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Stress

122 bytes added, 23:21, 23 March 2022
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'''Stress''' is a statistic, representing that represents a creature's level of mental exhaustion. It is expressed as a percentage value with to one decimal (e.g. "30.0% Stress").
Stress, like Like [[Fatigue]], Stress is not healed naturally at Daily Reset; active measures must be taken by to reduce the Stress of a stressed creature to recover.
= Stress levels =
! Stress levels !! Level name !! [[Effects]]
|-
| 100.0% || '''Breakdown''' || [[Effects#Stress|Decompensation]], [[Agility]] -2, [[IS]] tier +1, [[Strength]] -20%, [[FT]] +2
|-
| 75.0% : 99.9% || <span style="color:#DD0000">'''Extreme'''</span> || [[Agility]] +2, [[Strength]] +20%, [[FT]] +1
| 0.0% : 19.9% || <span style="color:#888888">'''Low'''</span> || No effects
|}
 
* Stress typically increases after fighting opponents, due to the [[Effect#Stress|combat stress]] effect.
== Minimum Stress ==
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