Changes

Lich

584 bytes added, 31 March
| name={{{name|{{{1|{{PAGENAME}}}}}}}}
| image
| creature_tl=34
| creature_cat=Undead
| creature_disp=<span style="color:#991111">Hostile</span>
| creature_wp=N/A
| creature_bones=[[File:Has bones.png|25px]]
| creature_gear=[[File:No Yes box.png|25px]]
| creature_wear=[[File:Human clothing.png|25px]]
}}
==== Withering cloud ====
Withering clouds are clouds of noxious black smoke, inducing a magic syndrome that causes the Blood of all living creatures breathing it to degenerate and wither away, effectively causing them inflicting an effect similar to bleeding but without open wounds.
* Engulfs an entire Side of the battlespace, affecting every creature inside.
* A regular success will result in the normal effects of the withering cloud occurring.
* A failure still results in a withering cloud occurring, but for only 1 turn instead of the normal amount.
* A critical failure results in the withering bball ball disintegrating before it can create a withering cloud, thus failing entirely.
=== Frostblast ===
* Headgear: '''Medieval helm'''
* Body armor: '''Medieval cuirass'''
** Combined effects: [[Agility]] -2 (total Agility is -1 with armor)
=== [[Load-bearing equipment]] ===
Equipped [[weapons]]:
* Primary 1: [[Heavy crossbow]] (1 /1, 1x [[Large bolt]], Standard BRD)- IS 22** Combined effects: 1.56x Pain, 1.95x Limb Damage, hits causing injuries open 2 [[wounds]]
Inventory:
Equipped [[weapons]]:
* Primary 1: [[Fire axe]]- IS 14
Inventory:
Equipped [[weapons]]:
* Holster 1: [[Colt Delta Elite]] (8+1 /8, 9x [[10x25mm Auto]], Standard FMJ)- IS 3** Combined effects: FT +1
Inventory:
Equipped [[weapons]]:
* Auxiliary: [[M3 Grease Gun]] (30 /30, 30x [[.45 ACP]], Standard FMJ)- IS 14** Combined effects: 1.1x damage
Inventory:
* Dump belt, General carrying: 3x [[M3 magazines|M3 30-round magazine]] (Each: 30 /2530, 30x [[.45 ACP]], Standard FMJ)
[[Skills]]:
* Combat skills: '''BasicSkilled''' (Axe, Archery, Semi-auto pistol, Auto Automatic rifle), '''Unskilled''' (all other combat skills)
* Non-combat skills: '''Unskilled''' (all non-combat skills)
Creature traits:
* '''All bone''': This creature is a skeleton, entirely made out of bones. If a skeleton this creature sustains a [[fracture]], the affected limb instantly loses 10 HP.*'''Drops items on death''': Upon being defeated, this creature will drop the following items: ** If the head had at least 1 HP remaining on death: 1 [[Crafting items#Ingredient items|Preserved skull]]** Otherwise: Nothing* '''Fire immunity''': This creature cannot receive the [[Effects#Elemental|'''On fire''' effect]].
* '''Gas immunity''': This creature has a [[Effects#Clothing and armor|permanent '''immunity to gases''' effect]].
* '''No blood''': This creature does not have [[Blood]] and is effecively immune to [[Wounds]], as it cannot bleed.
* '''Poison immunity''': This creature is immune to all forms of poisoning: they cannot receive [[Venom]] nor the [[Effects#Body|'''Cyanide poisoning''' effect]].
* '''Sleep immunity''': This creature never needs to sleep, cannot feel [[Fatigue]] and cannot receive the [[Effects#Body|'''Forced sleep''' effect]], effectively making them immune to tranquilizers.
* '''Spooky and Scary''': This creature is immune to the effects of [[limb damage|'''damaged''' and '''disabled limbs''']] (including the effect normally induced by a [[fracture]]). To destroy a skeletonthis creature, the head, upper body or lower body must be '''severed'''.
One of the more esoteric and overtly magical types of creatures is the undead. Baffling biologists and the scientific community until their magical origins could be ascertained, undead creatures are defined as being "dead bodies or collections of dead body parts, that have been reanimated through magical means." The specific type of magic that leads to the creation of undead creatures is known as ''necromancy''.
A lich is a [[skeleton]] that has survived for a long while, and has absorbed some of the necromantic energy that initially animated it. In doing so, they gained certain powers, such as the ''withering ball'' as used by [[shinigami]], and the ''frostblast'' of the [[draken]]. By association with these techniques, liches are commonly associated to the cold, and symbols of coldness.
Liches are markedly more intelligent and cunning than regular [[skeleton|skeletons]] or lesser undead creatures. They have a greater tactical sense, will take cover, aim for unarmored body parts, and even retreat when necessary. As such, they tend to be better equipped than skeletons, and serve as the most powerful allies that can serve a [[necromancer]].
All of the same weaknesses that skeletons suffer from also apply to liches, but you must be careful not to underestimate them. They are overall tougher, faster, more capable, and have better tactical senses. Because liches (like other undead) are only interested in ''killing'' the living to create more bodies for necromancers to turn, they cannot pacified or reasoned with.
[[Category:Creatures]]
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