasn't been delivered to the item vault.

Custom human clothing

When ordering a new custom piece of clothing, you will be asked to fill out the following details:

  • Name: Give your item a name.
  • Clothing slot: Select a clothing slot in which your piece of clothing is intended to be worn: Headgear, Top, Body armor, Arms addon, Bottom, Legs addon, Footwear.
  • Description: Describe the item with as much detail as possible.
  • Body parts protected: See the relevant section below.
  • Armor Class: Select the Armor Class of your custom piece of clothing: C1, C2, A1, A2, A3, A4, A5
  • Proof ratings: Select the Proof ratings of your custom piece of clothing: whether it protects against Blunt, Sharp, Piercing damage, and at -resistant or -PROOF level.
  • Additional effects: See the relevant section below.
  • Weight: A base Weight is determined by a combination of your selected Clothing slot and Armor Class. Increasing the item's Weight may reduce the price, decreasing it may increase it. See the Pricing section for details.

The exact set of traits and details should be discussed between the GM and players. Custom clothing is ultimately subject to the GM's approval. They also have the power to add effects they feel would be appropriate.

  • Example 1: If the piece of clothing is very revealing or does nothing to protect the wearer's modesty, it could violate exhibitionism laws.
  • Example 2: If the piece of clothing has written statements, particularly if they're aimed at a particular major figure or a faction, such as "I shit on Colonel Wight", it could piss off members of the Military angry on sight.

Body parts protected and base weight

Depending on the clothing slot the item belongs to, the list of body parts a custom piece of clothing can protect may vary, as long as the GM approves. Each clothing slot has a mandatory body part (it must protect at least this part) and a list of optional body parts, which can be added.

Certain specific body parts can be specified separately from the limb they belong to (e.g. elbows separately from the full arm, if you want a piece of clothing to only protect the elbows). These body parts are listed in parentheses.

Headgear

  • Mandatory body parts: Head
  • Optional body parts: N/A
  • Base weight (unarmored): 3
  • Base weight (armored): 9

Top

  • Mandatory body parts: Torso
  • Optional body parts: Arms (Shoulders, Elbows), Crotch, Hips, Legs (Knees), Feet
  • Base weight (unarmored): 3
  • Base weight (armored): 9

Body armor

  • Mandatory body parts: Torso
  • Optional body parts: Arms (Shoulders, Elbows), Crotch, Hips, Legs (Knees), Feet
  • Base weight (unarmored): 5
  • Base weight (armored): 14

Arms add-ons

  • Mandatory body parts: Arms OR any one or both of: Shoulders, Elbows
  • Base weight (unarmored): 5
  • Base weight (armored): 9

Bottom

  • Mandatory body parts: Crotch
  • Optional body parts: Hips, Legs (Knees), Feet
  • Base weight (unarmored): 3
  • Base weight (armored): 9

Legs add-ons

  • Mandatory body parts: Legs OR Knees
  • Base weight (unarmored): 3
  • Base weight (armored): 9

Footwear

  • Mandatory body parts: Feet
  • Optional body parts: N/A
  • Base weight (unarmored): 3
  • Base weight (armored): 9

Additional effects

A custom piece of clothing may be given one of many effects for additional traits and protection, subject to GM approval as well. Depending on the clothing slot the item belongs to, the list of compatible effects may vary.

(WIP)

Custom youkai outfits

(WIP)


Shop generation

This section is intended for GMs.

Food items other than canteens

The customer is expected to request a particular item. This shop uses the standard price-based generation method to determine the number of items in stock:

  • Less than Parallar symbol.png250: 1d40-5 items in stock.
  • Parallar symbol.png250 - 499.99: 1d30-5 items in stock.
  • Parallar symbol.png500 - 999.99: 1d25-5 items in stock.
  • Parallar symbol.png1000 - 1999.99: 1d15-5 items in stock.
  • Parallar symbol.png2000 and higher: 1d10-5 items in stock.

Canteens

Every deli carries 1d5-1 canteen.