Difference between revisions of "Stun knife"

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The '''stun knife''' is a type of one-handed club.
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The '''stun knife''' is a type of knife.
  
 
== Stats ==
 
== Stats ==
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=== Zap ===
 
=== Zap ===
A [[taser cartridge]] must be loaded into the stun baton in order to use this mode. When used in this mode, the stun baton has the following properties:
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A [[taser cartridge]] must be loaded into the stun knife in order to use this mode. When used in this mode, the stun knife has the following properties:
  
 
* Max 1 attack per turn
 
* Max 1 attack per turn

Revision as of 00:04, 10 January 2022

Navigation: Main Page Weapons Class 5 Short weapons Stun knife




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Weapon, Class 5 Short
Stun knife
Stun knife.jpg
Game information
Category Knife
Modes Slash (Blunt)
Zap (Special, see page)
Uses ammunition? Taser cartridges
(Zap mode only)
Capacity: 1
Weight (units) 2
Material type Plastic
Max condition 900
Usable for butchering? No box.png
Shop value / Rarity Parallar symbol.png250 (Rarity 2)


"I don't have a witty description for this item yet."
Hebizuka (quote written by Unknown)


The stun knife is a type of knife.

Stats

This weapon has two modes available, Slash and Zap.

Slash

Damage type LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Blunt -1 19% 18% 15% 12% 10% 5% 1%

Zap

A taser cartridge must be loaded into the stun knife in order to use this mode. When used in this mode, the stun knife has the following properties:

  • Max 1 attack per turn
  • On a hit, it will deal zero Pain or Limb Damage, but it will stun the target creature for 1d2 turns.
  • Consumes the taser cartridge on a hit, but not on a miss.

Trivia

  • Despite using Taser cartridges as ammunition, the stun knife is not a ranged weapon and does not fire prongs. Instead, it is designed to harness the energy contained within the cartridges to power the knife's Zap mode.