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List of shotgun chokes

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Created page with "{{Navigation | nav=[[Main Page]] '''→''' [[Weapon accessories]] '''→''' [[{{PAGENAME}}]] }} This page lists the types of '''shotgun chokes''' available in the Mazes, as w..."
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This page lists the types of '''shotgun chokes''' available in the Mazes, as well as the weapons they're compatible with.

== List of shotgun chokes ==

'''All''' shotgun chokes have a Weight of '''1 unit'''.

{| class="wikitable sortable" style="font-size:10pt"
|-
! Name !! Threading type !! Shop value !! Compatible calibers
|-
| Shotgun choke, Full, .410 bore || Standard || [[File:Parallar symbol.png|10px]]'''250''' || [[.410 bore]]
|-
| Shotgun choke, Mod, .410 bore || Standard || [[File:Parallar symbol.png|10px]]'''150''' || [[.410 bore]]
|-
| Shotgun choke, Full, 20 gauge || Standard || [[File:Parallar symbol.png|10px]]'''400''' || [[20 gauge]]
|-
| Shotgun choke, Mod, 20 gauge || Standard || [[File:Parallar symbol.png|10px]]'''200''' || [[20 gauge]]
|-
| Shotgun choke, Full, 12 gauge || Standard || [[File:Parallar symbol.png|10px]]'''500''' || [[12 gauge]], [[12 gauge CAWS]]
|-
| Shotgun choke, Mod, 12 gauge || Standard || [[File:Parallar symbol.png|10px]]'''350''' || [[12 gauge]], [[12 gauge CAWS]]
|}

== Effects of shotgun chokes ==

Besides caliber, shotgun chokes exist in two variants: '''Full''' and '''Modified''' ('''Mod'''). Each type refers to a different level of constriction, which in turn changes the performance of the attached weapon in different ways.

Chokes tighten the pattern of a shotgun shooting multiple projectile shells, with the following effects:
* A shotgun equipped with '''no''' choke is said to have a '''cylinder bore'''. By itself, this offers no effects.
* A '''Full''' choke has the most constriction (the smallest muzzle diameter) and therefore tightens the pattern the most. It increases the average amount of pellets that will hit the target, but effectively requires the shooter to be more accurate; such chokes introduce a '''FT+1''' malus, intended to cancel out the FT-1 bonus of multiprojectile shells, effectively simulating a tighter spread.
* A '''Modified''' or '''Mod''' choke offers a little less bore constriction. It is intended to be a compromise between a cylinder bore and a full choke; this choke does not offer a FT+1 malus, but doesn't improve the amount of pellets that hit the target as well as a full choke.

Every time a hit is scored when shooting a multiprojectile shell, a '''projectile check''' must be made to find out how many pellets or flechette hit the target. The exact check depends on the amount of projectiles, which is determined by caliber and shell type. The way a shotgun choke works is by modifying the projectile check. Chokes generally increase the ''average'' amount of projectiles that will hit but also decrease the chances of extreme amounts (closer to 1 and closer to the max possible amount) of projectiles hitting. In comparison, a cylinder bore (no choke) offers equal chances for all possible amounts, from 1 to the maximum.

{| class="wikitable sortable" style="font-size:10pt"
|-
! Projectile <br/>quantity !! Pellet check<br/>(No choke) !! Pellet check<br/>(Mod choke) !! Pellet check<br/>(Full choke)
|-
| '''5''' || 1d5 || 3d2-1 || 2d2+1
|-
| '''8''' || 1d8 || 2d4 || 3d3-1
|-
| '''9''' || 1d9 || 1d6+1d3 || 3d3
|-
| '''10''' || 1d10 || 2d5 || 3d3+1
|-
| '''15''' || 1d15 || 1d8+1d7 || 3d5
|-
| '''20''' || 1d20 || 2d10 || 4d5
|}

Calibers and projectile types, by projectile quantity:
* '''5 projectiles''': [[.410 bore]] buckshot
* '''8 projectiles''': [[20 gauge]] buckshot
* '''9 projectiles''': [[12 gauge]] buckshot
* '''10 projectiles''': [[.410 bore]] flechette
* '''15 projectiles''': [[20 gauge flechette]], [[12 gauge CAWS]] buckshot
* '''20 projectiles''': [[12 gauge]] flechette, [[12 gauge CAWS]] flechette

[[Category:Weapon accessories]]
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