Changes
Weapons
,Weapons usually lose Condition as a result of sustaining critical failures. If a weapon's Condition percentage falls under certain values, it will begin performing less well; firearms will be less accurate, and melee weapons other than [[Class Handgear weapons|handgear]] will deal less damage.
Different weapons have different Max Condition ratings; the higher, the better.
Should a weapon's Condition fall to 0%, it will catastrophically fail and '''break'''. Such a weapon cannot be used anymore, and must be repaired or replaced.