Difference between revisions of "Multiple targeting"

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* Example: Robbie is using a [[Beretta Cx4 Storm]] (a [[.40 S&W]] conventional rifle) equipped with an [[List of red dot sights|Aimpoint CompM4]] red dot sight. The Cx4 Storm is semi-automatic only, allowing Robbie up to 10 shots per turn. Robbie faces two enemy creatures, and wishes to use the Multiple Targeting ability to hit both of them. He plans to fire 6 shots on the first creature, leaving him with only up to 4 shots to assign to the second creature.
 
* Example: Robbie is using a [[Beretta Cx4 Storm]] (a [[.40 S&W]] conventional rifle) equipped with an [[List of red dot sights|Aimpoint CompM4]] red dot sight. The Cx4 Storm is semi-automatic only, allowing Robbie up to 10 shots per turn. Robbie faces two enemy creatures, and wishes to use the Multiple Targeting ability to hit both of them. He plans to fire 6 shots on the first creature, leaving him with only up to 4 shots to assign to the second creature.
  
This ability can be combined with [[Dual wielding]], which allows a single character to aim at up to 3 or 4 different targets in a single turn, depending on whether one or both of the firearms dual-wielded possess a red dot sight.
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If used in conjunction with full-auto, you must first roll the number of shots fired; the total will be used to determine [[Recoil]] effects. You may then divvy up the available number of shots between your two targets.
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* Example: Debbie is also facing two enemy creatures and willing to use Multiple Targeting to hit both of them. She is using a [[PP-19 Bizon]] (a [[9x18mm Makarov]] submachine gun) in full-auto mode. The Bizon is fitted with a [[List of red dot sights|PK-A]] red dot sight. Debbie choose to perform a long pull; the Bizon is AutoROF 6, so Debbie rolls 3d6 to determine the number of shots fired. She rolls 9 and chooses to assign 5 to the first creature and 4 to the other.
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If used in conjunction with burst mode, you may assign a number of bursts per target, within the maximum allowed amount per turn of 5. You may then resolve shots fired for each target normally.
  
 
=== Use with other abilities ===
 
=== Use with other abilities ===

Latest revision as of 00:21, 13 May 2024

Navigation: Main Page Game mechanics Abilities Multiple targeting




Multiple targeting (or Multi-targeting) is an ability and a combat technique.

Requirements

To be able to perform this combat technique, your character must be equipped with:

Use

If an appropriate weapon is equipped, a character has the option to aim at a second target. This second target can be a different body part on the same enemy, or a different enemy altogether.

This ability does not increase the maximum amount of hits allowed in a turn with the corresponding weapon; the character is still limited to whatever their current weapon and fire modes allow.

  • Example: Robbie is using a Beretta Cx4 Storm (a .40 S&W conventional rifle) equipped with an Aimpoint CompM4 red dot sight. The Cx4 Storm is semi-automatic only, allowing Robbie up to 10 shots per turn. Robbie faces two enemy creatures, and wishes to use the Multiple Targeting ability to hit both of them. He plans to fire 6 shots on the first creature, leaving him with only up to 4 shots to assign to the second creature.

If used in conjunction with full-auto, you must first roll the number of shots fired; the total will be used to determine Recoil effects. You may then divvy up the available number of shots between your two targets.

  • Example: Debbie is also facing two enemy creatures and willing to use Multiple Targeting to hit both of them. She is using a PP-19 Bizon (a 9x18mm Makarov submachine gun) in full-auto mode. The Bizon is fitted with a PK-A red dot sight. Debbie choose to perform a long pull; the Bizon is AutoROF 6, so Debbie rolls 3d6 to determine the number of shots fired. She rolls 9 and chooses to assign 5 to the first creature and 4 to the other.

If used in conjunction with burst mode, you may assign a number of bursts per target, within the maximum allowed amount per turn of 5. You may then resolve shots fired for each target normally.

Use with other abilities

This ability can be combined with:

  • Dual wielding: If one or both of these weapons is also equipped with a red dot sight, it is possible to combine this ability with Multiple targeting to be able to target up to 3 or even 4 different targets in a single turn.
Last modified on 13 May 2024, at 00:21