Difference between revisions of "Activist squadleader"
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Revision as of 02:38, 29 March 2022
Navigation: | Main Page → Creatures → Occupations → Activist squadleader |
Activist squadleader | |||||
Disposition | Faction: Youkai Nation | ||||
Can be found in the UA? | |||||
This occupation is open to: | |||||
An activist squadleader (or simply an activist) is an armed, senior member of the Youkai Nation, effectively serving as the faction's armed forces.
Equipment
Clothing and armor
Youkai outfit: Activist Combat Outfit
Load-bearing equipment
- Tactical vest: RM21 TARZAN vest
- Utility belt: Eagle battle belt
Equipment and inventory
Activist squadleaders may have one of four different sets of items (roll 1d4 per fighter to determine):
Set 1
Equipped weapons:
- Primary 1: IZHMASH AN-94 Abakan (30+1 /30, 31x 5.45x39mm, Standard FMJ) - IS 22
- Combined effects: Recoil -1
- Eagle battle belt, Handgun holster: Glock 20 (15+1 /15, 16x 10x25mm Auto, Standard FMJ) - IS 3
- Combined effects: FT +1
Inventory:
- RM21 TARZAN vest:
- Ammunition: 3x AK-74 30-round magazine (Each: 30 /30, 30x 5.45x39mm, Standard FMJ)
- Eagle battle belt:
- Ammunition 1: 2x AK-74 30-round magazine (Each: 30 /30, 30x 5.45x39mm, Standard FMJ)
- Ammunition 2: 2x Glock 10mm 15-round magazine (Each: 15 /15, 15x 10x25mm Auto, Standard FMJ)
Set 2
Equipped weapons:
- Primary 1: ZiD Degtyaryov RPD (100 /100, 100x 7.62x39mm, Standard FMJ) - IS 26 / IS 30 (bipod deployed)
- Combined effects: None
- Combined effects (bipod deployed): FT -1, Recoil -1, IS tier +1
- Eagle battle belt, Handgun holster: Glock 20 (15+1 /15, 16x 10x25mm Auto, Standard FMJ) - IS 3
- Combined effects: FT +1
Inventory:
- RM21 TARZAN vest:
- General carrying: 1x RPD 100-round ammo belt box (100 /100, 100x 7.62x39mm, Standard FMJ)
- Eagle battle belt:
- Ammunition 2: 2x Glock 10mm 15-round magazine (Each: 15 /15, 15x 10x25mm Auto, Standard FMJ)
Set 3
Equipped weapons:
- Primary 1: IZHMASH SV-98 (10+1 /10, 11x 7.62x54mm R, Standard FMJ) - IS 30 / IS Unsp. (bipod deployed)
- Combined effects: FT -2, IR -2, Recoil +3, can use Concentration
- Combined effects (bipod deployed): FT -3, IR -2, Recoil -2, IS tier +1, can use Concentration
- Eagle battle belt, Handgun holster: Glock 20 (15+1 /15, 16x 10x25mm Auto, Standard FMJ) - IS 3
- Combined effects: FT +1
Inventory:
- RM21 TARZAN vest:
- Ammunition: 2x SV-98 10-round magazine (Each: 10 /10, 10x 7.62x54mm R, Standard FMJ)
- Eagle battle belt:
- Ammunition 1: 2x SV-98 10-round magazine (Each: 10 /10, 10x 7.62x54mm R, Standard FMJ)
- Ammunition 2: 2x Glock 10mm 15-round magazine (Each: 15 /15, 15x 10x25mm Auto, Standard FMJ)
Set 4
Equipped weapons:
- Primary 1: Tula Arms AS Val (20+1 /20, 21x 9x39mm, Standard AP) - IS 14
- Combined effects: Silenced, 0.6x damage against unarmored ACs, 1.5x damage against armored ACs
- Eagle battle belt, Handgun holster: Glock 20 (15+1 /15, 16x 10x25mm Auto, Standard FMJ) - IS 3
- Combined effects: FT +1
Inventory:
- RM21 TARZAN vest:
- Ammunition: 3x AS Val 20-round magazine (Each: 20 /20, 20x 9x39mm, Standard AP)
- Eagle battle belt:
- Ammunition 2: 2x Glock 10mm 15-round magazine (Each: 15 /15, 15x 10x25mm Auto, Standard FMJ)
Other information
Skills: Species' natural skills + the following:
- Combat skills: Skilled (All combat skills)
Overview
This article or section contains lore-related information. Though not strictly necessary for playing the game, you are encouraged to read this section if you wish to have a better understanding of the game's universe. |
An activist squadleader is a youkai working for Youkai Nation's armed branch.
This occupation is reserved for youkai, typically residents of one of the towns controlled by the Youkai Nation. Although non-youkai can support the Nation in other ways, they cannot join the armed elements, and therefore, cannot become activist fighters.
Officially, activist fighters make up the fledgling defense forces of the Youkai Nation. Their job is to protect towns and roads under their control from monster invasions, fulfilling the role of the Maze Military within their area of influence. Frequently, however, they engage the Military in battle through various sporadic conflicts, generally around the border of the Nation's area of influence, where Soldiers looking to probe through youkai defenses or patrolling for monsters are the most likely to encounter patrolling activists.
The Youkai Nation's armed forces don't have an official name (they are simply referred to as Activists) and have an extremely simple hierarchy; activists organize themselves in simple cells, led by one or multiple squadleaders, each being in charge of several fighters, ranging from a dozen to as many as 40. Activist cells are known to exist in every town controlled by the Youkai Nation, but there are many unconfirmed rumors of "dormant" or "sleeper" cells based in other towns, particularly neutral, unaligned towns.