Difference between revisions of "Stone"

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{{Hebiquote
 
{{Hebiquote
|quotetext
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|quotetext=Little more than a nicely-sized rock, this is easily the most primitive weapon in the Mazes. Don't take that as a reason to dismiss it, though. Every day, people die to opponents armed with nothing but a bit of stone and a lot of balls.
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|quoteauthor=Vershike
 
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This weapon has only one mode available, '''Strike'''.
 
This weapon has only one mode available, '''Strike'''.
  
=== Slash ===
+
=== Strike ===
 
{| class="wikitable" style="font-size:10pt;text-align:center"
 
{| class="wikitable" style="font-size:10pt;text-align:center"
 
|-
 
|-
! Damage type !! LDV !! Pain (C1) !! Pain (C2) !! Pain (C3) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)  
+
! Damage type !! LDV !! Pain (C1) !! Pain (C2) !! Pain (A1) !! Pain (A2) !! Pain (A3) !! Pain (A4) !! Pain (A5)  
 
|-
 
|-
| Blunt || '''+0''' || 23% || 22% || 22% || 18% || 15% || 12% || 6% || 2%
+
| Blunt || '''+0''' || 23% || 22% || 18% || 15% || 12% || 6% || 2%
 
|}
 
|}
 +
 +
=== Throw ===
 +
Use the same damage tables as above, but with the following modifications:
 +
 +
* Attack is '''Ranged''' and uses '''Thrown weapons skill'''
 +
* Will land on the target's side when thrown
  
 
[[Category:Class 5 Short weapons]]
 
[[Category:Class 5 Short weapons]]

Latest revision as of 00:57, 4 October 2023

Navigation: Main Page Weapons Class 5 Short weapons Stone




Weapon, Class 5 Short
Stone
Stone.jpg
Game information
Category Crude weapon
Modes Strike (Blunt)
Uses ammunition? No
N/A
Weight (units) 2
Material type Rock
Max condition 150
Usable for butchering? No box.png
Shop value / Rarity Parallar symbol.png0.50 (Rarity 1)


"Little more than a nicely-sized rock, this is easily the most primitive weapon in the Mazes. Don't take that as a reason to dismiss it, though. Every day, people die to opponents armed with nothing but a bit of stone and a lot of balls."
Hebizuka (quote written by Vershike)


The stone is a type of crude weapon.

Stats

This weapon has only one mode available, Strike.

Strike

Damage type LDV Pain (C1) Pain (C2) Pain (A1) Pain (A2) Pain (A3) Pain (A4) Pain (A5)
Blunt +0 23% 22% 18% 15% 12% 6% 2%

Throw

Use the same damage tables as above, but with the following modifications:

  • Attack is Ranged and uses Thrown weapons skill
  • Will land on the target's side when thrown