Changes

Ventis

412 bytes added, 20:13, 30 October 2022
|town_pop=Small
|town_laws=[[Standard Law]]<br/>Angelic mandate
|travel_north=[[Heshbar]]'''(<span style="color:#00AA00">S</span>/<span style="color:#0000FF">F</span>/<span style="color:#FF0000">D</span>)'''|travel_east=[[Intersection 21]]'''(_/_/<span style="color:#FF0000">D</span>)'''|travel_south=[[Abakash]]'''(<span style="color:#00AA00">S</span>/<span style="color:#0000FF">F</span>/<span style="color:#FF0000">D</span>)'''|travel_west=[[Camp Baxter]]'''(_/_/<span style="color:#FF0000">D</span>)'''
}}
'''Ventis''' is a small [[Heaven, Ltd.|Angelic]] town located in the Northwestern Central Zone.
Ventis was founded late in Era 6, as a means for the Angelic faction to expand its reach into the Central and Southern Zones, being located right before the border between the two. It was a small and unremarkable town until E7-362, when the [[Hell, Inc.|Demonic]] town of [[Abakash]] was founded. Since then, Ventis is now became a small and unremarkable town with hundreds of years of rivalry and blood feuding with their Demonic neighbors.
The UA roads between Ventis and Abakash are famous for being the theater of the [[History of the Mazes#Era 7|Almost Divine War]], and continue to feature occasional clashes between passing Angelic and Demonic creatures.
** [[Hotel]]: Yes ; ''Heavenly Nights Inn''
* Shop hub: 4 of 10 emplacements open
** [[Clothing shop]], [[Forge]](''Fletcher's Bowyer''), [[Gun shop]](''Norris & Nakatomi''), [[Weapon shop]](''The Close Quarters Company'')
* Social Square facilities:
** [[Bar|Bars]]: 1 ; ''Divine Winds'' (#1)
Bureaucrat, administrator
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