Changes

Vampire

258 bytes added, 20:31, 18 June 2023
| creature_tl=3
| creature_cat=Demonics
| creature_disp=[[Factions|Faction:]] [[Hell, Inc.]]
| creature_ac='''A1'''
| creature_ps=60%
|}
* On a successful hit, this attack does not inflict a [[Woundlight wound]], but instead, the target immediately loses 1.0 [[Blood]] while the attacker gains '''1 DE''', heals 1.0 [[Blood]], and -15% [[Pain]].
=== Demonic self-healing ===
* Inflicts no [[Pain]] or [[Limb Damage]].
* This technique is a '''Demonic power''' which requires '''1 DE''' to cast.
* Upon casting the spell, the creature will instantly heal 40% [[Pain]], [[Limb health|4 HP per limb]] on all limbs, and close 2 random open [[wounds]](prioritizes DWs first).
=== Mist body ===
Equipped [[weapons]]:
* Holster 1: [[Heckler & Koch Mark 23]] (12+1 /12, 13x [[.45 ACP]], Standard FMJ)- IS 5** Combined effects: FT +1
Inventory:
Equipped [[weapons]]:
* Auxiliary: [[Heckler & Koch MP5A3]] (30+1 /30, 31x [[9x19mm Parabellum]], Standard FMJAP)- IS 9** Combined effects: 0.72x damage against unarmored ACs, 1.8x damage against armored ACs
Inventory:
* TT-1E Pistol vest, Ammunition 2: 3x [[USP45 MP5 9mm magazines|USP45 12MP5 9mm 30-round magazine]] (Each: 12 30 /12, 12x 30x [[.45 ACP9x19mm Parabellum]], Standard FMJAP)
==== Set 3 ====
Equipped [[weapons]]:
* Primary 1: [[AI AWSMAW]] (510+1 /510, 6x 11x [[7.338 Lapua Magnum62x51mm NATO]], Standard FMJ)- IS 30** Combined effects: 1.1x damage, Recoil +3, FT -3, IR -2, can use [[Concentration]]
Inventory:
* Condor utility rig (Left), General carrying: 2x [[AWSM AW magazines|AWSM 5AW 10-round magazine]] (Each: 5 10 /510, 5x 10x [[7.338 Lapua Magnum62x51mm NATO]], Standard FMJ)
Creature traits:
*'''Bloodthirsty''': This creature has a vampire bite attack and will always try to use it at least once if it enters combat.
*'''Demonic''': This creature is demonic, and therefore has access to certain '''[[Demonic powers]]''' (listed above as techniques), and the resource needed to cast them, '''Demonic Energy'''. See this page for more details.
*'''Cannot be butchered''': On death, this creature's body quickly fades then disappears, dropping any equipment it carried (if any) and making it impossible to butcher this creature.
*'''Vampire Bloodlust''': This creature has a vampire bite attack and will always try to use it at least once if it enters combat.
*'''Weakness to fire''': Will take '''double damage''' (both [[Pain]] and [[Limb Damage]] if applicable) from [[Damage types|Spec-Fire]] attacks as well as the [[Effects#Elemental|'''On fire''' effect]].
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