Difference between revisions of "Last Blood"

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* Each hit causing at least 1 [[Limb Damage]] will inflict '''4''' Wounds, instead of just 1.
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* Each hit causing at least 1 [[Limb Damage]] will inflict '''4''' [[light wounds]], instead of just 1.
  
 
=== Stab ===
 
=== Stab ===
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* Damage type becomes '''Piercing'''
 
* Damage type becomes '''Piercing'''
  
* Each hit causing at least 1 [[Limb Damage]] will inflict '''4''' Wounds, instead of just 1.
+
* Each hit causing at least 1 [[Limb Damage]] will inflict '''2''' [[deep wounds]], instead of just 1.
  
 
[[Category:Class 5 Short weapons]]
 
[[Category:Class 5 Short weapons]]

Latest revision as of 21:36, 18 June 2023

Navigation: Main Page Weapons Class 5 Short weapons Last Blood




Weapon, Class 5 Short
Last Blood
Last Blood.jpg
Game information
Category Knife
Modes Slash (Sharp)
Stab (Piercing)
Uses ammunition? No
N/A
Weight (units) 5
Material type Steel
Max condition 50000
Usable for butchering? Yes box.png
Shop value / Rarity N/A (see page)


"Said to have belonged to a legendary soldier turned lone survivor. He may not have drawn first blood, but in the end, he drew the last. Countless lives have been taken using this knife before its original owner passed away. Yet, it lives on, waiting for a new fighter to take possession. The Last Blood's serrated blade is incredibly durable, yet legendarily sharp. In the right hands, it can cut wounds so deep and bloody, your opponents just might think of you as their worst nightmare..."
Hebizuka (quote written by Tempest)


The Last Blood is a type of artifact knife.

Obtaining this weapon

This weapon is referred to as an artifact weapon; it cannot be normally found in the Mazes, nor can it be crafted or built.

This weapon is unique. Only one instance of this artifact weapon should exist. It cannot be sold, and if it is lost or abandoned, it will be permanently lost.

Stats

This weapon has two modes available, Slash and Stab.

Slash

Damage type LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Sharp +3 55% 50% 41% 33% 25% 11% 3%

Stab

Use the damage tables above, but with the following modifications:

  • Damage type becomes Piercing