Changes

Ventis

412 bytes added, 20:13, 30 October 2022
|town_pop=Small
|town_laws=[[Standard Law]]<br/>Angelic mandate
|travel_north=[[Heshbar]]'''(<span style="color:#00AA00">S</span>/<span style="color:#0000FF">F</span>/<span style="color:#FF0000">D</span>)'''|travel_east=[[Intersection 21]]'''(_/_/<span style="color:#FF0000">D</span>)'''|travel_south=[[Abakash]]'''(<span style="color:#00AA00">S</span>/<span style="color:#0000FF">F</span>/<span style="color:#FF0000">D</span>)'''|travel_west=[[Camp Baxter]]'''(_/_/<span style="color:#FF0000">D</span>)'''
}}
'''Ventis''' is a small [[Heaven, Ltd.|Angelic]] town located in the Northwestern Central Zone.
Ventis was founded late in Era 6, as a means for the Angelic faction to expand its reach into the Central and Southern Zones, being located right before the border between the two. It was a small and unremarkable town until E7-362, when the [[Hell, Inc.|Demonic]] town of [[Abakash]] was founded. Since then, Ventis became a small and unremarkable town with hundreds of years of rivalry and blood feuding with their Demonic neighbors.
** [[Hotel]]: Yes ; ''Heavenly Nights Inn''
* Shop hub: 4 of 10 emplacements open
** [[Clothing shop]], [[Forge]](''Fletcher's Bowyer''), [[Gun shop]](''Norris & Nakatomi''), [[Weapon shop]](''The Close Quarters Company'')
* Social Square facilities:
** [[Bar|Bars]]: 1 ; ''Divine Winds'' (#1)
Bureaucrat, administrator
15,672
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