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Jewelry store

1,403 bytes added, 21:35, 22 January 2023
* Example: A gold ring is worth [[File:Parallar symbol.png|10px]]'''312.50'''. Amber also possesses a sapphire, appraised at [[File:Parallar symbol.png|10px]]'''610'''. If she asks the jeweler to mount it on the gold ring, the sapphire's value will increase to [[File:Parallar symbol.png|10px]]'''671''', which will be added to the gold ring's value, totaling [[File:Parallar symbol.png|10px]]'''983.50'''. This ring with a sapphire is still a 0.1 unit item, making it an extremely valuable item for the weight.
 
==== Alternative materials ====
 
Some non-gemstone alternative valuable materials can be mounted on jewelry bases instead of gemstones, creating custom jewelry with a custom appearance.
 
Valid non-gemstone valuables that can be mounted on custom jewels include the following [[Valuables#Special valuables|special valuables]]:
* Beast fang
* Frost crystal
* Golden Lion fang
* Spiny scale
* Thorny scale
 
=== Example object lines ===
 
Whenever jewelry items are created or modified, a new object line must be created to represent what they're made of and what their total value is. Here are a few examples you can inspire yourself from:
 
* '''[Valuable] Custom - Silver ring - Gems mounted: None - Value XXX P$ - Weight: 0.1'''
* '''[Valuable] Custom - Silver ring - Gems mounted: gem1 - Value XXX P$ - Weight: 0.1'''
* '''[Valuable] Custom - Gold bracelet - Gems mounted: gem1, gem2 - Value XXX P$ - Weight: 0.2'''
* '''[Valuable] Custom - Gold necklace - Gems mounted: gem1, gem2, gem3 - Value XXX P$ - Weight: 0.4'''
* '''[Valuable] Custom - Gold tiara - Gems mounted: gem1, gem2, gem3, gem4, gem5 - Value XXX P$ - Weight: 0.8'''
Jewelry stores sell a selection of 8 pre-made jewelry items, of a random type, made using a random material, and mounted with random gemstones.
To roll the jewelry store's inventory, roll '''1d4+1d14+1d100+1d100+1d100+1d100+1d1005d100''' per jewelry item.
* The 1d4 roll determines the jewelry base type(and in turn, the number of gemstone slots)* The 1d14 roll determines the jewelry base metal:* Each 1d100 roll determines the type of mounted gemstone, with results equal to 44 or more representing no gemstone mounted (57% chance per gemstone slot to be empty). All gemstones generated this way have the maximum value possible.
==== Roll results ====
| '''43''' || || || Zircon
|-
| '''44''' || || || Beast fang|-| '''45''' || || || Frost crystal|-| '''46''' || || || Golden Lion fang|-| '''47''' || || || Spiny scale|-| '''48''' || || || Thorny scale|-| '''49-100''' || || || No gemstone installed
|}
[[Category:Individual shops]]
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