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Convenience store

14,881 bytes removed, 22:57, 18 September 2022
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A '''style shopconvenience store''' is a type of [[individual shop]] which specializes in creating custom . In Youkai-go, a convenience store is called a '''konbini''' ('''コンビニ'''). Convenience stores sell a variety of common, everyday supplies, such as [[clothing food]], [[ammunition]], [[meds|first aid]], and armorvarious other items. Convenience stores are guaranteed in each town and are found in the Social Square Center instead of the Shop Hub.  Like with weapon retailers ([[Forge|Forges]], [[Gun shop|gun shops]] and custom [[load-bearing equipmentWeapon shop|weapon shops]]), convenience stores may belong to one of five different chains. Each chain offers different services, such as raffle tickets, additional items, or donation boxes.
Opening hours:
* [[Towns]]: 24 hours a day, six days per week. '''Closed on WatersdayBreakday''' for inventory. * [[Intersections]]: 12 hours a day ('''day night shift only'''), six days per week. '''Closed on WatersdayBreakday''' for inventory. Style shops Convenience stores sell the followingitems:* '''Clothing customization service'''A fixed assortment of various items. See the [[Convenience store#Inventory|section below]].Style shops Convenience stores may also:
* '''Does not buy back items'''. All sales are final.
* Accept payment in '''[[valuables|cash or appraised valuables]]'''
* Provide '''store credit''' (valid only at all stores of the specific location you obtained credit from - each store is independentsame chain)
** Shops do not normally return change; it is automatically converted into store credit instead.
* '''Transfer''' store credit into a customer's '''bank account''' (for a fee, see [[Bank]]).
* Provide a '''delivery service''' into a customer's '''bank vault''' (for a fee and if the vault has enough space remaining, see [[Bank]])
= Inventory =
= Clothing customization service = This service creates two categories Convenience stores sell a fixed assortment of itemsdivided into four aisles: Custom clothing for humans/halflings, and custom youkai outfits. There is no need to bring an existing item to modify; the style shop creates new, completely unique items and outfits from scratch. After ordering an item, it takes '''1d6 [[time]] periods''' for the style shop to complete it, at which point it can be picked up if it hasn't been delivered to the item vault. == Custom human clothing == When ordering a new custom piece of clothing, you will be asked to fill out the following details: * '''Name:''' Give your item a name.* '''Clothing slot:''' Select a clothing slot in which your piece of clothing is intended to be worn: '''Headgear, Top, Body armor, Arms addon, Bottom, Legs addon, Footwear'''.* '''Description:''' Describe the item with as much detail as possible.* '''Body parts protected:''' See the relevant section below.* '''Armor Class:''' Select the [[Armor ClassConvenience store#Food aisle|Food aisle]] of your custom piece of clothing: '''C1, C2, A1, A2, A3, A4, A5'''** If the selected AC is C1 or C2, the item is considered '''unarmored'''. Otherwise, it is considered '''armored'''.* '''Proof ratings:''' Select the [[Proof ratingsConvenience store#Ammo aisle|Ammo aisle]] of your custom piece of clothing: whether it protects against '''Blunt, Sharp, Piercing''' damage, and at '''-resistant''' or '''-PROOF''' level.* '''Additional effects:''' See the relevant section below.* '''Weight:''' A base Weight is determined by a combination of your selected Clothing slot and Armor Class. Increasing the item's Weight may reduce the price, decreasing it may increase it. See the Pricing section for details. The exact set of traits and details should be discussed between the GM and players. Custom clothing is ultimately subject to the GM's approval. They also have the power to add effects they feel would be appropriate.* Example 1: If the piece of clothing is very revealing or does nothing to protect the wearer's modesty, it could [[Standard LawConvenience store#Meds aisle|violate exhibitionism lawsMeds aisle]]. * Example 2: If the piece of clothing has written statements, particularly if they're aimed at a particular major figure or a faction, such as "I shit on Colonel Wight", it could piss off members of the [[MilitaryConvenience store#Misc aisle|Misc aisle]] angry on sight. === Custom human clothing: Body parts protected and base weight === Depending on the clothing slot the item belongs to, the list of body parts a custom piece of clothing can protect may vary, as long as the GM approves. Each clothing slot has a mandatory body part (it ''must'' protect at least this part) and a list of optional body parts, which can be added. Certain specific body parts can be specified separately from the limb they belong to (e.g. elbows separately from the full arm, if you want a piece of clothing to only protect the elbows). These body parts are listed in parentheses. '''Headgear'''* Mandatory body parts: Head* Optional body parts: N/A* Base weight (unarmored): 3* Base weight (armored): 14 '''Top'''* Mandatory body parts: Torso* Optional body parts: Arms (Shoulders, Elbows), Crotch, Hips, Legs (Knees), Feet* Base weight (unarmored): 3* Base weight (armored): 9 '''Body armor'''* Mandatory body parts: Torso* Optional body parts: Arms (Shoulders, Elbows), Crotch, Hips, Legs (Knees), Feet* Base weight (unarmored): 5* Base weight (armored): 14 '''Arms add-ons'''* Mandatory body parts: Arms OR any one or both of: Shoulders, Elbows* Base weight (unarmored): 5* Base weight (armored): 9 '''Bottom'''* Mandatory body parts: Crotch* Optional body parts: Hips, Legs (Knees), Feet* Base weight (unarmored): 3* Base weight (armored): 9 '''Legs add-ons'''* Mandatory body parts: Legs OR Knees* Base weight (unarmored): 3* Base weight (armored): 9 '''Footwear'''* Mandatory body parts: Feet* Optional body parts: N/A* Base weight (unarmored): 3* Base weight (armored): 9 === Custom human clothing: Additional effects === A custom piece of clothing may be given one of many [[effects]] for additional traits and protection, subject to GM approval as well. Depending on the clothing slot the item belongs to, the list of compatible effects may vary. Certain effects have variants; your item can only have one variant at a time. Variants are listed offset under a relevant effect. E.g.: "Powered, large battery" is a variant of "Powered, standard battery". You cannot select both on the same item, you can only have either one or neither. '''Headgear'''* Ballistic protective (Armored only)* Blast protective (Armored only, minimum AC A2, all clothing proofs must be at least -Resistant)* Can be torn into 1d2 rags (Unarmored only)* Classy* Face concealment (also adds Blocks face gear)* Fire-retardant* Half melee damage (at least one proof rating must be -PROOF)* Immunity to gases (must have Face concealment)* Integrated night vision (must have Fae concealment)* Powered, standard battery (makes the AC variable depending on battery charge. Max battery charge: 4.)** Powered, large battery. (makes the AC variable depending on battery charge. Max battery charge: 6.) '''Top'''* Can be torn into 1d2 rags (Unarmored only)** Can be torn into 1d4 rags (Unarmored only)** Can be torn into 1d8 rags (Unarmored only)* Classy* Fire-retardant '''Body armor'''* Blast protective (Armored only, minimum AC A2, all clothing proofs must be at least -Resistant)* Classy* Fire-retardant* Half melee damage (at least one proof rating must be -PROOF)* Plate carrier* Powered, standard battery (makes the AC variable depending on battery charge. Max battery charge: 4.)** Powered, large battery. (makes the AC variable depending on battery charge. Max battery charge: 6.) '''Arms addons'''* Classy* Fire-retardant* Half melee damage (at least one proof rating must be -PROOF) '''Bottom'''* Can be torn into 1d2 rags (Unarmored only)** Can be torn into 1d4 rags (Unarmored only)** Can be torn into 1d8 rags (Unarmored only)* Classy* Fire-retardant '''Legs addons'''* Classy* Fire-retardant* Half melee damage (at least one proof rating must be -PROOF) '''Footwear'''* Classy* Fire-retardant* Half melee damage (at least one proof rating must be -PROOF) === Custom human clothing: Pricing ===
The sections below will help you calculate the price == Food aisle ==Fixed selection of a custom piece [[food]] items in four rows, 1d20 of clothing.each:
===Row 1 = Custom human clothing: Base price ====The base pricing depends on the [[Armor Class]] selected.
{| class="wikitablesortable" style="font-size:10pt"
|-
| ! Name !! Type !! '''ntri''' !! '''wtr''' !! Effects !! Wgt !! Cost (in [[Armor ClassFile:Parallar symbol.png|10px]]''' || C1 || C2 || A1 || A2 || A3 || A4 || A5) !! Notes
|-
| '''CostBag of potato chips''' (in [[File:Parallar symbol.png|10px]]) || '''50''' Fast-food || '''100<span style="color:#228B22">1064</span>''' || '''250<span style="color:#CE2029">-104</span>''' || '''500''' None || '''1000''' 2 || '''2000''' 10.00 || '''5000'''|} ==== Custom human clothing: Price modifiers ==== This base price is modified by all of the other traits and effects selected: '''Clothing proofs''' The base price is modified by flat rates, depending on the clothing proofs selected. {| class="wikitable" style="font-size:10pt"
|-
| '''''Type Box of nuggets, <span style=font-size:80%>6</ Level''span>''' || Fast-food || '''-resistant<span style="color:#228B22">288</span>''' || '''<span style="color:#CE2029">-PROOF42</span>'''|| None || 0.5 || 7.50 ||
|-
| '''Blunt-Hamburger''' || [[File:Parallar symbol.pngFast-food ||10px]]'''+200<span style="color:#228B22">251</span>''' || [[File:Parallar symbol.png|10px]]'''+800<span style="color:#CE2029">-56</span>'''|| None || 1 || 6.50 ||
|-
| '''SharpPizza, <span style=font-size:80%>packaged, pepperoni, 1 slice</span>''' || [[File:Parallar symbol.pngFast-food ||10px]]'''+300<span style="color:#228B22">174</span>''' || [[File:Parallar symbol.png|10px]]'''+1200<span style="color:#CE2029">-38</span>'''|| None || 0.5 || 2.50 ||
|-
| '''PiercingSandwich, <span style=font-size:80%>packaged, ham cheddar salad</span>''' || [[File:Parallar symbol.pngFast-food ||10px]]'''+400<span style="color:#228B22">182</span>''' || [[File:Parallar symbol.png|10px]]'''+1600<span style="color:#CE2029">-117</span>'''|} '''Body parts protected''' The price is multiplied by a certain amount depending on the number of body parts protected| None || 0. Note that "Arms" count as 3 parts, and "Legs" count as 5 || 2 parts{00 || class="wikitable" style="font-size:10pt"
|-
| '''1Hot-dog''' || Fast-food || '''x1.0<span style="color:#228B22">296</span>'''|| '''<span style="color:#CE2029">-60</span>''' || None || 1 || 5.00 ||
|-
| '''2Cup of noodles''' || '''x1.05'''Fast-food |-| '''3<span style="color:#228B22">193</span>''' || '''x1.1<span style="color:#228B22">9</span>'''|-| '''4''' None || '''x10.15'''5 |-| '''5''' || '''x1.2'''00 |-| '''6+''' || '''x1.25'''
|}
'''Weight rating''' The price is further multiplied depending on the item's [[weight tier]] modifications. === Row 2 ===
{| class="wikitablesortable" style="font-size:10pt"
|-
| ! Name !! Type !! '''+5ntri''' tiers or more || !! '''x0.5wtr'''!! Effects !! Wgt !! Cost (in [[File:Parallar symbol.png|10px]]) !! Notes
|-
| '''+4Bag of peanut chocolates, <span style=font-size:80%>small size (27)</span>''' tiers || Snacks || '''x0.6<span style="color:#228B22">270</span>'''|| '''<span style="color:#CE2029">-27</span>''' || None || 0.5 || 5.60 || Real quantity: 27 (10 ntri, -1 wtr per candy)
|-
| '''+3Bag of popcorn, <span style=font-size:80%>plain</span>''' tiers || Snacks || '''x0.7<span style="color:#228B22">387</span>'''|| '''0''' || None || 1 || 9.00 ||
|-
| '''+2Fortune cookie''' tiers || Snacks || '''x0.8<span style="color:#228B22">30</span>'''|| '''0''' || Contains a piece of paper with a random '''&rumor''' || 0.25 || 0.40 ||
|-
| '''+1Chocolate bar''' tier || Snacks || '''x0.9<span style="color:#228B22">266</span>'''|| '''<span style="color:#CE2029">-5</span>''' || None || 0.25 || 5.50 ||
|-
| '''±0Granola bar''' tiers (base weight) || Snacks || '''x1.0<span style="color:#228B22">116</span>'''|| '''<span style="color:#CE2029">-6</span>''' || None || 0.25 || 3.00 ||
|-
| '''Fruit bar, <span style=font-1size:80%>apple and raspberry</span>''' tier || Snacks || '''x1.<span style="color:#228B22">150</span>''' || '''<span style="color:#CE2029">-1</span>'''|| None || 0.25 || 3.00 ||
|-
| '''-2Milk and cereal bar''' tiers || Snacks || '''x1.2<span style="color:#228B22">413</span>'''|| '''<span style="color:#CE2029">-29</span>''' || None || 0.25 || 6.50 ||
|-
| '''-3Peanut caramel bar''' tiers || Snacks || '''x1.3<span style="color:#228B22">490</span>'''|| '''<span style="color:#CE2029">-21</span>''' || None || 0.25 || 7.50 || "It's payday, fellas!"
|-
| '''-4Energy bar''' tiers || Snacks || '''x1.4<span style="color:#228B22">200</span>'''|| '''<span style="color:#CE2029">-23</span>''' || [[Strength]] +10% (10 turns), [[Fatigue]] -2.0%, [[Stress]] +0.2% || 0.25 || 10.00 ||
|-
| '''Bag of honey-5roasted nuts''' tiers or more || Snacks || '''x1.5<span style="color:#228B22">683</span>'''|| '''<span style="color:#CE2029">-14</span>''' || None || 1 || 12.00 ||
|}
'''Effects'''=== Row 3 ===
Additional effects may further influence the price, either by a flat rate or a multiplier. {| class="wikitablesortable" style="font-size:10pt"
|-
| ! Name !! Type !! '''Ballistic protectiventri''' || !! '''wtr''' !! Effects !! Wgt !! Cost (in [[File:Parallar symbol.png|10px]]'''+250''') !! Notes
|-
| '''Blast protectiveBottle of beer, <span style=font-size:80%>blonde ale</span>''' || Beverage || '''<span style="color:#228B22">40</span>''' || '''<span style="color:#228B22">31</span>''' || [[File:Parallar symbolInebriation]] +0.png3, [[Addictions|10pxAddictive]](Alcohol) || 1 || 7.50 || Contains '''+15005'''parts (ntri/wtr and effects listed are per part).
|-
| '''Can be torn into x ragsBottle of red wine''' || No changeBeverage || '''<span style="color:#228B22">85</span>''' || '''<span style="color:#228B22">29</span>''' || [[Inebriation]] +1.4, [[Addictions|Addictive]] (Alcohol) || 2 || 20.00 || Contains '''5''' parts (ntri/wtr and effects listed are per part).
|-
| '''ClassyBottle of sake''' || Beverage || '''x3<span style="color:#228B22">134</span>''' || '''<span style="color:#228B22">26</span>''' || [[Inebriation]] +2.0, [[Addictions|Addictive]] (Alcohol) || 2 || 45.00 || Contains '''5''' parts (ntri/wtr and effects listed are per part).
|-
| '''Face concealmentBottle of mineral water''' || [[FileBeverage || '''0''' || '''<span style="color:Parallar symbol#228B22">169</span>''' || None || 1 || 1.png00 |10px]]| Can also be '''+200crafted'''by using empty plastic bottles on sinks, showers, and other sources of water.
|-
| '''Fire-retardantCan of apple juice''' || [[FileBeverage || '''<span style="color:Parallar symbol.png#228B22">152</span>''' ||10px]]'''+500<span style="color:#228B22">97</span>'''|| None || 0.5 || 6.00 ||
|-
| '''Half melee damageCan of orange juice''' || [[FileBeverage || '''<span style="color:Parallar symbol.png#228B22">148</span>''' ||10px]]'''+1000<span style="color:#228B22">98</span>'''|| None || 0.5 || 6.00 ||
|-
| '''Immunity to gasesCan of grape juice''' || [[FileBeverage || '''<span style="color:Parallar symbol.png#228B22">188</span>''' ||10px]]'''+1000<span style="color:#228B22">92</span>'''|| None || 0.5 || 6.65 ||
|-
| '''Integrated night visionCan of energy drink''' || [[FileBeverage || '''<span style="color:Parallar symbol.png#228B22">235</span>''' ||10px]]'''+1000<span style="color:#228B22">110</span>'''|| [[Agility]] +1, [[Effects|Alertness increase]] (20 turns), [[Fatigue]] -5.0%, [[Stress]] +0.5% || 0.5 || 16.50 ||
|-
| '''Plate carrierCup of coffee, <span style=font-size:80%>black</span>''' || [[FileBeverage || '''<span style="color:Parallar symbol.png#228B22">14</span>''' ||10px]]'''+250<span style="color:#228B22">48</span>'''|| [[Agility]] +1, [[Effects|Alertness increase]] (10 turns), [[Fatigue]] -4.0%, [[Stress]] +0.4% || 0.5 || 1.50 ||
|-
| '''PoweredCup of tea, <span style=font-size:80%>black</span>''' || ''See [[Style shop#NotesBeverage |notes]]''|} '''Final pricing0''' If the total cost of any item were to be less than [[File:Parallar symbol.png|10px]]'''25''' after calculation, it is set to [[File:Parallar symbol.png|10px]]'''25'''. <span style== Custom youkai outfits == When ordering a new custom youkai outfit, you will be asked to fill out the following details"color* #228B22">49</span>'''Name:''' Give your item a name.* '''Description:''' Describe the item with as much detail as possible.* '''Youkai body type:''' Determine which youkai body type this outfit is intended for: '''Type H, Type S, Type T, Type U, Type W'''. Type H clothing is more expensive.* '''Armor Class tier modifier:''' Select the number of || [[Armor ClassAgility]] tiers this custom outfit will give, from '''+0''' to '''+7'''.* '''Proof ratings:''' Select the [[Proof ratings]] of your custom piece of clothing: whether it protects against '''Blunt1, Sharp, Piercing''' damage, and at '''-resistant''' or '''-PROOF''' level.* '''Additional effects:''' See the relevant section below.* '''Weight:''' The base Weight for all custom youkai outfits is 9 (or 14 for Type H clothes8 turns). Increasing the item's Weight may reduce the price, decreasing it may increase it. See the Pricing section for details.  As with human clothing, the exact set of traits and details should be discussed between the GM and players. Custom clothing is ultimately subject to the GM's approval. They also have the power to add effects they feel would be appropriate. === Custom youkai outfits: Additional effects === A custom youkai outfit may be given one of many [[effectsFatigue]] for additional traits and protection, subject to GM approval as well. Certain effects have variants; your item can only have one variant at a time. Variants are listed offset under a relevant effect. E.g.: "Powered, large battery" is a variant of "Powered, standard battery". You cannot select both on the same item, you can only have either one or neither. '''Applicable effects:'''* [[Agility]] modifier** Select one: -3, -2, -1, +1, +2, +3* Blast protective (AC tier modifier must be +3 or more, all clothing proofs must be at least -Resistant)* Can be torn into 1d2 rags (AC tier modifier must be +.0)** Can be torn into 1d4 rags (AC tier modifier must be +0)** Can be torn into 1d8 rags (AC tier modifier must be +0)* Classy* Face concealment (also adds Blocks face gear)* Fire-retardant* Half melee damage (at least one proof rating must be -PROOF)* Immunity to gases (must have Face concealment)* Integrated night vision (must have Fae concealment)* [[Pain Sensitivity]] modifier** Acceptable range: -5% to -70% in increments of 5% (if Type H, the acceptable range is -5% to -50% instead)* Powered, standard battery (makes the AC variable depending on battery charge. Max battery charge: 4.)** Powered, large battery. (makes the AC variable depending on battery charge. Max battery charge: 6.)* [[StrengthStress]] modifier** Acceptable range: -50% to +500.1% in increments of 5% === Custom youkai outfits: Pricing === The sections below will help you calculate the price of a custom outfit. ==== Custom youkai outfits: Base price ==== The base price of any youkai outfit is [[File:Parallar symbol.png|10px]]'''100'''. ==== Custom youkai outfits: Price modifiers ==== This base price is modified by all of the other traits and effects selected: '''AC tier modifier''' The more an outfit increases the wearer's AC, the higher the cost multiplier. Type H clothing imparts a further '''x2.| 0''' multiplier{5 || 3.30 || class="wikitable" style="font-size:10pt"
|-
| '''AC tier modifierCup of tea, <span style=font-size:80%>green</span>''' || +0 Beverage || +1 || +2 || +3 || +4 || +5 || +6 or more|-| '''Type H outfits''' || '''x1.0''' || '''x1.25<span style="color:#228B22">50</span>''' || '''x1.[[Agility]] +1, (5''' || '''x2turns), [[Fatigue]] -2.0''' || '''x2.5''' || '''x3.%, [[Stress]] +0''' || '''x4.0'''2% |-| '''Type S/T/U/W outfits''' || '''x2.0''' || '''x2.50''' 5 || '''x33.0''' 30 || '''x4.0''' || '''x5.0''' || '''x6.0''' || '''x8.0'''
|}
'''Clothing proofs'''=== Row 4 ===
The base price is modified by flat rates, depending on the clothing proofs selected. {| class="wikitablesortable" style="font-size:10pt"
|-
| ! Name !! Type !! '''ntri''Type / Level'!! '''' || '''-resistantwtr''' !! Effects !! Wgt !! Cost (in [[File:Parallar symbol.png|| '''-PROOF'''10px]]) !! Notes
|-
| '''BluntBacon, <span style=font-size:80%>tactical, canned, 170g</span>''' || [[File:Parallar symbol.pngCanned goods ||10px]]'''+200<span style="color:#228B22">1170</span>''' || [[File:Parallar symbol.png|10px]]'''+800<span style="color:#CE2029">-400</span>'''|| None || 1 || 19.00 ||
|-
| '''SharpBeans, <span style=font-size:80%>baked, canned, 700g</span>''' || [[File:Parallar symbol.pngCanned goods ||10px]]'''+300<span style="color:#228B22">658</span>''' || [[File:Parallar symbol.png|10px]]'''+1200<span style="color:#CE2029">-70</span>'''|| None || 1 || 13.00 ||
|-
| '''PiercingCorned beef with potato, <span style=font-size:80%>canned, 400g</span>''' || [[File:Parallar symbol.pngCanned goods ||10px]]'''+400<span style="color:#228B22">656</span>''' || [[File:Parallar symbol.png|10px]]'''+1600<span style="color:#CE2029">-70</span>'''|} '''Weight rating''' The price is further multiplied depending on the item's [[weight tier]] modifications| None || 1 || 13.  {00 || class="wikitable" style="font-size:10pt"
|-
| '''+5Green peas, <span style=font-size:80%>canned, 700g</span>''' tiers or more || Canned goods || '''x0.5<span style="color:#228B22">406</span>'''|| '''<span style="color:#228B22">72</span>''' || None || 1 || 8.00 ||
|-
| '''+4Chicken, <span style=font-size:80%>canned, 400g</span>''' tiers || Canned goods || '''x0.6<span style="color:#228B22">740</span>'''|| '''<span style="color:#CE2029">-105</span>''' || None || 1 || 15.00 ||
|-
| '''+3Pork, <span style=font-size:80%>canned, 700g</span>''' tiers || Canned goods || '''x0.<span style="color:#228B22">1372</span>''' || '''<span style="color:#228B22">7</span>'''|| None || 1 || 28.00 ||
|-
| '''+2Ravioli with tomato sauce, <span style=font-size:80%>canned, 400g</span>''' tiers || Canned goods || '''x0.8<span style="color:#228B22">388</span>'''|| '''<span style="color:#CE2029">-6</span>''' || None || 1 || 8.00 ||
|-
| '''+1Rice, <span style=font-size:80%>short-grain, cooked, canned, 700g</span>''' tier || Canned goods || '''x0.9<span style="color:#228B22">910</span>'''|| '''<span style="color:#228B22">162</span>''' || None || 1 || 18.00 ||
|-
| '''±0Tuna, <span style=font-size:80%>canned, 170g</span>''' tiers (base weight) || Canned goods || '''x1.0<span style="color:#228B22">218</span>'''|| '''<span style="color:#CE2029">-22</span>''' || None || 1 || 4.00 ||
|-
| '''Chicken noodle soup, <span style=font-1size:80%>chunky, canned, 400g</span>''' tier || Canned goods || '''x1.<span style="color:#228B22">164</span>''' || '''<span style="color:#CE2029">-1</span>'''|| None || 1 || 3.30 ||
|-
| '''Spam, <span style=font-2size:80%>canned, 170g</span>''' tiers || Canned goods || '''x1.2<span style="color:#228B22">546</span>'''|-| '''<span style="color:#CE2029">-3240</span>''' tiers || '''x1.3'''None |-| '''-4''' tiers 1 || '''x110.4'''00 |-| '''-5''' tiers or more || '''x1.5'''
|}
'''Effects'''== Ammo aisle == Additional effects may further influence the price, either by a flat rate or a multiplier.Fixed selection of [[ammunition]] boxes (1d10 boxes of each) and hand grenades (1d8 of each):
==== Ammunition ===={| class="wikitablesortable" style="font-size:10pt"
|-
| '''Agility modifier''' || [[File:Parallar symbol.png|10px]]'''+450''' ! Caliber !! Ammunition type !! Rounds per level over +0<br/>box !! Cost (in [[File:Parallar symbol.png|10px]]'''-100''' per level under +0)
|-
| '''Blast protective[[.22 Long Rifle]]''' || [[File:Parallar symbol.pngStandard FMJ || 50 ||10px]]'''+15005'''
|-
| '''Can be torn into x rags[[9x19mm Parabellum]]''' || No changeStandard FMJ || 50 || '''50'''
|-
| '''Classy[[.38 Special]]''' || Standard FMJ || 50 || '''x3.050'''
|-
| '''Face concealment[[.357 Magnum]]''' || [[File:Parallar symbol.pngStandard FMJ || 50 ||10px]]'''+200100'''
|-
| '''Fire-retardant[[.40 S&W]]''' || [[File:Parallar symbol.pngStandard FMJ || 50 ||10px]]'''+50075'''
|-
| '''Half melee damage[[.45 ACP]]''' || [[File:Parallar symbol.pngStandard FMJ || 50 ||10px]]'''+1000100'''
|-
| '''Immunity to gases[[12 gauge]]''' || [[File:Parallar symbol.pngStandard P-Buck || 10 ||10px]]'''+100070'''
|-
| '''Integrated night vision[[20 gauge]]''' || [[File:Parallar symbol.pngStandard P-Buck || 10 ||10px]]'''+100055'''
|-
| '''Pain sensitivity modifier''' || Type H outfits: [[File:Parallar symbol5.png|10px45x39mm]]'''+200''' per -5%<br/>Type S/T/U/W outfits: [[File:Parallar symbol.png|10px]]| Standard FMJ || 20 || '''+10050''' per -5%
|-
| '''Plate carrier[[5.56x45mm NATO]]''' || [[File:Parallar symbol.pngStandard FMJ || 20 ||10px]]'''+25060'''
|-
| '''Powered[[7.62x39mm]]''' || Standard FMJ || 20 || ''See [[Style shop#Notes|notes]]'70'''
|-
| '''Strength modifier[[7.62x51mm NATO]]''' || [[File:Parallar symbol.pngStandard FMJ || 20 ||10px]]'''+200100'''|-| ''' per +5%<br/>[[File:Parallar symbol7.png|10px62x54mm R]]'''-100|| Standard FMJ || 20 || '''120''' per -5%
|}
'''Final pricing''' If the total cost of any item were to be less than [[File:Parallar symbol.png|10px]]'''25''' after calculation, it is set to [[File:Parallar symbol.png|10px]]'''25'''. == Custom load-bearing equipment ==When ordering a new custom piece of LBE, you will be asked to fill out the following details: * '''Name:''' Give your item a name.* '''LBE type:''' Select the type of LBE you want to have made: '''Tactical vest, Backpack, Utility belt, Leg rig'''.* '''Description:''' Describe the item with as much detail as possible. Hand grenades === LBE capacities ===Your custom LBE's carrying capacity and traits vary depending on the type and the options you select. [[LBE#Folding down|All LBE items are foldable]], and their storage weight depends on their type (and, for backpacks, their general capacity). In addition, all backpacks come with a money pouch, and all utility belts come with a key item pouch. Besides these permanent traits, all other aspects of a custom LBE item can be customized. For any values listed under '''Variables''', the customer must select a number within the range listed. For example, if ordering '''pistol magazines''' for your tactical vest, you can choose the number of magazines it can hold according to the values under '''Variables'''; in this case, any number between 1 and 12. Pricing is equal to the item's base price plus the general and special capacity costs. ==== Tactical vests ====The base price of a tactical vest is [[File:Parallar symbol.png|10px]]'''100'''. '''General capacity:''' Minimum 0 units, maximum 8 units.* Add [[File:Parallar symbol.png|10px]]'''100''' for every 1 unit of general capacity. '''Special capacities:''' Minimum 0, maximum 3, among the choices listed below:{| class="wikitable sortable" style="font-size:9pt10pt"
|-
! Capacity name Weapon !! Conditions and effects !! Variables !! PricingCost (in [[File:Parallar symbol.png|10px]])
|-
| '''Extra storage[[M18 smoke grenade|M18 smoke]]''' || Any items || Max weight: 1-6 units || [[File:Parallar symbol.png|10px]]'''100300''' per 1 weight of capacity
|-
| '''Ammunition / Pistol magazines[[M67|M67 frag]]''' || Pistol magazines only, max size tier: Medium || Max items: 1-12 || [[File:Parallar symbol.png|10px]]'''20300''' per magazine pouch
|-
| '''Ammunition / SMG magazines''' || Pistol magazines only, max size tier: Lean || Max items: 1-10 || [[File:Parallar symbol.pngM84|10pxM84 flashbang]]'''25''' per magazine pouch|-| '''Ammunition / PDW magazines''' || Pistol magazines only, max size tier: Large || Max items: 1-10 || [[File:Parallar symbol.png|10px]]'''30''' per magazine pouch|-| '''Ammunition / Medium magazines''' || Max size tier: Medium || Max items: 1-10 || [[File:Parallar symbol.png|10px]]'''40''' per magazine pouch|-| '''Ammunition / Large magazines''' || Max size tier: Large || Max items: 1-8 || [[File:Parallar symbol.png|10px]]'''50''' per magazine pouch|-| '''Ammunition / Very Large magazines''' || Max size tier: V.Large, does not accept drum magazines || Max items: 1-6 || [[File:Parallar symbol.png|10px]]'''75''' per magazine pouch|-| '''Ammunition / AMR magazines''' || Max size tier: X.Large, does not accept drum magazines || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''100''' per magazine pouch|-| '''Ammunition / Drum magazines''' || Any size tier, accepts drum magazines only || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''100''' per magazine pouch|-| '''Ammunition / Ammo belt boxes''' || Ammo belt boxes only || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''100''' per box pouch|-| '''Ammunition / Revolver loaders''' || Speedloaders or speed strips only || Max items: 1-12 || [[File:Parallar symbol.png|10px]]'''25''' per loader pouch|-| '''Ammunition / Grenade launcher bandolier''' || Grenade launcher rounds only || Max items: 1-20 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Ammunition / Pistol and rifle bandolier''' || Pistol and rifle cartridges only || Max items: 1-60 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Ammunition / Shotgun bandolier''' || Shotgun shells only || Max items: 1-40 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Weapons / Small grenade pouch''' || Class 4 weapons only, max weight per item: 2 || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''20''' per item pouch|-| '''Weapons / Medium grenade pouch''' || Class 4 weapons only, max weight per item: 3 || Max items: 1-3 || [[File:Parallar symbol.png|10px]]'''40''' per item pouch|-| '''Weapons / Large grenade pouch''' || Class 4 weapons only, any weight || Max items: 1-2 || [[File:Parallar symbol.png|10px]]'''60''' per item pouch|-| '''Weapons / Knife scabbard''' || Knives or Knife-bayonets only || Max items: 1 || [[File:Parallar symbol.png|10px]]'''50'''|-| '''Weapons / Dual knife scabbard''' || Knives or Knife-bayonets only || Max items: 2 || [[File:Parallar symbol.png|10px]]'''100'''|-| '''Weapons / Handgun holster''' || Class 3 weapons only, max weight per item: 3 || Max items: 1 || [[File:Parallar symbol.png|10px]]'''50'''|-| '''Weapons / Dual handgun holster''' || Class 3 weapons only, max weight per item: 3 || Max items: 2 || [[File:Parallar symbol.png|10px]]'''100'''|-| '''Weapons / Large handgun holster''' || Class 3 weapons only, max weight per item: 5 || Max items: 1 || [[File:Parallar symbol.png|10px]]'''75'''|-| '''Weapons / Dual large handgun holster''' || Class 3 weapons only, max weight per item: 5 || Max items: 2 || [[File:Parallar symbol.png|10px]]'''150'''|-| '''Medical / FAK pouch''' || 1-unit meds only || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''20''' per item pouch|-| '''Medical / Meds pouch''' || 0.1-unit meds only || Max items: 1-20 || [[File:Parallar symbol.png|10px]]'''2''' per item pouch|-| '''Misc / Food pouch''' || Food items only || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''50''' per item pouch|-| '''Misc / Mushroom container''' || Mushrooms only || Max items: 200 || [[File:Parallar symbol.png|10px]]'''20300'''
|}
==== Backpacks ==Meds aisle ==The base price Fixed selection of a backpack is [[File:Parallar symbol.png|10pxmeds]]'''100'''. '''General capacity1d20 of each:''' Minimum 10 units, maximum 125 units.* Add [[File:Parallar symbol.png|10px]]'''10''' for every 1 unit of general capacity over the first 10.
'''Special capacities:''' Minimum 0, maximum 3, among the choices listed below:{| class="wikitable sortable" style="font-size:9pt10pt"
|-
! Capacity name Name !! Conditions and effects Appearance !! Variables Effects !! PricingWgt !! Cost (in [[File:Parallar symbol.png|10px]]) !! Notes
|-
| '''Extra storageIndividual Bandage <span style=font-size:80%>(IB)</span>''' || Any items N/A || Max weight: 5, 10, 15, 20, or 25 units Cures 1 wound. || [[File:Parallar symbol0.png1 || 25 ||10px]]'''10''' per 1 weight of capacity
|-
| '''Ammunition / MagazinesCigarette''' || Any size tier N/A || Max items: Agility +1, FT -8 1 for 10 turns<br/>Addictive (Nicotine) || [[File:Parallar symbol0.png1 |10px]]'''150''' per magazine pouch| 10 || Requires 1 unit of lighter fuel, or 1 match, or a suitable fire source, to use.
|-
| '''Ammunition / Ammo belt boxesCannabis joint''' || Ammo belt boxes only N/A || Max items: Agility -1, Pain Regeneration Rate +2% /turn for 20 turns, Stress -4 1.0%<br/>Addictive (Cannabis) || [[File:Parallar symbol0.png1 |10px]]'''100''' per box pouch| 15 || Requires 1 unit of lighter fuel, or 1 match, or a suitable fire source, to use.
|-
| '''Ammunition / Grenade launcher bandolierEpoetin-alfa''' || Grenade launcher rounds only <span style="color:#11d711">Syringe</span> || Max items: 1Blood +0.2/turn, -30 ntri/turn, +0.4% Fatigue/turn for 20 turns || [[File:Parallar symbol0.png1 || 100 ||10px]]'''10''' per cartridge holder
|-
| '''Ammunition / Rocket launcher bandolierParacetamol''' || Rocket launcher rounds only || Max items<span style="color: 1-8 || [[File:Parallar symbol.png|10px]]'''20''' per rocket holder|-| '''Weapons #383838">White tablet</ Gun scabbard''' span> || Class 1 or Class 2 weapons only || Max items: 1 || [[File:Parallar symbol.png|10px]]'''500'''|Pain -| '''Weapons / Large handgun holster''' || Class 3 weapons only, max weight per item: 5 || Max items: 1 || [[File:Parallar symbol.png|10px]]'''75'''|-| '''Weapons / Dual large handgun holster''' || Class 3 weapons only, max weight per item: 5 || Max items: 2 || [[File:Parallar symbol.png|10px]]'''150'''|-| '''Weapons / Huge handgun holster''' || Class 3 weapons only, max weight per item: 9 || Max items: 1 || [[File:Parallar symbol.png|10px]]'''100'''|-| '''Weapons / Dual huge handgun holster''' || Class 3 weapons only, max weight per item: 9 || Max items: 2 || [[File:Parallar symbol.png|10px]]'''200'''|-| '''Weapons / Explosives pouch''' || Class 4 weapons only, any weight || Max items: 1-8 || [[File:Parallar symbol.png|10px]]'''80''' per item pouch|-| '''Weapons / Launcher straps''' || Disposable rocket launchers only || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''100''' per launcher strap|-| '''Medical / FSK pouch''' || 2-unit meds only || Max items: 1-3 || [[File:Parallar symbol.png|10px]]'''80''' per item pouch|-| '''Medical / FAK pouch''' || 1-unit meds only || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''20''' per item pouch|-| '''Medical / Meds pouch''' 15% || 0.1-unit meds only || Max items: 1-20 || [[File:Parallar symbol.png|10px]]'''2''' per item pouch|-| '''Misc / Food pouch''' || Food items only || Max items: 1-8 || [[File:Parallar symbol.png|10px]]'''50''' per item pouch|-| '''Misc / Kit pouch''' || Toolkits only || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''50''' per item pouch|-| '''Misc / Big mushroom container''' || Mushrooms only || Max items: 400 || [[File:Parallar symbol.png|10px]]'''40'''
|}
==== Utility belts ==Misc aisle ==The base price Fixed selection of an utility belt is various other items, including [[File:Parallar symbol.pngtrauma plates]],[[Crafting items#Ingredient items|10pxcrafting items]]'''50'''., and [[books]], 1d10 of each:
'''General capacity:''' Minimum 0 units, maximum 8 units.* Add [[File:Parallar symbol.png|10px]]'''50''' for every 1 unit of general capacity. '''Special capacities:''' Minimum 0, maximum 3, among the choices listed below:{| class="wikitable sortable" style="font-size:9pt10pt"|-! Capacity name !! Conditions and effects !! Variables !! Pricing|-| '''Extra storage''' || Any items || Max weight: 1-6 units || [[File:Parallar symbol.png|10px]]'''100''' per 1 weight of capacity|-| '''Ammunition / Pistol magazines''' || Pistol magazines only, max size tier: Medium || Max items: 1-6 || [[File:Parallar symbol.png|10px]]'''20''' per magazine pouch|-| '''Ammunition / SMG magazines''' || Pistol magazines only, max size tier: Lean || Max items: 1-6 || [[File:Parallar symbol.png|10px]]'''25''' per magazine pouch|-| '''Ammunition / PDW magazines''' || Pistol magazines only, max size tier: Large || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''30''' per magazine pouch|-| '''Ammunition / Medium magazines''' || Max size tier: Medium || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''40''' per magazine pouch|-| '''Ammunition / Large magazines''' || Max size tier: Large || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''50''' per magazine pouch|-| '''Ammunition / Revolver loaders''' || Speedloaders or speed strips only || Max items: 1-6 || [[File:Parallar symbol.png|10px]]'''25''' per loader pouch|-| '''Ammunition / Grenade launcher bandolier''' || Grenade launcher rounds only || Max items: 1-16 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Ammunition / Pistol and rifle bandolier''' || Pistol and rifle cartridges only || Max items: 1-30 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Ammunition / Shotgun bandolier''' || Shotgun shells only || Max items: 1-30 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Weapons / Small grenade pouch''' || Class 4 weapons only, max weight per item: 2 || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''20''' per item pouch|-| '''Weapons / Medium grenade pouch''' || Class 4 weapons only, max weight per item: 3 || Max items: 1-3 || [[File:Parallar symbol.png|10px]]'''40''' per item pouch|-| '''Weapons / Large grenade pouch''' || Class 4 weapons only, any weight || Max items: 1-2 || [[File:Parallar symbol.png|10px]]'''60''' per item pouch|-| '''Weapons / Knife scabbard''' || Knives or Knife-bayonets only || Max items: 1 || [[File:Parallar symbol.png|10px]]'''50'''|-| '''Weapons / Dual knife scabbard''' || Knives or Knife-bayonets only || Max items: 2 || [[File:Parallar symbol.png|10px]]'''100'''
|-
| '''Weapons / Handgun holster''' || Class 3 weapons only, max weight per item: 3 || Max items: 1 || ! Item name !! [[File:Parallar symbol.png|10px]]'''50'''!! Wgt !! Notes
|-
| [[Lighter]] || '''Weapons / Dual handgun holster25''' || Class 3 weapons only, max weight per item: 3 || Max items: 2 1 || Also counts as a [[File:Parallar symbol.png|10pxkey item]]'''100'''.
|-
| Mobile phone battery || '''Weapons / Large handgun holster50''' || Class 3 weapons only, max weight per item: 5 || Max items: 0.1 || [[File:Parallar symbol.png|10px]]'''75'''
|-
| Box of 250 safety matches || '''Weapons / Dual large handgun holster5''' || Class 3 weapons only, max weight per item: 5 1 || Max Strike-anywhere matches that can be used as a consumable source of fire for a variety of items: 2 |(lighting [[Meds| cigarettes]], [[File:Parallar symbol.pngMolotov cocktail|10pxMolotov cocktails]]'''150'''...)
|-
| Mini-bag of 5 safety matches || '''Weapons / Huge handgun holster0.10''' || Class 3 weapons only, max weight per item: 9 || Max items: 1 || [[File:Parallar symbolSmall version of the box of 250.png|10px]]'''100'''
|-
| Portable Stove Kit <span style=font-size:80%>(PSK)</span> || '''Weapons / Dual huge handgun holster200''' || Class 3 weapons only, max weight per item: 9 || Max items: 2 || Shortened to PSK. Requires a butane gas canister to use. Can be used to [[File:Parallar symbol.pngHunting|10pxcook raw meat]]'''200'''.
|-
| Butane gas canister || '''Medical / FAK pouch200''' || 1-unit meds only || Max items: 1-4 || [[File:Parallar symbolHolds up to 200 gas fuel units. Fuel for the PSK.png|10px]]'''20''' per item pouch
|-
| Roll of duct tape || '''Medical / Meds pouch25''' || 0.1-unit meds only || Max items: 1-20 || Holds up to 10 units of duct tape. Found in various colors (use '''[[File:Parallar symbol.pngTsuchinoko (bot)|10px&color]]'''2''' per item pouchto determine)
|-
| Empty plastic bottle || '''Misc / Food pouch0.10''' || Food items only || Max items: 1-4 || [[File:Parallar symbol.png|10px]]Can also be obtained by emptying '''50bottles''' per item pouchof [[Food|certain drinks]] (water, milk, coffee, tea, chocolate drink, lemonade, orange drink, vanilla drink, cola drink)
|-
| Rag || '''Misc / Kit pouch1''' || Toolkits only || Max items: 1-2 || See below for [[File:Parallar symbol.pngCrafting items#Long-form notes|10pxlong-form notes on the crafting items page]]'''50''' per item pouch.
|-
| Book || '''Misc / Mushroom container10''' || Mushrooms only 1 || Max items: 200 || [[File:Parallar symbol.png|10px]]'''20'''Each book on the shelf has a different title
|}
==== Leg rigs ====
The base price of a leg rig is [[File:Parallar symbol.png|10px]]'''25'''.
'''General capacity:''' Minimum 0 units, maximum 4 units.* Add [[File:Parallar symbol.png|10px]]'''50''' for every 1 unit of general capacity.= Convenience store chains =
'''Special capacities:''' Minimum 0, maximum 2, among Each chain has a particular extra service or gimmick differentiating them from the choices listed below:{| class="wikitable sortable" style="font-size:9pt"|-! Capacity name !! Conditions and effects !! Variables !! Pricing|-| '''Extra storage''' || Any items || Max weight: 1-4 units || [[File:Parallar symbol.png|10px]]'''100''' per 1 weight of capacity|-| '''Ammunition / Pistol magazines''' || Pistol magazines only, max size tier: Medium || Max items: 1-6 || [[File:Parallar symbol.png|10px]]'''20''' per magazine pouch|-| '''Ammunition / SMG magazines''' || Pistol magazines only, max size tier: Lean || Max items: 1-6 || [[File:Parallar symbol.png|10px]]'''25''' per magazine pouch|-| '''Ammunition / PDW magazines''' || Pistol magazines only, max size tier: Large || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''30''' per magazine pouch|-| '''Ammunition / Medium magazines''' || Max size tier: Medium || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''40''' per magazine pouch|-| '''Ammunition / Large magazines''' || Max size tier: Large || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''50''' per magazine pouch|-| '''Ammunition / Very Large magazines''' || Max size tier: V.Large, does not accept drum magazines || Max items: 1-3 || [[File:Parallar symbol.png|10px]]'''75''' per magazine pouch|-| '''Ammunition / AMR magazines''' || Max size tier: X.Large, does not accept drum magazines || Max items: 1-3 || [[File:Parallar symbol.png|10px]]'''100''' per magazine pouch|-| '''Ammunition / Drum magazines''' || Any size tier, accepts drum magazines only || Max items: 1-2 || [[File:Parallar symbol.png|10px]]'''100''' per magazine pouch|-| '''Ammunition / Ammo belt boxes''' || Ammo belt boxes only || Max items: 1-2 || [[File:Parallar symbol.png|10px]]'''100''' per box pouch|-| '''Ammunition / Revolver loaders''' || Speedloaders or speed strips only || Max items: 1-8 || [[File:Parallar symbol.png|10px]]'''25''' per loader pouch|-| '''Ammunition / Grenade launcher bandolier''' || Grenade launcher rounds only || Max items: 1-10 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Ammunition / Pistol and rifle bandolier''' || Pistol and rifle cartridges only || Max items: 1-30 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Ammunition / Shotgun bandolier''' || Shotgun shells only || Max items: 1-20 || [[File:Parallar symbol.png|10px]]'''10''' per cartridge holder|-| '''Weapons / Small grenade pouch''' || Class 4 weapons only, max weight per item: 2 || Max items: 1-3 || [[File:Parallar symbol.png|10px]]'''20''' per item pouch|-| '''Weapons / Medium grenade pouch''' || Class 4 weapons only, max weight per item: 3 || Max items: 1-2 || [[File:Parallar symbol.png|10px]]'''40''' per item pouch|-| '''Weapons / Large grenade pouch''' || Class 4 weapons only, any weight || Max items: 1 || [[File:Parallar symbol.png|10px]]'''60''' per item pouch|-| '''Weapons / Knife scabbard''' || Knives or Knife-bayonets only || Max items: 1 || [[File:Parallar symbol.png|10px]]'''50'''|-| '''Weapons / Handgun holster''' || Class 3 weapons only, max weight per item: 3 || Max items: 1 || [[File:Parallar symbol.png|10px]]'''50'''|-| '''Weapons / Large handgun holster''' || Class 3 weapons only, max weight per item: 5 || Max items: 1 || [[File:Parallar symbol.png|10px]]'''75'''|-| '''Weapons / Huge handgun holster''' || Class 3 weapons only, max weight per item: 9 || Max items: 1 || [[File:Parallar symbol.png|10px]]'''100'''|-| '''Medical / FAK pouch''' || 1-unit meds only || Max items: 1-4 || [[File:Parallar symbol.png|10px]]'''20''' per item pouch|-| '''Medical / Meds pouch''' || 0.1-unit meds only || Max items: 1-20 || [[File:Parallar symbol.png|10px]]'''2''' per item pouch|-| '''Misc / Food pouch''' || Food items only || Max items: 1-2 || [[File:Parallar symbol.png|10px]]'''50''' per item pouch|-| '''Misc / Mushroom container''' || Mushrooms only || Max items: 200 || [[File:Parallar symbolothers.png|10px]]'''20'''|}
'''24-Seven''': The original convenience store chain in the Mazes. Customers get 1 free raffle ticket for every [[File:Parallar symbol.png|10px]]'''250''' spent per visit at their stores. (e.g. if the total purchases total [[File:Parallar symbol.png|10px]]'''307''', the customer gets 1 ticket). Roll a 1d100 per ticket:
* 1-60: Losing ticket
* 61-65: [[File:Parallar symbol.png|10px]]'''25''' 24-Seven store credit
* 66-70: [[File:Parallar symbol.png|10px]]'''50''' 24-Seven store credit
* 71-75: [[File:Parallar symbol.png|10px]]'''100''' 24-Seven store credit
* 76-80: [[File:Parallar symbol.png|10px]]'''150''' 24-Seven store credit
* 81-85: [[File:Parallar symbol.png|10px]]'''250''' 24-Seven store credit
* 86-90: [[File:Parallar symbol.png|10px]]'''500''' 24-Seven store credit
* 91-95: [[File:Parallar symbol.png|10px]]'''1000''' 24-Seven store credit
* 96-99: ''Jackpot prize'' (usually [[File:Parallar symbol.png|10px]]'''2000''' 24-Seven store credit, some stores may offer special items with an equivalent value instead)
* 100: ''Super Jackpot prize'' (usually [[File:Parallar symbol.png|10px]]'''5000''' 24-Seven store credit, some stores may offer special items with an equivalent value instead)
= Notes ='''Fusco''This section is intended for GMs.''s Bodega''': A convenience store chain opened by a former member of the [[Maze Police|Police]]. Sells extra items oriented towards Police officers.* 1d20 [[Taser cartridge|Taser cartridges]], 1d6 [[M18]] smoke grenades, 1d6 [[M84]] flashbang grenades, 1d6 [[M7A3]] tear gas grenades
=== Shop generation ===Style shops do not carry any inventory '''Tomato Konbini''' (all items sold are made to orderYoukai-go: '''トマト・コンビニ'''): A youkai-owned and operated convenience store chain, there are no special generation rules first launched in [[Yurai]]. Customers get 1 free raffle ticket for this shopevery [[File:Parallar symbol. png|10px]]'''250''' spent per visit at their stores. Roll a 1d100 per ticket:* 1-60: Losing ticket* 61-65: [[File:Parallar symbol.png|10px]]'''25''' Tomato Konbini store credit* 66-70: 1 free item from the food aisle (while supplies last) or [[File:Parallar symbol.png|10px]]'''50''' Tomato Konbini store credit* 71-75: [[File:Parallar symbol.png|10px]]'''100''' Tomato Konbini store credit* 76-80: 1 free item from the first aid aisle (while supplies last) or [[File:Parallar symbol.png|10px]]'''150''' Tomato Konbini store credit* 81-85: [[File:Parallar symbol.png|10px]]'''250''' Tomato Konbini store credit* 86-90: 1 free box of ammunition from the ammo aisle (while supplies last) or [[File:Parallar symbol.png|10px]]'''500''' Tomato Konbini store credit* 91-95: 1 free [[list of youkai outfits|Activist Recon Outfit]] (body type of the customer's choice) or [[File:Parallar symbol.png|10px]]'''1000''' Tomato Konbini store credit* 96-99: ''Jackpot prize'' (usually a free [[list of youkai outfits|Activist Combat Outfit]], body type of the customer's choice, or [[File:Parallar symbol.png|10px]]'''1500''' Tomato Konbini store credit)* 100: ''Super Jackpot prize'' (usually a free [[list of youkai outfits|Maximum Defense Outfit]], body type of the customer's choice except Type U, or [[File:Parallar symbol.png|10px]]'''2500''' Tomato Konbini store credit)
=== Recommendations ==='''Angelstop''': The convenience store chain operated by [[Heaven, Ltd.]], featuring [[shrine maiden]] staff.* Features a donation box and access to all of the regular services offered by shrine maidens at the [[shrine]].
If you're unsure whether ''Circle H''': The convenience store chain operated by [[Hell, Inc.]], featuring [[dark maiden]] personnel.* Features a custom clothing donation box and access to all of the regular services offered by dark maidens at the [[sanctum]]. '''Special: Diamond Hot Dogs''': This unique store has a hot-dog themed interior. The food aisle here only sells four types of [[food]] items (three of which are unique to this location), alongside three types of drinks. The store carries 3d20 of each item .* '''Food''': Hot-dog, Chili-dog, Corn-dog, Hot-gon* '''Drinks''': Bottle of mineral water, Can of cola, Can of lemonade '''Special: Tin Can Emporium''': A unique store which doubles as a museum on the history of canned food in the Mazes. The food aisle here sells a selection of canned or outfit is unbalancedpowdered [[food]] items, read these recommendationscarrying 2d20 of each:* '''Food''': Every item in the ''Canned goods'' category, every item in the ''Powdered drinks'' category, Can of candied fruit* '''Drinks''': Bottle of mineral water, every type of canned drink (Apple juice, cola drink, energy drink, grape juice, lemonade, orange juice)  = Chain locations = Convenience stores are available in every [[town]] and [[intersection]]Store chains in [[towns]]:* '''24-Seven''': Can be found in all neutral, [[Military]] and [[Syndicate]] towns, except [[Ellen Sector]] and [[Ovis City]].* '''Tomato Konbini''': All [[Youkai Nation]] towns.* '''Fusco's Bodega''': All [[Police]] towns.* '''Angelstop''': All [[Angelic]] towns.* '''Circle H''': All [[Demonic]] towns.* '''Diamond Hot Dogs''': [[Ellen Sector]].* '''Tin Can Emporium''': [[Ovis City]]. Store chains in [[list of intersections|intersections]]:* '''24-Seven''': 01, 04, 05, 07, 10, 11, 12, 13, 14, 16, 19, 21, 22, 23, 24, 26, 27, 28, 29* '''Tomato Konbini''': 02, 03, 06* '''Fusco's Bodega''': 08, 09, 15, 17, 18, 20, 25* '''Angelstop''': N/A* '''Circle H''': N/A  = Shop generation ='''''This section is intended for GMs.'''''
* If it looks like the player The inventory of convenience stores is trying to build something silly or is attempting to min-maxfixed, you have the right to say there are no!* Tops, bottoms, and footwear with an Armor Class of A2 or more should be either refused or made extra expensivespecial generation rules other than available stock for each item type.* Clothing with the ''Powered'' effect should not be made available immediately; it is recommended to make unlocking this a quest reward, or at the very least make it very expensive (adding several tens of thousands to the price should be fair)
[[Category:Individual shops]]