Difference between revisions of "Concentrating"
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* A [[Weapon|firearm]] equipped with a [[Weapon accessory#Scopes|high-power or extreme-power scope]] | * A [[Weapon|firearm]] equipped with a [[Weapon accessory#Scopes|high-power or extreme-power scope]] | ||
− | ** The firearm MUST be able to fire a single shot, and therefore must have at least one of the following modes: Single shot, Semi-auto, Bolt-action, Pump-action, Lever-action, Double action, Single action. | + | ** The firearm MUST be able to fire a single shot and ONLY a single shot, and therefore must have at least one of the following modes: Single shot, Semi-auto, Bolt-action, Pump-action, Lever-action, Double action, Single action. |
== Use == | == Use == | ||
− | If an appropriate weapon is equipped, a character has the option to '''concentrate'''. | + | If an appropriate weapon is equipped, a character has the option to '''concentrate'''. When using this ability, the following effects are activated: |
− | + | * Maximum shots per turn reduced to '''1''' | |
+ | * The concentrating character will be able to aim at a specific target as they normally would, but they will not open fire on the same turn the use of the ability was declared; instead, they are "locked" in a concentrating state, and they ''must'' shoot at the intended target on the next turn, at a special [[Initiative Speed]] of '''C''', considered to be slower than '''U'''. | ||
+ | ** Successful hits (including inaccurate hits) while concentrating are converted into '''critical hits''' instead. | ||
− | Successful hits (including inaccurate hits) while concentrating are converted into '''critical hits''' instead. | + | === Use with other abilities === |
+ | |||
+ | This ability can be combined with: | ||
+ | * '''[[Steady aiming]]''': If your firearm meets the requirements for both Steady aiming and Concentrating, you may combine both abilities to activate '''Concentrated Steady Aiming'''. The following effects become active: | ||
+ | ** '''[[FT]] -1''' | ||
+ | ** Maximum shots per turn reduced to '''1''' | ||
+ | ** The concentrating character will be able to aim at a specific target as they normally would, but they will not open fire on the same turn the use of the ability was declared; instead, they are "locked" in a concentrating state, and they ''must'' shoot at the intended target on the next turn, at a special [[Initiative Speed]] of '''C''', considered to be slower than '''U'''. | ||
+ | *** Successful hits (including inaccurate hits) while concentrating are converted into '''critical hits''' instead. | ||
[[Category:Abilities]] | [[Category:Abilities]] |
Latest revision as of 21:26, 6 February 2022
Navigation: | Main Page → Game mechanics → Abilities → Concentrating |
Concentrating (or Concentration) is an ability and a combat technique.
Requirements
To be able to perform this combat technique, your character must be equipped with:
- A firearm equipped with a high-power or extreme-power scope
- The firearm MUST be able to fire a single shot and ONLY a single shot, and therefore must have at least one of the following modes: Single shot, Semi-auto, Bolt-action, Pump-action, Lever-action, Double action, Single action.
Use
If an appropriate weapon is equipped, a character has the option to concentrate. When using this ability, the following effects are activated:
- Maximum shots per turn reduced to 1
- The concentrating character will be able to aim at a specific target as they normally would, but they will not open fire on the same turn the use of the ability was declared; instead, they are "locked" in a concentrating state, and they must shoot at the intended target on the next turn, at a special Initiative Speed of C, considered to be slower than U.
- Successful hits (including inaccurate hits) while concentrating are converted into critical hits instead.
Use with other abilities
This ability can be combined with:
- Steady aiming: If your firearm meets the requirements for both Steady aiming and Concentrating, you may combine both abilities to activate Concentrated Steady Aiming. The following effects become active:
- FT -1
- Maximum shots per turn reduced to 1
- The concentrating character will be able to aim at a specific target as they normally would, but they will not open fire on the same turn the use of the ability was declared; instead, they are "locked" in a concentrating state, and they must shoot at the intended target on the next turn, at a special Initiative Speed of C, considered to be slower than U.
- Successful hits (including inaccurate hits) while concentrating are converted into critical hits instead.