Stun knife
From MazeWorld
Navigation: | Main Page → Weapons → Class 5 Short weapons → Stun knife |
Weapon, Class 5 Short | |
Stun knife | |
Game information | |
Category | Knife |
Modes | Slash (Blunt) Zap (Special, see page) |
Uses ammunition? | Taser cartridges (Zap mode only) Capacity: 1 |
Weight (units) | 2 |
Material type | Plastic |
Max condition | 900 |
Usable for butchering? | |
Shop value / Rarity | 250 (Rarity 2) |
"The stun knife does exactly what its name implies: it stuns targets within melee range. Don't expect it to be very useful for cutting things; the blade is made of plastic and, therefore, not very sharp. However, with a taser cartridge inserted, it can give your enemies quite a shock! Use it to buy yourself some time to escape... or switch to another weapon with complete impunity." |
— Hebizuka (quote written by GenericArchangel) |
The stun knife is a type of knife.
Stats
This weapon has two modes available, Slash and Zap.
Slash
Damage type | LDV | Pain (C1) | Pain (C2) | Pain (A1) | Pain (A2) | Pain (A3) | Pain (A4) | Pain (A5) |
---|---|---|---|---|---|---|---|---|
Blunt | -1 | 19% | 18% | 15% | 12% | 10% | 5% | 1% |
Zap
A taser cartridge must be loaded into the stun knife in order to use this mode. When used in this mode, the stun knife has the following properties:
- Max 1 attack per turn
- On a hit, it will deal zero Pain or Limb Damage, but it will stun the target creature for 2 turns.
- Consumes the taser cartridge on a hit, but not on a miss.
Trivia
- Despite using Taser cartridges as ammunition, the stun knife is not a ranged weapon and does not fire prongs. Instead, it is designed to harness the energy contained within the cartridges to power the knife's Zap mode.